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DOOM + DOOM II

22 Ranged games like DOOM + DOOM II that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to DOOM + DOOM II down to the 22 that fit the “Ranged” category. DOOM II, Call of Duty: Vanguard and Call of Duty: Black Ops Cold War top the list, ranked by affinity and similarity score to DOOM + DOOM II.

GenreShooterSubgenreFPSSub-subgenreTactical FPS
Tags
DarkSoloOffline
Year 2024Dev id Software
Stores

Quick answer

Within the “Ranged” category, the closest game to DOOM + DOOM II is DOOM II — scoring 94/100 on our similarity scale. Call of Duty: Vanguard and Call of Duty: Black Ops Cold War follow close behind.

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The best ranged games like DOOM + DOOM II

22 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to DOOM + DOOM II. Each one has been evaluated across 15 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1DOOM II
94
DOOM II
ShooterFPSTactical FPS
SoloMultiplayerCo-opTacticalRangedMeleeDarkHorrorSci-FiSpaceFirst Person
Year 2020Dev ELDRAZI-17On PC

✓ Nearly identical: shooter, first-person shooting and deep RPG systems.

≠ Missing: offline.

Found all secrets of the lost temple. Main controls : - mouse : view. - click : shoot, attack. - up and down arrow : move. - shift : run. - numbers : change guns. - space : interact. For play, launch the application "Doom 2 - The lost Temple" (zdoom).

Genre100Combat100Tone100Setting100Visuals100Game mode77
Call of Duty: Vanguard
ShooterFPSTactical FPS
SoloMultiplayerCo-opOfflineMeleeTacticalRangedDarkHorrorFirst Person
Steam👍 67%· 4.1KIGDB75· 8OC72· 153
Year 2021Dev Sledgehammer Games · ActivisionOn Xbox · PS4 · PC

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and dark, oppressive atmosphere

≠ Where it differs: brings horror tension, strong narrative focus and historical setting, while skipping deep RPG systems

Where it drifts furthest from DOOM + DOOM II: setting.

Genre100Combat100Visuals100Tone90Game mode85Setting38
Call of Duty: Black Ops Cold War
ShooterFPSTactical FPS
SoloMultiplayerCo-opOfflineMeleeTacticalRangedDarkHorrorFirst Person
Steam👍 80%· 22KIGDB77· 9OC75· 161
Year 2020Dev Treyarch · ActivisionOn Xbox · PS4 · PC

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and dark, oppressive atmosphere

≠ Stands apart with strong narrative focus, historical setting and PvP competition, while skipping deep RPG systems

Where it drifts furthest from DOOM + DOOM II: setting.

Genre100Combat100Visuals100Tone89Game mode82Setting41
PAYDAY 2
ShooterFPSTactical FPS
Co-opSoloMultiplayerTacticalMeleeRangedFirst Person
Steam👍 89%· 672KRAWG👍 62%· 2.2KMC79IGDB75· 17
Year 2013Dev 505 GamesPlaytime ~9hOn PC · Xbox · Linux

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and deep RPG systems

≠ Stands apart with deep simulation, stealth mechanics and online features, while skipping dark, oppressive atmosphere

The gang is back, and they have bigger and better plans. Objective based cooperative FPS became more complicated. The classic group of Hoxton, Dallas, Chains and Wolf got reinforcement, and now Payday Gang consists of 21 heisters, some of which are based on movie characters or even Youtubers.

It predates DOOM + DOOM II by 11 years, with what that implies technically.

Genre100Visuals100Combat82Game mode67
Tom Clancy's Rainbow Six Vegas 2
ShooterFPSTactical FPS
SoloMultiplayerCo-opOfflineTacticalMeleeRangedFirst Person
Steam👍 85%· 6.0KRAWG👍 73%· 317MC78IGDB82· 5
Year 2008Dev Ubisoft · Ubisoft EntertainmentPlaytime ~3hOn PC · PS · Xbox

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and combat tactical

≠ Stands apart with stealth mechanics, online features and skill tree progression, while skipping deep RPG systems

The peak of the cover-based Rainbow Six era: squad orders are quick to issue, the rappel-through-window breach is still satisfying, and Terrorist Hunt is the mode that kept it alive for years. The story is throwaway and reuses locations from the first game, and the tactical depth is far shallower than the pre-Vegas entries.

It predates DOOM + DOOM II by 16 years, with what that implies technically.

Genre100Combat94Visuals92Game mode89
Ready or Not
ShooterFPSTactical FPS
SoloMultiplayerCo-opTacticalRangedMeleeDarkHorrorFirst Person
Steam👍 78%· 329KRAWG👍 81%· 175IGDB84· 2OC82· 59
Year 2023Dev VOID InteractivePlaytime ~6hOn PC

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and dark, oppressive atmosphere

≠ Where it differs: brings adventure storytelling, deep simulation and horror tension, while skipping deep RPG systems

Ready or Not is an intense, tactical, first-person shooter that depicts a modern-day world in which SWAT police units are called to defuse hostile and confronting situations. Please remember that the Beta build is still an incomplete version of the game.

Where it drifts furthest from DOOM + DOOM II: setting.

Genre100Combat100Visuals100Tone80Game mode79Setting36
Call of Duty®: Black Ops III
ShooterFPSTactical FPS
MultiplayerSoloCo-opMeleeRangedTacticalDarkHorrorFirst Person
Steam👍 91%· 42KRAWG👍 84%· 1.9KMC81OC79· 99
Year 2010Dev Raven Software · Square EnixPlaytime ~9hOn PC · PS · Xbox

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and dark, oppressive atmosphere

≠ Where it differs: brings strong narrative focus, historical setting and online features, while skipping deep RPG systems

Wall-running and thrust jumps make it the most mobile campaign in the series, and the four-player co-op campaign is a genuine structural change. Zombies is at its most elaborate here. The story is close to incomprehensible, the campaign is the weakest part of the package, and the PC version's supply-drop economy drew heavy criticism.

Where it drifts furthest from DOOM + DOOM II: setting.

It predates DOOM + DOOM II by 14 years, with what that implies technically.

Genre100Combat100Visuals100Tone89Game mode66Setting43
NecroVision
ShooterFPSTactical FPS
SoloMultiplayerMeleeRangedTacticalDarkHorrorSci-FiFirst Person
Steam👍 68%· 1.9KRAWG👍 44%· 89MC63IGDB60· 1
Year 2009Dev The Farm 51 · 1C-SoftClubPlaytime ~1hOn PC

✓ Same family of tactical first-person shooters: shooter, first-person shooting and dark, oppressive atmosphere

≠ Its own twist: horror tension, strong narrative focus and fantasy world, while skipping deep RPG systems

War is Hell. NecroVision is a first-person shooter that takes gamers across the frantic battlegrounds of World War I and into a dark underworld of vampires, demons and dark magic. Seeking adventure, young American Simon Bukner joins the British army in war-torn Europe of 1916.

It predates DOOM + DOOM II by 15 years, with what that implies technically.

Genre100Combat100Visuals100Tone87Game mode54Setting54
Black Mesa
ShooterFPSTactical FPS
SoloMultiplayerRangedMeleeTacticalDarkSci-FiHorrorFirst Person
Steam👍 95%· 142KRAWG👍 90%· 1.1KMC86IGDB88· 3OC85· 16
Year 2020Dev Crowbar CollectivePlaytime ~6hOn PC · Linux

✓ Same family of tactical first-person shooters: shooter, first-person shooting and dark, oppressive atmosphere

≠ Its own twist: adventure storytelling, precision platforming and horror tension, while skipping deep RPG systems

A fan remake of Half-Life 1 that Valve eventually blessed, rebuilding every level in the Source engine and rewriting Xen entirely into something far better than the original. Combat feels modern. It is much longer than Half-Life was, and the expanded Xen chapters — the most praised part — also stretch the pacing well past the original's tight run.

Genre100Combat100Visuals100Setting75Tone69Game mode54
STAR WARS™ Republic Commando™
ShooterFPSTactical FPS
SoloMultiplayerCo-opMeleeRangedTacticalSci-FiSpaceFirst Person
Steam👍 96%· 17KRAWG👍 88%· 530MC78IGDB81· 5OC70· 23
Year 2005Dev LucasArts Entertainment · Disney InteractivePlaytime ~1hOn PC · PS · Xbox

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and melee combat

≠ Stands apart with adventure storytelling, strong narrative focus and historical setting, while skipping deep RPG systems

The game is set in the Star Wars universe during the Old Republic era. The player assumes the role of a Republic commando who leads his group of four Clone troopers, the Delta Squad, through various military missions.

Where it drifts furthest from DOOM + DOOM II: tone.

It predates DOOM + DOOM II by 19 years, with what that implies technically.

Genre100Combat100Visuals100Game mode75Setting74Tone0
Half-Life: Opposing Force
ShooterFPSTactical FPS
SoloMultiplayerRangedTacticalMeleeDarkSci-FiHorrorFirst Person
Steam👍 95%· 28KRAWG👍 80%· 750IGDB70· 1
Year 1999Dev Gearbox Software · ValvePlaytime ~3hOn PC · Apple Macintosh · Linux

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and dark, oppressive atmosphere

≠ Stands apart with puzzle design, precision platforming and adventure storytelling, while skipping deep RPG systems

Half-Life: Opposing Force is an expansion pack for the original first-person shooter Half-Life. The game setting is the same as the one in the original game: the story takes place in the science laboratory called Black Mesa Research Facility in New Mexico at the same time.

Where it drifts furthest from DOOM + DOOM II: game mode.

It predates DOOM + DOOM II by 25 years, with what that implies technically.

Genre100Combat100Visuals100Tone72Setting72Game mode46
Half-Life: Source
ShooterFPSTactical FPS
SoloMultiplayerRangedMeleeTacticalDarkHorrorSci-FiFirst Person
Steam👍 69%· 17KRAWG👍 72%· 557
Year 2004Dev Valve Software · ValvePlaytime ~1hOn PC · Apple Macintosh · Linux

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and dark, oppressive atmosphere

≠ Where it differs: brings adventure storytelling, puzzle design and precision platforming, while skipping deep RPG systems

Half-life: Source is a reissue of the 1998 Half-Life game based on a more modern "Source" game engine with many innovations in graphics performance and gameplay. The game's plot is entirely consistent with the plot of the original Half-Life and tells us the story of the research centre "Black Mesa", which is located in the USA, New Mexico.

Where it drifts furthest from DOOM + DOOM II: game mode.

It predates DOOM + DOOM II by 20 years, with what that implies technically.

Genre100Combat100Visuals100Setting75Tone70Game mode46
Takedown: Red Sabre
ShooterFPSTactical FPS
SoloMultiplayerCo-opRangedMeleeTacticalFirst Person
Steam👍 42%· 5.7KRAWG👍 10%· 30MC34IGDB36· 3
Year 2013Dev Serellan · 505 GamesPlaytime ~2hOn PC · Xbox

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and ranged combat

≠ Where it differs: brings deep simulation, online features and early access, while skipping deep RPG systems

A tactical shooter aiming for pre-Vegas Rainbow Six: lethal, slow, no regenerating health. That intent is clear and the appeal is real for the audience it targets. The execution is not — it released visibly unfinished, with broken AI, minimal mission variety and no save system, and it was widely criticised on those grounds.

It predates DOOM + DOOM II by 11 years, with what that implies technically.

Genre100Combat100Visuals100Game mode70
#14Tom Clancy's Rainbow Six Vegas
Tom Clancy's Rainbow Six Vegas
ShooterFPSTactical FPS
SoloMultiplayerCo-opOfflineMeleeTacticalRangedFirst Person
Steam👍 80%· 1.7KRAWG👍 69%· 272MC85IGDB86· 4
Year 2006Dev Ubisoft · Ubisoft EntertainmentPlaytime ~1hOn PC · PS · Xbox

✓ Same family of tactical first-person shooters: shooter, first-person shooting and melee combat

≠ Stands apart with third-person shooting, punishing difficulty and stealth mechanics, while skipping deep RPG systems

The sixth game in a series of action-packed books/games about special forces from the maestro of the genre Tom Clancy. The plot of the game has nothing to do with the previous parts.

Where it drifts furthest from DOOM + DOOM II: tone.

It predates DOOM + DOOM II by 18 years, with what that implies technically.

Genre100Visuals100Game mode90Combat83Tone0
Return to Castle Wolfenstein
ShooterFPSTactical FPS
SoloMultiplayerRangedMeleeTacticalDarkHorrorSci-FiFirst Person
Steam👍 93%· 9.1KRAWG👍 90%· 467MC88IGDB68· 5
Year 2001Dev Nerve Software · Bethesda SoftworksPlaytime ~1hOn PC · PS · Apple Macintosh

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and dark, oppressive atmosphere

≠ Stands apart with horror tension, adventure storytelling and strong narrative focus, while skipping deep RPG systems

A Quake III-engine shooter split between grounded WWII combat and occult nonsense, and it commits fully to both. The stealth missions and the weapon feel still hold up. Enemy variety thins out badly in the second half, the supernatural turn loses some players entirely, and the level design assumes patience for hunting hidden switches.

It predates DOOM + DOOM II by 23 years, with what that implies technically.

Genre100Visuals100Combat84Tone82Game mode54Setting51

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