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Zero-G Gunfight

40 Melee games like Zero-G Gunfight that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Zero-G Gunfight down to the 40 that fit the “Melee” category. Astro Duel 2, Stick Fight: The Game and Duck Game top the list, ranked by affinity and similarity score to Zero-G Gunfight.

iRank96/ 100

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GenreShooterSubgenreFPS
Tags
CasualMultiplayerOffline
Year 2023Dev Devil's Cider Games
Stores

Quick answer

Within the “Melee” category, the closest game to Zero-G Gunfight is Astro Duel 2 — scoring 91/100 on our similarity scale. Stick Fight: The Game and Duck Game follow close behind.

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The best melee games like Zero-G Gunfight

40 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Zero-G Gunfight. Each one has been evaluated across 14 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Astro Duel 2
Astro Duel 2
ShooterFPS
MultiplayerOfflinePvPSoloCo-opRangedMeleeSci-Fi2D
Steam👍 99%· 67OC72· 5
Year 2024Dev Rusty Moyher · Wild RoosterOn PC · Apple Macintosh · Nintendo

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and fighting mechanics

≠ Where it differs: brings precision platforming, adventure storytelling and setting cyberpunk, while skipping vibe casual

Astro Duel 2 is a sci-fi combat game that blurs the line between top-down space shooter and platform fighter. Whether versus or co-op, prepare to fight in space and on foot at the same time!

Where it drifts furthest from Zero-G Gunfight: setting and visuals.

Genre100Combat100Game mode100Visuals38Setting26
#2Stick Fight: The Game
Stick Fight: The Game
ShooterFPS
MultiplayerOfflinePvPCo-opMeleeRangedCasual2D
Steam👍 93%· 125KRAWG👍 79%· 389
Year 2017Dev LandfallPlaytime ~3hOn PC · iOS · Android

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and fighting mechanics

≠ Where it differs: brings deep simulation, online features and visual isometric, while skipping setting space

They might be 5 inches thick, but they are 17 inches of stupid. After peaceful negotiation breaks down, violence erupts. Stickfight pits four idiots against each other in physics based combat. Defeat your enemies in order to prove that you are always right, no matter what.

Genre100Combat100Tone100Game mode81Visuals68
Duck Game
ShooterFPS
MultiplayerSoloOfflinePvPCo-opMeleeRangedCasual2D
Steam👍 97%· 39KRAWG👍 91%· 313MC82IGDB83· 4OC84· 14
Year 2015Dev Adult Swim · Adult Swim GamesPlaytime ~5hOn PC · PS · Nintendo

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and vibe casual

≠ Its own twist: precision platforming, competitive edge and visual pixel, while skipping fighting mechanics

Enter the futuristic year of 1984, an age where ducks run wild in a frantic battle for glory. Win over the crowd and gain a following by blasting your feathered friends with Shotguns, Net Guns, Mind Control Rays, Saxophones, Magnet Guns, and pretty much anything else a duck could use as a weapon.

It predates Zero-G Gunfight by 8 years, with what that implies technically.

Genre100Combat100Game mode100Tone65Visuals64
Murder Miners
ShooterFPS
MultiplayerOfflineCo-opSoloPvPMeleeRangedCasualSci-Fi
Steam👍 86%· 6.4KRAWG👍 15%· 52
Year 2014Dev JForce GamesPlaytime ~3hOn PC · Xbox · Apple Macintosh

✓ Both are first-person shooters — sharing shooter, first-person shooting and vibe casual

≠ Where it differs: brings sandbox freedom, dark, oppressive atmosphere and competitive edge, while skipping fighting mechanics

Murder Miners is an indie multiplayer first-person shooter developed by JForce Games. ###Gameplay Being a multiplayer shooter, the game features no plot whatsoever. Murder Miners is heavily inspired by both Minecraft and Halo series of games.

Where it drifts furthest from Zero-G Gunfight: visuals and setting.

It predates Zero-G Gunfight by 9 years, with what that implies technically.

Genre100Combat100Game mode100Tone45Setting28Visuals0
Broforce
ShooterFPS
MultiplayerCo-opSoloOfflineMeleeRangedCasualSci-Fi2D
Steam👍 97%· 61KRAWG👍 84%· 1.3KMC83IGDB72· 9OC79· 43
Year 2015Dev Devolver DigitalPlaytime ~6hOn PC · PS · Apple Macintosh

✓ Both are first-person shooters — sharing shooter, first-person shooting and vibe casual

≠ Where it differs: brings adventure storytelling, precision platforming and dark, oppressive atmosphere, while skipping fighting mechanics

Broforce is a parody run-and-gun game made in a 2D side-scrolling manner. Players are offered to take control of a Bro – one of the soldiers of the special Broforce unit. Actually, players are going to assume roles of several protagonists (all are Bros) while completing game levels.

Where it drifts furthest from Zero-G Gunfight: setting.

It predates Zero-G Gunfight by 8 years, with what that implies technically.

Genre100Combat100Tone85Game mode84Visuals59Setting41
The Expendabros
ShooterFPS
SoloMultiplayerCo-opOfflineMeleeRanged2D
Steam👍 97%· 18KRAWG👍 70%· 391IGDB80· 1
Year 2014Dev Free Lives · Devolver DigitalPlaytime ~1hOn PC · Apple Macintosh

✓ Same family of first-person shooters: shooter, first-person shooting and melee combat

≠ Its own twist: adventure storytelling, precision platforming and visual pixel, while skipping fighting mechanics

The Expendabros is a crossover game based on Broforce gameplay and featuring characters from The Expendables 3 movie. In the basis of both games lays the roast of the 90s movie cliches about unstoppable warriors, such as Arnold Schwarzenegger, Sylvester Stallone, Bruce Willis and the others.

It predates Zero-G Gunfight by 9 years, with what that implies technically.

Genre100Combat100Game mode83Visuals70
Sanctum
ShooterFPS
SoloMultiplayerCo-opRangedMeleeCasualSci-Fi
Steam👍 89%· 3.3KRAWG👍 56%· 190MC70IGDB70· 1
Year 2011Dev Coffee Stain StudiosPlaytime ~2hOn PC · Apple Macintosh

✓ Same family of first-person shooters: shooter, first-person shooting and vibe casual

≠ Where it differs: brings tower defense planning, online features and visual first person, while skipping fighting mechanics

An experimental game that tries to combine first-person shooters and tower defense genres. Players take control of the elite soldier Skye, who was sent to defend her hometown from a crowd of unknown alien-monsters.

Where it drifts furthest from Zero-G Gunfight: visuals and setting.

It predates Zero-G Gunfight by 12 years, with what that implies technically.

Genre100Combat100Tone100Game mode59Setting44Visuals0
Real Pool 3D - Poolians
ShooterFPS
MultiplayerSoloPvPCo-opRangedMeleeCasual
Steam👍 76%· 19K
Year 2017Dev Poolians.comPlaytime ~1hOn PC

✓ Both are first-person shooters — sharing shooter, first-person shooting and vibe casual

≠ Its own twist: sports simulation, deep simulation and horror tension, while skipping fighting mechanics

A free online pool game covering 8-ball, 9-ball, snooker and several variants against bots or real opponents, with the plain, functional presentation of an early-2000s lobby game. The physics are better than the interface suggests. The catch is the business model: the free access runs out and continuing requires a recurring subscription rather than a one-off purchase, which is the single most common complaint.

Where it drifts furthest from Zero-G Gunfight: setting and visuals.

On reception: its Steam reviews are mostly positive, against very positive for Zero-G Gunfight.

Genre100Combat100Game mode68Tone64Setting0Visuals0
Portal 2
ShooterFPS
Co-opOfflineSoloMultiplayerMeleeRangedSci-Fi
Steam👍 99%· 459KRAWG👍 94%· 6.1KMC95IGDB92· 9
Year 2011Dev Valve Software · Electronic ArtsPlaytime ~11hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and melee combat

≠ Its own twist: puzzle design, precision platforming and adventure storytelling, while skipping fighting mechanics

Portal 2 is a first-person puzzle game developed by Valve Corporation and released on April 19, 2011 on Steam, PS3 and Xbox 360. It was published by Valve Corporation in digital form and by Electronic Arts in physical form.

Where it drifts furthest from Zero-G Gunfight: tone and visuals.

It predates Zero-G Gunfight by 12 years, with what that implies technically.

Genre100Combat100Game mode84Setting45Tone0Visuals0
Penguins Arena: Sedna's World
ShooterFPS
MultiplayerSoloPvPMeleeRangedCasual
Steam👍 90%· 1.4KRAWG👍 9%· 34
Year 2008Dev FrogamesPlaytime ~3hOn PC · Apple Macintosh

✓ Same family of first-person shooters: shooter, first-person shooting and vibe casual

≠ Stands apart with competitive edge and visual first person, while skipping fighting mechanics

Penguins Arena is a thrilling and innovative First Penguin Shooter with quick, hectic rounds and where the magic of reincarnation, combined with the supernatural ability to return to the game as a ghost, ensures that your character has every chance to change your tribe's fate, even in the afterlife.

Where it drifts furthest from Zero-G Gunfight: visuals.

It predates Zero-G Gunfight by 15 years, with what that implies technically.

Genre100Combat100Tone86Game mode64Visuals0
Shadowgrounds
ShooterFPS
SoloMultiplayerCo-opOfflineRangedMeleeSci-Fi
Steam👍 81%· 1.6KRAWG👍 28%· 94MC74IGDB75· 2
Year 2005Dev FrozenbytePlaytime ~2hOn PC · Apple Macintosh

✓ Same family of first-person shooters: shooter, first-person shooting and ranged combat

≠ Its own twist: horror tension, adventure storytelling and dark, oppressive atmosphere, while skipping fighting mechanics

Shadowgrounds breathes fresh air into the action genre with explosive combat sequences, an innovative weapon upgrade system, and an intriguing storyline.

Where it drifts furthest from Zero-G Gunfight: tone and visuals.

It predates Zero-G Gunfight by 18 years, with what that implies technically.

Genre100Combat100Game mode83Setting39Tone0Visuals0
Quake
ShooterFPS
SoloMultiplayerCo-opPvPRangedMeleeSci-Fi
Steam👍 97%· 15KRAWG👍 88%· 487MC94OC87· 37
Year 1996Dev id Software · SEGAPlaytime ~1hOn PC · PS · Xbox

✓ Same family of first-person shooters: shooter, first-person shooting and ranged combat

≠ Where it differs: brings horror tension, dark, oppressive atmosphere and strong narrative focus, while skipping fighting mechanics

id's follow-up to Doom, and the first with true 3D movement — rocket jumps, full vertical aim, and a Lovecraftian gloom scored by Nine Inch Nails. The movement still feels quicker than most modern shooters. Long-time players tend to prefer a source port to the official re-release, which quietly altered difficulty tuning and is treated as a compromised preservation job.

Where it drifts furthest from Zero-G Gunfight: tone and visuals.

It predates Zero-G Gunfight by 27 years, with what that implies technically.

Genre100Combat100Game mode82Setting26Tone0Visuals0
Shotgun Farmers
ShooterFPS
MultiplayerSoloCo-opPvPMeleeRanged
Steam👍 93%· 9.9K
Year 2017Dev Megastorm GamesPlaytime ~2hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and melee combat

≠ Where it differs: brings setting cartoon, online features and skill tree progression, while skipping fighting mechanics

Shotgun Farmers is the Online Multiplayer shooter where your bullets grow the guns. Harvest weapon plants quickly for more ammo or let them grow for a larger clip. Aim carefully, as a missed shot means you've just gifted your enemy with the gun you're using!

Where it drifts furthest from Zero-G Gunfight: setting and visuals.

Genre100Combat100Game mode73Setting0Visuals0
Team Fortress 2
ShooterFPS
MultiplayerCo-opPvPMeleeRanged
Steam👍 91%· 1.2MRAWG👍 66%· 2.9KMC92IGDB80· 1
Year 2007Dev Valve Software · ValvePlaytime ~8hOn PC · Apple Macintosh · Linux

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and melee combat

≠ Its own twist: online features, skill tree progression and crafting mechanics, while skipping fighting mechanics

Nine classes with genuinely distinct roles and readable silhouettes, which is why matches stay legible at a glance almost twenty years on. Free, and the core design has aged remarkably well. The barrier is everything layered on top: cosmetics, an opaque item economy, and long-standing bot problems in casual queues that Valve has been slow to address.

Where it drifts furthest from Zero-G Gunfight: visuals.

It predates Zero-G Gunfight by 16 years, with what that implies technically.

Genre100Combat100Game mode69Visuals0
Iron Grip: Warlord
ShooterFPS
Co-opSoloMultiplayerMeleeRangedSci-Fi
Steam👍 85%· 448MC59
Year 2008Dev ISOTXPlaytime ~1hOn PC

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and melee combat

≠ Where it differs: brings real-time strategy, tower defense planning and fantasy world, while skipping fighting mechanics

Iron Grip: Warlord invigorates tower defense with first-person shooter elements to give a new twist to the genre. It puts you in the heat of the battle, fighting off hordes of AI-controlled invaders. Play alone or with friends, in a diverse and challenging struggle to save all of Atelia.

Where it drifts furthest from Zero-G Gunfight: visuals and setting.

It predates Zero-G Gunfight by 15 years, with what that implies technically.

Genre100Combat100Game mode62Setting22Visuals0

Complete list of melee games like Zero-G Gunfight

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