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Vladik Brutal

35 Adventure games like Vladik Brutal that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 45 games similar to Vladik Brutal down to the 35 that fit the “Adventure” category. Atomic Heart, Dying Light and Warhammer 40,000: Darktide top the list, ranked by affinity and similarity score to Vladik Brutal.

iRank82/ 100

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GenreRPGSubgenreAction RPGSub-subgenreFirst-Person ARPG
Tags
CasualNarrativeSolo
Year 2024Dev Narko Games
Stores

Quick answer

Within the “Adventure” category, the closest game to Vladik Brutal is Atomic Heart — scoring 77/100 on our similarity scale. Dying Light and Warhammer 40,000: Darktide follow close behind.

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The best adventure games like Vladik Brutal

35 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Vladik Brutal. Each one has been evaluated across 18 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Atomic Heart
Atomic Heart
RPGAction RPGFirst-Person ARPG
SoloMeleeNarrativeHorrorFirst Person
Steam👍 81%· 48KIGDB72· 4OC74· 141
Year 2023Dev Mundfish · Focus EntertainmentOn Xbox · PS4 · PC

✓ Same family of first-person Action RPGs: deep RPG systems, action RPG combat and shooter

≠ Stands apart with dark, oppressive atmosphere, open world exploration and setting scifi, while skipping turn-based strategy

Where it drifts furthest from Vladik Brutal: progression and tone.

Genre100Game mode100Visuals68Combat56Setting47Tone43
Dying Light
RPGAction RPGFirst-Person ARPG
SoloMeleeStealthNarrativeHorrorFirst Person
Steam👍 95%· 486KRAWG👍 84%· 1.4KMC74IGDB72· 17OC74· 117
Year 2015Dev Techland · Warner Bros. InteractivePlaytime ~22hOn PC · PS · Xbox

✓ Both are first-person Action RPGs — sharing deep RPG systems, action RPG combat and horror tension

≠ Its own twist: survival mechanics, dark, oppressive atmosphere and open world exploration, while skipping puzzle design

Dying Light is a first-person action horror game with the elements of survival. It is a first part of the Dying light series followed by Dying Light 2. The game is set in the open-world environment of fictional Harran city.

Where it drifts furthest from Vladik Brutal: progression and game mode.

It predates Vladik Brutal by 9 years, with what that implies technically.

Genre100Combat79Visuals67Setting60Tone32Game mode16
Warhammer 40,000: Darktide
RPGAction RPGFirst-Person ARPG
SoloMeleeNarrativeHorrorFirst Person
Steam👍 71%· 132KIGDB78· 5OC75· 80
Year 2022Dev FatsharkOn Xbox · PC · PS5

✓ Both are first-person Action RPGs — sharing deep RPG systems, action RPG combat and horror tension

≠ Where it differs: brings dark, oppressive atmosphere, fantasy world and co op, while skipping puzzle design

Where it drifts furthest from Vladik Brutal: progression and game mode.

On reception: its Steam reviews are mostly positive, against very positive for Vladik Brutal.

Genre100Setting72Visuals68Combat56Tone37Game mode32
Warhammer: End Times - Vermintide
RPGAction RPGFirst-Person ARPG
SoloMeleeNarrativeHorrorLootFirst Person
Steam👍 80%· 21KIGDB80· 8OC77· 45
Year 2015Dev FatsharkOn PS4 · PC · Xbox

✓ Same family of first-person Action RPGs: deep RPG systems, action RPG combat and shooter

≠ Stands apart with survival mechanics, dark, oppressive atmosphere and fantasy world, while skipping puzzle design

Where it drifts furthest from Vladik Brutal: game mode and tone.

On reception: its Steam reviews are mostly positive, against very positive for Vladik Brutal.

It predates Vladik Brutal by 9 years, with what that implies technically.

Genre100Visuals67Combat58Progression56Setting38Tone29
Dead Island 2
RPGAction RPGFirst-Person ARPG
SoloMeleeHorrorFirst PersonCo-op
Steam👍 77%· 26KIGDB74· 6OC75· 159
Year 2023Dev Deep Silver Dambuster Studios · Deep SilverOn Xbox · PS4 · PC

✓ Same family of first-person Action RPGs: deep RPG systems, action RPG combat and adventure storytelling

≠ Where it differs: brings survival mechanics, dark, oppressive atmosphere and open world exploration, while skipping puzzle design

Where it drifts furthest from Vladik Brutal: tone and progression.

On reception: its Steam reviews are mostly positive, against very positive for Vladik Brutal.

Genre100Visuals69Combat57Setting54Game mode31Tone0
#6Deus Ex: Mankind Divided
Deus Ex: Mankind Divided
RPGAction RPGFirst-Person ARPG
SoloStealthMeleeNarrativeFirst Person
Steam👍 76%· 42KIGDB83· 29OC81· 136
Year 2016Dev Eidos Montréal · Feral InteractiveOn PS4 · Linux · PC

✓ Both are first-person Action RPGs — sharing deep RPG systems, shooter and adventure storytelling

≠ Where it differs: brings open world exploration, setting cyberpunk and setting scifi, while skipping action RPG combat

Prague is one of the densest immersive-sim hubs ever built — apartments, vents and sewers layered so that almost every problem has four solutions. Augmentation choice matters. It ends abruptly, mid-arc, because the planned continuation never happened, and it shipped with a microtransaction store attached to a single-player game.

Where it drifts furthest from Vladik Brutal: setting and progression.

On reception: its Steam reviews are mostly positive, against very positive for Vladik Brutal.

It predates Vladik Brutal by 8 years, with what that implies technically.

Genre100Combat100Game mode100Visuals55Tone50Setting0
Fallout 3
RPGAction RPGFirst-Person ARPG
SoloStealthMeleeNarrativeFirst Person
Steam👍 81%· 22KIGDB89· 10
Year 2008Dev Bethesda Game Studios · Bethesda SoftworksOn PlayStation 3 · PC

✓ Fits the first-person Action RPGs cluster, with deep RPG systems, action RPG combat and shooter

≠ Stands apart with sandbox freedom, survival mechanics and open world exploration, while skipping puzzle design

Its strength is atmosphere and discovery: the Capital Wasteland rewards wandering, and the metro tunnels connecting it create a genuine sense of a broken city. VATS makes combat readable. The main quest is thin and railroads hard at the end, and the green filter over everything flattens the visual variety across dozens of hours.

Where it drifts furthest from Vladik Brutal: setting and progression.

It predates Vladik Brutal by 16 years, with what that implies technically.

Genre100Combat100Game mode100Visuals54Tone45Setting0
Fallout: New Vegas
RPGAction RPGFirst-Person ARPG
SoloStealthMeleeNarrativeFirst Person
Steam👍 96%· 257KRAWG👍 89%· 2.6KMC84IGDB82· 9
Year 2010Dev Obsidian Entertainment · Bethesda SoftworksPlaytime ~12hOn PC · PS · Xbox

✓ Both are first-person Action RPGs — sharing deep RPG systems, action RPG combat and shooter

≠ Stands apart with survival mechanics, sandbox freedom and open world exploration, while skipping puzzle design

The writing is why it endures: factions with coherent positions, quests that resolve several ways, and an ending that actually reflects a decade of small choices. Reputation matters everywhere. Technically it is fragile — it shipped buggy and remains so, with crashes common enough on modern systems that most players install community patches first.

Where it drifts furthest from Vladik Brutal: setting and progression.

It predates Vladik Brutal by 14 years, with what that implies technically.

Genre100Game mode100Combat83Visuals54Tone48Setting0
Fallout 4
RPGAction RPGFirst-Person ARPG
SoloStealthMeleeNarrativeFirst Person
Steam👍 81%· 424KRAWG👍 70%· 3.4KMC84IGDB85· 21OC87· 159
Year 2015Dev Bethesda Game Studios · Bethesda SoftworksPlaytime ~38hOn PC · PS · Xbox

✓ Both are first-person Action RPGs — sharing deep RPG systems, action RPG combat and shooter

≠ Where it differs: brings survival mechanics, sandbox freedom and third-person shooting, while skipping puzzle design

The best shooting in the series by some distance, plus settlement building that becomes its own game if you let it. Power armour finally feels like a vehicle. The dialogue wheel is the loss — four options that collapse into the same outcome, and a voiced protagonist that narrows roleplaying compared with New Vegas.

Where it drifts furthest from Vladik Brutal: setting and progression.

It predates Vladik Brutal by 9 years, with what that implies technically.

Genre100Game mode100Combat80Visuals54Tone47Setting0
Chernobylite
RPGAction RPGFirst-Person ARPG
SoloStealthMeleeNarrativeHorrorFirst Person
Steam👍 82%· 15KIGDB76· 3OC76· 104
Year 2021Dev The Farm 51 · All In! GamesOn Xbox · PS4 · PC

✓ Same family of first-person Action RPGs: deep RPG systems, horror tension and adventure storytelling

≠ Where it differs: brings survival mechanics, deep simulation and dark, oppressive atmosphere, while skipping action RPG combat

Where it drifts furthest from Vladik Brutal: progression and game mode.

Genre100Combat100Visuals68Tone43Setting42Game mode35
RoboCop: Rogue City
RPGAction RPGFirst-Person ARPG
SoloMeleeNarrativeFirst PersonDark
Steam👍 87%· 34KIGDB74· 6OC73· 114
Year 2023Dev Teyon · NaconOn Xbox · PC · PS5

✓ Same family of first-person Action RPGs: deep RPG systems, action RPG combat and shooter

≠ Its own twist: dark, oppressive atmosphere, setting cyberpunk and setting scifi, while skipping puzzle design

Where it drifts furthest from Vladik Brutal: setting and tone.

Genre100Game mode100Visuals70Combat58Tone38Setting0
Starfield
RPGAction RPGFirst-Person ARPG
SoloMeleeNarrativeFirst PersonOpen World
Steam👍 57%· 173KIGDB85· 9OC84· 221
Year 2023Dev Bethesda Game Studios · Bethesda SoftworksOn Xbox · PC · PS5

✓ Fits the first-person Action RPGs cluster, with deep RPG systems, action RPG combat and adventure storytelling

≠ Stands apart with sandbox freedom, deep simulation and open world exploration, while skipping puzzle design

At its best in the hand-built cities and the faction questlines, where the writing and the systems both hold. Ship building is deeper than it first appears. The exploration loop is the weak point — procedurally generated planets repeat their points of interest quickly, and the constant loading screens between surface, ship and space break any sense of continuity.

Where it drifts furthest from Vladik Brutal: setting and progression.

On reception: its Steam reviews are mixed, against very positive for Vladik Brutal.

Genre100Game mode100Visuals54Combat51Tone48Setting0
The Outer Worlds
RPGAction RPGFirst-Person ARPG
SoloMeleeNarrativeLootFirst Person
Steam👍 82%· 28KIGDB86· 15OC83· 215
Year 2019Dev Obsidian Entertainment · Private DivisionOn Xbox · PS4 · PC

✓ Same family of first-person Action RPGs: deep RPG systems, action RPG combat and shooter

≠ Its own twist: open world exploration, setting scifi and setting space, while skipping puzzle design

Where it drifts furthest from Vladik Brutal: setting and progression.

Genre100Visuals67Game mode63Combat51Tone51Progression45
Cyberpunk 2077
RPGAction RPGFirst-Person ARPG
SoloMeleeNarrativeFirst PersonRanged
Steam👍 86%· 938KRAWG👍 83%· 3.0KMC73IGDB75· 21OC76· 226
Year 2020Dev CD Projekt Red · CD PROJEKT REDPlaytime ~29hOn PC · PS · Xbox

✓ Same family of first-person Action RPGs: deep RPG systems, action RPG combat and adventure storytelling

≠ Its own twist: sandbox freedom, dark, oppressive atmosphere and open world exploration, while skipping puzzle design

Cyberpunk 2077 is a science fiction game loosely based on the role-playing game Cyberpunk 2020. ###Setting The game is set in the year 2077 in a fictional futuristic metropolis Night City in California.

Where it drifts furthest from Vladik Brutal: setting and progression.

Genre100Game mode100Visuals55Tone39Combat35Setting0
Prototype
RPGAction RPGThird-Person ARPG
SoloMeleeStealthNarrativeHorrorLoot
Steam👍 80%· 14KRAWG👍 72%· 1.1KMC79IGDB78· 8
Year 2009Dev Activision · Activision BlizzardPlaytime ~3hOn PC · PS · Xbox

✓ Shared with Vladik Brutal: deep RPG systems, action RPG combat and adventure storytelling

≠ Stands apart with sandbox freedom, survival mechanics and dark, oppressive atmosphere, while skipping shooter

New York, Manhattan Peninsula (very detailed), our days. The townspeople are struck by a mutation that turns people into bloodthirsty monsters. The protagonist of the game is a seemingly unremarkable young man named Alex Mercer.

Where it drifts furthest from Vladik Brutal: visuals and tone.

It predates Vladik Brutal by 15 years, with what that implies technically.

Combat100Game mode100Genre75Setting61Progression50Tone27

Complete list of adventure games like Vladik Brutal

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