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Warcraft: Orcs & Humans

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Warcraft: Orcs & Humans is hard to replace: few games combine real-time strategy, melee combat and fantasy world in quite the same way. We analyzed over 2,000 titles across 9 gameplay attributes and found 61 genuine alternatives — not generic genre suggestions. Command & Conquer: Red Alert 2, Total Annihilation and Warcraft II: Tides of Darkness lead the list, with Command & Conquer: Red Alert 2 reaching a 94/100 similarity score. Every game here is ranked by how closely it replicates what makes Warcraft: Orcs & Humans special.

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GenreStratégieSous-genreRTS
Tags
SoloMultijoueur
Année 1994Dev Blizzard Entertainment

Réponse rapide

Le jeu le plus proche de Warcraft: Orcs & Humans est Command & Conquer: Red Alert 2 — avec un score de similarité de 94/100. Total Annihilation et Warcraft II: Tides of Darkness suivent de près.

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Jeux similaires à Warcraft: Orcs & Humans

61 jeux similaires trouvésMis à jour mai 2026
Command & Conquer: Red Alert 2
StratégieRTS
SoloMultijoueurFantaisieIsométriqueHistorique
IGDB90· 1
Année 2000Dev Westwood Pacific · Electronic ArtsSur PC

✓ Same family of real-time strategy games: real-time strategy, fantasy world and single-player focus

≠ Its own twist: historical setting and setting scifi, while skipping melee combat

Total Annihilation
StratégieRTS
SoloMultijoueurIsométriqueNarratifScience-fiction
Steam👍 97%· 3.7K
Année 1997Dev Cavedog Entertainment · GT Interactive SoftwareSur PC · Mac

✓ Both are real-time strategy games — sharing real-time strategy, single-player focus and multiplayer gameplay

≠ Its own twist: strong narrative focus and setting scifi, while skipping melee combat

Warcraft II: Tides of Darkness
StratégieRTS
SoloMultijoueurCorps à corpsFantaisieButinArbre de talentsIsométrique
IGDB93· 1
Année 1995Dev Blizzard Entertainment · Electronic Arts VictorSur PC · Mac

✓ Nearly identical: real-time strategy, melee combat and fantasy world.

≠ Missing: ranged combat.

Majesty Gold HD
StratégieRTS
SoloMultijoueurFantaisieIsométriqueMédiéval
Steam👍 93%· 589RAWG👍 87%· 101IGDB65· 1
Année 2001Dev Cyberlore Studios · Paradox InteractiveDurée ~1hSur PC

✓ Fits the real-time strategy games cluster, with real-time strategy, fantasy world and single-player focus

≠ Stands apart with deep simulation, setting medieval and base building, while skipping melee combat

Theme Hospital
StratégieRTS
SoloMultijoueurIsométrique
IGDB90· 2
Année 1997Dev Bullfrog Productions · Electronic ArtsSur PC

✓ Fits the real-time strategy games cluster, with real-time strategy, single-player focus and multiplayer gameplay

≠ Its own twist: deep simulation, while skipping melee combat

Pikmin 3
StratégieRTS
SoloMultijoueurIsométriqueScience-fiction
IGDB86· 9
Année 2013Dev Nintendo EAD Software Development Group No.4 · Nintendo

✓ Fits the real-time strategy games cluster, with real-time strategy, single-player focus and multiplayer gameplay

≠ Stands apart with adventure storytelling and setting scifi, while skipping melee combat

RollerCoaster Tycoon 2
StratégieRTS
SoloMultijoueurIsométriqueCasualMonde bac à sable
Steam👍 90%· 5.8KIGDB60· 1
Année 2002Dev Chris Sawyer Productions · InfogramesSur PC

✓ Same family of real-time strategy games: real-time strategy, single-player focus and multiplayer gameplay

≠ Stands apart with deep simulation, sandbox freedom and vibe casual, while skipping melee combat

Rise of Nations
StratégieRTS
SoloMultijoueurÀ distanceFantaisieIsométrique
IGDB92· 3
Année 2003Dev Big Huge Games · Microsoft Game StudiosSur PC · Mac

✓ Both are real-time strategy games — sharing real-time strategy, ranged combat and fantasy world

≠ Stands apart with combat tactical, historical setting and setting medieval, while skipping melee combat

Dawn of Discovery
StratégieRTS
SoloMultijoueurFantaisieIsométriqueHistorique
IGDB72· 2
Année 2009Dev Related Designs · Ubisoft EntertainmentDurée ~1hSur PC · Nintendo

✓ Same family of real-time strategy games: real-time strategy, fantasy world and single-player focus

≠ Its own twist: deep simulation, adventure storytelling and historical setting, while skipping melee combat

Medieval II: Total War
StratégieRTS
SoloMultijoueurCorps à corpsÀ distanceIsométrique
Steam👍 96%· 36KIGDB90· 3
Année 2006Dev The Creative Assembly · SegaSur Linux · PC · Mac

✓ Both are real-time strategy games — sharing real-time strategy, melee combat and ranged combat

≠ Where it differs: brings deep simulation, turn-based strategy and combat tactical, while skipping fantasy world

Rome: Total War
StratégieRTS
SoloMultijoueurCorps à corpsÀ distanceIsométrique
Steam👍 95%· 17KIGDB91· 3
Année 2004Dev The Creative Assembly · SegaSur Android · PC · iOS

✓ Both are real-time strategy games — sharing real-time strategy, melee combat and ranged combat

≠ Its own twist: turn-based strategy, deep simulation and combat tactical, while skipping fantasy world

Europa Universalis III
StratégieRTS
SoloMultijoueurIsométriqueMonde bac à sableHistorique
Steam👍 83%· 2.0KIGDB70· 1
Année 2007Dev Paradox InteractiveSur PC · Mac

✓ Fits the real-time strategy games cluster, with real-time strategy, single-player focus and multiplayer gameplay

≠ Stands apart with turn-based strategy, sandbox freedom and deep simulation, while skipping melee combat

Grand Ages: Rome
StratégieRTS
SoloMultijoueurFantaisieIsométriqueHistorique
Steam👍 75%· 807MC72IGDB70· 1
Année 2009Dev Haemimont Games · Kalypso MediaDurée ~1hSur PC

✓ Both are real-time strategy games — sharing real-time strategy, fantasy world and single-player focus

≠ Stands apart with deep simulation, historical setting and base building, while skipping melee combat

Shogun: Total War
StratégieRTS
SoloMultijoueurCorps à corpsÀ distanceIsométrique
Steam👍 89%· 1.2KIGDB90· 1
Année 2000Dev The Creative Assembly · SegaSur PC

✓ Same family of real-time strategy games: real-time strategy, melee combat and ranged combat

≠ Where it differs: brings turn-based strategy, combat tactical and historical setting, while skipping fantasy world

Age of Mythology
StratégieRTS
SoloMultijoueurCorps à corpsÀ distanceFantaisieIsométrique
IGDB76· 3
Année 2002Dev Ensemble Studios · Microsoft Game StudiosSur PC · Mac

✓ Both are real-time strategy games — sharing real-time strategy, melee combat and ranged combat

≠ Where it differs: brings combat magic, historical setting and setting mythology, while skipping loot and gear systems

Jeux similaires à Warcraft: Orcs & Humans

Classements du même genre

Questions fréquentes

What is the best game similar to Warcraft: Orcs & Humans?
The closest game to Warcraft: Orcs & Humans is Command & Conquer: Red Alert 2, scoring 94/100 on our similarity scale. They share 5 gameplay attributes, including real-time strategy, single-player focus and multiplayer gameplay. It's the most faithful alternative currently available.
What are the top games like Warcraft: Orcs & Humans?
The three closest games to Warcraft: Orcs & Humans are: 1. Command & Conquer: Red Alert 2 (94/100, 5 shared attributes) 2. Total Annihilation (91/100, 4 shared attributes) 3. Warcraft II: Tides of Darkness (92/100, 8 shared attributes). All share Warcraft: Orcs & Humans's most important gameplay attributes, ranked out of 61 candidates across 9 dimensions.
Is Total Annihilation similar to Warcraft: Orcs & Humans?
Yes, very much so — Total Annihilation scores 91/100 similarity to Warcraft: Orcs & Humans. They share 4 attributes, including real-time strategy and single-player focus. It's one of the most direct alternatives available.
What RTS games are similar to Warcraft: Orcs & Humans?
The best RTS games similar to Warcraft: Orcs & Humans are Command & Conquer: Red Alert 2, Total Annihilation, Warcraft II: Tides of Darkness and Majesty Gold HD. All share the RTS genre alongside other key Warcraft: Orcs & Humans attributes like real-time strategy, single-player focus and multiplayer gameplay.
How is similarity to Warcraft: Orcs & Humans calculated?
We compare Warcraft: Orcs & Humans against every game in our catalog using 9 gameplay attributes: genre, atmosphere, world structure, play modes, combat style, and more. Each category is weighted differently — genre matters more than visual style, for instance. The result is a 0-100 score reflecting how closely a game replicates the Warcraft: Orcs & Humans experience, not just whether it shares the same genre label.