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Vladik Brutal

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

Vladik Brutal is hard to replace: few games combine deep RPG systems, vibe casual and melee combat in quite the same way. We compared Vladik Brutal against over 6,700 titles across 18 gameplay attributes and found 45 genuine alternatives — not generic genre suggestions. Atomic Heart, Fallout: New Vegas and Fallout 3 lead the list, with Atomic Heart reaching a 77/100 similarity score. Every game here is ranked by how closely it replicates what makes Vladik Brutal special.

iRank82/ 100

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GenreRPGSubgenreAction RPGSub-subgenreFirst-Person ARPG
Tags
CasualNarrativeSolo
Year 2024Dev Narko Games
Stores

Quick answer

The closest game to Vladik Brutal is Atomic Heart — scoring 77/100 on our similarity scale. Fallout: New Vegas and Fallout 3 follow close behind.

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Top games similar to Vladik Brutal

45 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Vladik Brutal. Each one has been evaluated across 18 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Atomic Heart
Atomic Heart
RPGAction RPGFirst-Person ARPG
SoloMeleeNarrativeHorrorFirst Person
Steam👍 81%· 48KIGDB72· 4OC74· 141
Year 2023Dev Mundfish · Focus EntertainmentOn Xbox · PS4 · PC

✓ Same family of first-person Action RPGs: deep RPG systems, action RPG combat and shooter

≠ Stands apart with dark, oppressive atmosphere, open world exploration and setting scifi, while skipping turn-based strategy

Where it drifts furthest from Vladik Brutal: progression and tone.

Genre100Game mode100Visuals68Combat56Setting47Tone43
Fallout: New Vegas
RPGAction RPGFirst-Person ARPG
SoloStealthMeleeNarrativeFirst Person
Steam👍 96%· 257KRAWG👍 89%· 2.6KMC84IGDB82· 9
Year 2010Dev Obsidian Entertainment · Bethesda SoftworksPlaytime ~12hOn PC · PS · Xbox

✓ Both are first-person Action RPGs — sharing deep RPG systems, action RPG combat and shooter

≠ Stands apart with survival mechanics, sandbox freedom and open world exploration, while skipping puzzle design

The writing is why it endures: factions with coherent positions, quests that resolve several ways, and an ending that actually reflects a decade of small choices. Reputation matters everywhere. Technically it is fragile — it shipped buggy and remains so, with crashes common enough on modern systems that most players install community patches first.

Where it drifts furthest from Vladik Brutal: setting and progression.

It predates Vladik Brutal by 14 years, with what that implies technically.

Genre100Game mode100Combat83Visuals54Tone48Setting0
#3Fallout 3
Fallout 3
RPGAction RPGFirst-Person ARPG
SoloStealthMeleeNarrativeFirst Person
Steam👍 81%· 22KIGDB89· 10
Year 2008Dev Bethesda Game Studios · Bethesda SoftworksOn PlayStation 3 · PC

✓ Fits the first-person Action RPGs cluster, with deep RPG systems, action RPG combat and shooter

≠ Stands apart with sandbox freedom, survival mechanics and open world exploration, while skipping puzzle design

Its strength is atmosphere and discovery: the Capital Wasteland rewards wandering, and the metro tunnels connecting it create a genuine sense of a broken city. VATS makes combat readable. The main quest is thin and railroads hard at the end, and the green filter over everything flattens the visual variety across dozens of hours.

Where it drifts furthest from Vladik Brutal: setting and progression.

It predates Vladik Brutal by 16 years, with what that implies technically.

Genre100Combat100Game mode100Visuals54Tone45Setting0
Deus Ex: Mankind Divided
RPGAction RPGFirst-Person ARPG
SoloStealthMeleeNarrativeFirst Person
Steam👍 76%· 42KIGDB83· 29OC81· 136
Year 2016Dev Eidos Montréal · Feral InteractiveOn PS4 · Linux · PC

✓ Both are first-person Action RPGs — sharing deep RPG systems, shooter and adventure storytelling

≠ Where it differs: brings open world exploration, setting cyberpunk and setting scifi, while skipping action RPG combat

Prague is one of the densest immersive-sim hubs ever built — apartments, vents and sewers layered so that almost every problem has four solutions. Augmentation choice matters. It ends abruptly, mid-arc, because the planned continuation never happened, and it shipped with a microtransaction store attached to a single-player game.

Where it drifts furthest from Vladik Brutal: setting and progression.

On reception: its Steam reviews are mostly positive, against very positive for Vladik Brutal.

It predates Vladik Brutal by 8 years, with what that implies technically.

Genre100Combat100Game mode100Visuals55Tone50Setting0
Fallout 4
RPGAction RPGFirst-Person ARPG
SoloStealthMeleeNarrativeFirst Person
Steam👍 81%· 424KRAWG👍 70%· 3.4KMC84IGDB85· 21OC87· 159
Year 2015Dev Bethesda Game Studios · Bethesda SoftworksPlaytime ~38hOn PC · PS · Xbox

✓ Both are first-person Action RPGs — sharing deep RPG systems, action RPG combat and shooter

≠ Where it differs: brings survival mechanics, sandbox freedom and third-person shooting, while skipping puzzle design

The best shooting in the series by some distance, plus settlement building that becomes its own game if you let it. Power armour finally feels like a vehicle. The dialogue wheel is the loss — four options that collapse into the same outcome, and a voiced protagonist that narrows roleplaying compared with New Vegas.

Where it drifts furthest from Vladik Brutal: setting and progression.

It predates Vladik Brutal by 9 years, with what that implies technically.

Genre100Game mode100Combat80Visuals54Tone47Setting0
Dying Light
RPGAction RPGFirst-Person ARPG
SoloMeleeStealthNarrativeHorrorFirst Person
Steam👍 95%· 486KRAWG👍 84%· 1.4KMC74IGDB72· 17OC74· 117
Year 2015Dev Techland · Warner Bros. InteractivePlaytime ~22hOn PC · PS · Xbox

✓ Both are first-person Action RPGs — sharing deep RPG systems, action RPG combat and horror tension

≠ Its own twist: survival mechanics, dark, oppressive atmosphere and open world exploration, while skipping puzzle design

Dying Light is a first-person action horror game with the elements of survival. It is a first part of the Dying light series followed by Dying Light 2. The game is set in the open-world environment of fictional Harran city.

Where it drifts furthest from Vladik Brutal: progression and game mode.

It predates Vladik Brutal by 9 years, with what that implies technically.

Genre100Combat79Visuals67Setting60Tone32Game mode16
Indiana Jones and the Great Circle
RPGAction RPGFirst-Person ARPG
SoloMeleeStealthNarrativeFirst Person3D
Steam👍 90%· 19KIGDB89· 12OC86· 226
Year 2024Dev MachineGames · Bethesda SoftworksOn Xbox · Switch · PC

✓ Same family of first-person Action RPGs: deep RPG systems, adventure storytelling and puzzle design

≠ Its own twist: open world exploration, combat tactical and historical setting, while skipping action RPG combat

Where it drifts furthest from Vladik Brutal: setting and progression.

Genre100Game mode100Visuals85Combat84Tone56Setting0
Chernobylite
RPGAction RPGFirst-Person ARPG
SoloStealthMeleeNarrativeHorrorFirst Person
Steam👍 82%· 15KIGDB76· 3OC76· 104
Year 2021Dev The Farm 51 · All In! GamesOn Xbox · PS4 · PC

✓ Same family of first-person Action RPGs: deep RPG systems, horror tension and adventure storytelling

≠ Where it differs: brings survival mechanics, deep simulation and dark, oppressive atmosphere, while skipping action RPG combat

Where it drifts furthest from Vladik Brutal: progression and game mode.

Genre100Combat100Visuals68Tone43Setting42Game mode35
Warhammer: End Times - Vermintide
RPGAction RPGFirst-Person ARPG
SoloMeleeNarrativeHorrorLootFirst Person
Steam👍 80%· 21KIGDB80· 8OC77· 45
Year 2015Dev FatsharkOn PS4 · PC · Xbox

✓ Same family of first-person Action RPGs: deep RPG systems, action RPG combat and shooter

≠ Stands apart with survival mechanics, dark, oppressive atmosphere and fantasy world, while skipping puzzle design

Where it drifts furthest from Vladik Brutal: game mode and tone.

On reception: its Steam reviews are mostly positive, against very positive for Vladik Brutal.

It predates Vladik Brutal by 9 years, with what that implies technically.

Genre100Visuals67Combat58Progression56Setting38Tone29
RoboCop: Rogue City
RPGAction RPGFirst-Person ARPG
SoloMeleeNarrativeFirst PersonDark
Steam👍 87%· 34KIGDB74· 6OC73· 114
Year 2023Dev Teyon · NaconOn Xbox · PC · PS5

✓ Same family of first-person Action RPGs: deep RPG systems, action RPG combat and shooter

≠ Its own twist: dark, oppressive atmosphere, setting cyberpunk and setting scifi, while skipping puzzle design

Where it drifts furthest from Vladik Brutal: setting and tone.

Genre100Game mode100Visuals70Combat58Tone38Setting0
Arx Fatalis
RPGAction RPGFirst-Person ARPG
SoloStealthMeleeNarrativeHorrorLootFirst Person
Steam👍 88%· 2.5KRAWG👍 79%· 171MC77IGDB78· 2
Year 2002Dev Arkane Studios · Bethesda SoftworksPlaytime ~1hOn PC · Xbox · Apple Macintosh

✓ Both are first-person Action RPGs — sharing deep RPG systems, adventure storytelling and puzzle design

≠ Where it differs: brings dark, oppressive atmosphere, open world exploration and combat magic, while skipping action RPG combat

This critically acclaimed first-person RPG takes the player on an amazing journey into the fantasy world of Arx. The game mixes intelligent story with immersive and actual medieval surroundings. Arx Fatalis allows the player to feel that all his actions have a direct consequence on those around him.

Where it drifts furthest from Vladik Brutal: tone.

It predates Vladik Brutal by 22 years, with what that implies technically.

Genre100Game mode100Combat81Progression74Visuals67Setting52
Warhammer 40,000: Darktide
RPGAction RPGFirst-Person ARPG
SoloMeleeNarrativeHorrorFirst Person
Steam👍 71%· 132KIGDB78· 5OC75· 80
Year 2022Dev FatsharkOn Xbox · PC · PS5

✓ Both are first-person Action RPGs — sharing deep RPG systems, action RPG combat and horror tension

≠ Where it differs: brings dark, oppressive atmosphere, fantasy world and co op, while skipping puzzle design

Where it drifts furthest from Vladik Brutal: progression and game mode.

On reception: its Steam reviews are mostly positive, against very positive for Vladik Brutal.

Genre100Setting72Visuals68Combat56Tone37Game mode32
The Outer Worlds
RPGAction RPGFirst-Person ARPG
SoloMeleeNarrativeLootFirst Person
Steam👍 82%· 28KIGDB86· 15OC83· 215
Year 2019Dev Obsidian Entertainment · Private DivisionOn Xbox · PS4 · PC

✓ Same family of first-person Action RPGs: deep RPG systems, action RPG combat and shooter

≠ Its own twist: open world exploration, setting scifi and setting space, while skipping puzzle design

Where it drifts furthest from Vladik Brutal: setting and progression.

Genre100Visuals67Game mode63Combat51Tone51Progression45
Cyberpunk 2077
RPGAction RPGFirst-Person ARPG
SoloMeleeNarrativeFirst PersonRanged
Steam👍 86%· 938KRAWG👍 83%· 3.0KMC73IGDB75· 21OC76· 226
Year 2020Dev CD Projekt Red · CD PROJEKT REDPlaytime ~29hOn PC · PS · Xbox

✓ Same family of first-person Action RPGs: deep RPG systems, action RPG combat and adventure storytelling

≠ Its own twist: sandbox freedom, dark, oppressive atmosphere and open world exploration, while skipping puzzle design

Cyberpunk 2077 is a science fiction game loosely based on the role-playing game Cyberpunk 2020. ###Setting The game is set in the year 2077 in a fictional futuristic metropolis Night City in California.

Where it drifts furthest from Vladik Brutal: setting and progression.

Genre100Game mode100Visuals55Tone39Combat35Setting0
ULTRAKILL
RPGAction RPGFirst-Person ARPG
SoloMeleeFirst PersonRangedHardcore
Steam👍 97%· 228KRAWG👍 87%· 141
Year 2020Dev Arsi "Hakita" Patala · New Blood InteractivePlaytime ~3hOn PC · Linux

✓ Same family of first-person Action RPGs: deep RPG systems, action RPG combat and first-person shooting

≠ Where it differs: brings punishing difficulty, ranged combat and fantasy world, while skipping adventure storytelling

Movement-first shooting where healing comes from standing close to what you are killing, so the loop pushes you into danger constantly. Style ranking rewards variety over efficiency. Its ceiling is very high and very demanding — the systems assume you will learn cancels and parries, and it is still in early access with the final chapters unfinished.

Where it drifts furthest from Vladik Brutal: tone and setting.

Genre100Game mode100Visuals67Combat37Tone0Setting0

Complete list of Vladik Brutal alternatives

The full catalog of games sharing gameplay DNA with Vladik Brutal, ordered from highest to lowest similarity score. Use the filters above to narrow down by genre, setting or game mode and find the alternative that best fits your playstyle.

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Frequently asked questions

What is the best game similar to Vladik Brutal?
The closest game to Vladik Brutal is Atomic Heart, scoring 77/100 on our similarity scale. They share 12 gameplay attributes, including deep RPG systems, action RPG combat and shooter. It's the most faithful alternative currently available.
What are the top games like Vladik Brutal?
The three closest games to Vladik Brutal are: 1. Atomic Heart (77/100, 12 shared attributes) 2. Fallout: New Vegas (66/100, 10 shared attributes) 3. Fallout 3 (67/100, 10 shared attributes). All share Vladik Brutal's most important gameplay attributes, ranked out of 45 candidates across 18 dimensions.
Is Fallout: New Vegas similar to Vladik Brutal?
Yes — Fallout: New Vegas scores 66/100 similarity to Vladik Brutal. They share 10 attributes, including deep RPG systems and action RPG combat. There are some notable differences in pacing or mechanics.
What RPG games are similar to Vladik Brutal?
The best RPG games similar to Vladik Brutal are Atomic Heart, Fallout: New Vegas, Fallout 3 and Deus Ex: Mankind Divided. All share the RPG genre alongside other key Vladik Brutal attributes like deep RPG systems, action RPG combat and shooter.
How is similarity to Vladik Brutal calculated?
We compare Vladik Brutal against every game in our catalog using 18 gameplay attributes: genre, atmosphere, world structure, play modes, combat style, and more. Each category is weighted differently — genre matters more than visual style, for instance. The result is a 0-100 score reflecting how closely a game replicates the Vladik Brutal experience, not just whether it shares the same genre label.