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The Settlers II: Veni, Vidi, Vici

45 Games with a historical setting like The Settlers II: Veni, Vidi, Vici that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to The Settlers II: Veni, Vidi, Vici down to the 45 that fit the “Historical” category. Rome: Total War, Europa Universalis III and Anno 1602: Creation of a New World top the list, ranked by affinity and similarity score to The Settlers II: Veni, Vidi, Vici.

iRank82/ 100

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GenreStrategySubgenreRTS
Tags
OfflineSolo
Year 1996Dev Blue Byte Software

Quick answer

Within the “Historical” category, the closest game to The Settlers II: Veni, Vidi, Vici is Rome: Total War — scoring 69/100 on our similarity scale. Europa Universalis III and Anno 1602: Creation of a New World follow close behind.

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The best games with a historical setting like The Settlers II: Veni, Vidi, Vici

45 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to The Settlers II: Veni, Vidi, Vici. Each one has been evaluated across 7 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Rome: Total War
Rome: Total War
StrategyRTS
SoloMultiplayerHistoricalIsometricTactical
Steam👍 95%· 17KIGDB91· 3
Year 2004Dev The Creative Assembly · SegaOn Android · PC · iOS

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and historical setting

≠ Its own twist: turn-based strategy, combat tactical and melee combat, while skipping offline

Released 8 years after The Settlers II: Veni, Vidi, Vici.

Genre100Setting100Visuals100Game mode66
Europa Universalis III
StrategyRTS
SoloMultiplayerHistoricalIsometricSandbox World
Steam👍 83%· 2.0KIGDB70· 1
Year 2007Dev Paradox InteractiveOn PC · Mac

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and historical setting

≠ Stands apart with turn-based strategy, sandbox freedom and sandbox world, while skipping offline

Released 11 years after The Settlers II: Veni, Vidi, Vici.

Genre100Setting100Visuals100Game mode66
Anno 1602: Creation of a New World
StrategyRTS
SoloMultiplayerHistoricalIsometricExploration
Year 1998Dev Max Design · SunflowersOn PC

✓ Same family of real-time strategy games: real-time strategy, deep simulation and historical setting

≠ Stands apart with exploration and discovery, base building and resource management, while skipping offline

Genre100Setting100Visuals100Game mode65
Grand Ages: Rome
StrategyRTS
SoloMultiplayerHistoricalIsometricFantasy
Steam👍 75%· 807MC72IGDB70· 1
Year 2009Dev Haemimont Games · Kalypso MediaPlaytime ~1hOn PC

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and historical setting

≠ Stands apart with fantasy world, base building and visual first person, while skipping offline

Raise massive armies, embark on epic campaigns to expand the Empire, and take control of the known world! Engage in grand-scale city building and create magnificent cities with creativity and control like never before.

Released 13 years after The Settlers II: Veni, Vidi, Vici.

Genre100Setting76Visuals67Game mode66
Dawn of Discovery
StrategyRTS
SoloMultiplayerHistoricalIsometricFantasy
IGDB72· 2
Year 2009Dev Related Designs · Ubisoft EntertainmentPlaytime ~1hOn PC · Nintendo

✓ Same family of real-time strategy games: real-time strategy, deep simulation and historical setting

≠ Its own twist: adventure storytelling, fantasy world and base building, while skipping offline

There are many unmet needs within the king’s empire - fulfill them, while both expanding and sustaining the vast society. Dawn of Discovery takes place in the year 1404, when King George’s land is suffering from severe droughts and brutal famine.

Released 13 years after The Settlers II: Veni, Vidi, Vici.

Genre100Visuals100Setting74Game mode65
Impossible Creatures Steam Edition
StrategyRTS
SoloMultiplayerHistoricalIsometricMelee
Steam👍 96%· 1.8KRAWG👍 75%· 32MC72IGDB73· 3
Year 2003Dev THQ NordicPlaytime ~1hOn PC

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and historical setting

≠ Where it differs: brings melee combat, combat tactical and setting scifi, while skipping offline

Update NotesPatch 3 not only brough more bug fixes but adds Workshop support to Impossible Creatures. Together with the great possibilities of the SDK (even with full C++ support) and the mod tools now the highest level of mod support comes with IC.

Released 7 years after The Settlers II: Veni, Vidi, Vici.

Genre100Visuals100Game mode66Setting58
The Guild II
StrategyRTS
SoloMultiplayerHistoricalIsometricSandbox World
IGDB68· 2
Year 2008Dev Trine Game Studios · JoWooD ProductionsPlaytime ~1hOn PC

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and historical setting

≠ Stands apart with deep RPG systems, sandbox freedom and sandbox world, while skipping offline

A life simulation where you control a dynasty through various professions.

Released 12 years after The Settlers II: Veni, Vidi, Vici.

Genre100Visuals71Game mode65Setting64
Medieval II: Total War
StrategyRTS
SoloMultiplayerHistoricalIsometricTactical
Steam👍 96%· 36KIGDB90· 3
Year 2006Dev The Creative Assembly · SegaOn Linux · PC · Mac

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and historical setting

≠ Where it differs: brings turn-based strategy, combat tactical and melee combat, while skipping offline

Released 10 years after The Settlers II: Veni, Vidi, Vici.

Genre100Visuals100Game mode66Setting56
Company of Heroes 2
StrategyRTS
SoloMultiplayerHistoricalIsometricCo-op
Steam👍 79%· 113KRAWG👍 50%· 872MC80IGDB78· 11
Year 2013Dev Feral Interactive · SEGAPlaytime ~4hOn PC · Apple Macintosh · Linux

✓ Same family of real-time strategy games: real-time strategy, deep simulation and historical setting

≠ Its own twist: combat tactical and co op, while skipping offline

Company of Heroes 2 is the second installment in the series of real-time strategy games, following its predecessor’s legacy as one of the most complex and realistic WWII simulators.

Released 17 years after The Settlers II: Veni, Vidi, Vici.

Genre100Setting100Visuals100Game mode51
The Settlers III
StrategyRTS
SoloMultiplayerHistoricalIsometricTactical
Year 1998Dev Blue Byte SoftwareOn PC

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and historical setting

≠ Stands apart with combat tactical, setting mythology and setting medieval, while skipping offline

Same studio: Blue Byte Software.

Genre100Visuals100Game mode65Setting53
Stronghold 2
StrategyRTS
SoloMultiplayerHistoricalIsometricTactical
Steam👍 89%· 5.6KIGDB70· 3
Year 2005Dev Firefly Studios · 2K GamesOn PC

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and historical setting

≠ Its own twist: sandbox freedom, sandbox world and open world exploration, while skipping offline

Released 9 years after The Settlers II: Veni, Vidi, Vici.

Genre100Game mode65Visuals65Setting54
Stronghold 2: Steam Edition
StrategyRTS
SoloMultiplayerHistoricalIsometricTactical
Steam👍 89%· 5.6KRAWG👍 68%· 40
Year 2005Dev FireFly Studios · 2K GamesOn PC

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and historical setting

≠ Where it differs: brings sandbox freedom, sandbox world and open world exploration, while skipping offline

Stronghold 2 is a real time strategy computer game released in April 2005 in which the player develops a stronghold in the middle ages. It is the sequel to Stronghold, released in 2001, also by Firefly Studios.

Released 9 years after The Settlers II: Veni, Vidi, Vici.

Genre100Game mode65Visuals65Setting54
Stronghold 3 Gold
StrategyRTS
SoloMultiplayerHistoricalIsometricCo-op
Steam👍 33%· 4.8KRAWG👍 28%· 50IGDB52· 3
Year 2012Dev FireFly StudiosPlaytime ~4hOn PC · Apple Macintosh · Linux

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and historical setting

≠ Where it differs: brings sandbox freedom, sandbox world and open world exploration, while skipping offline

Stronghold 3: Gold is the long-awaited third installment in the award winning castle-building series. Set 10 years after the original, the Wolf it seems, has cheated death and during his painful recovery he’s become even more bitter and twisted. Now he seeks revenge.

Released 16 years after The Settlers II: Veni, Vidi, Vici.

Genre100Visuals100Game mode62Setting53
Majesty 2
StrategyRTS
SoloMultiplayerHistoricalIsometricMagic
Steam👍 69%· 1.3KRAWG👍 73%· 63MC72IGDB50· 2
Year 2009Dev 1C:InoCo · Paradox InteractivePlaytime ~2hOn PC

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and historical setting

≠ Where it differs: brings punishing difficulty, combat magic and ranged combat, while skipping offline

In the world of Majesty, you are the ruler of the kingdom Ardania. At your service are your loyal and somewhat obnoxious subordinates, who have their own minds about how things should be done.

Where it drifts furthest from The Settlers II: Veni, Vidi, Vici: setting.

Released 13 years after The Settlers II: Veni, Vidi, Vici.

Genre100Visuals100Game mode65Setting44
Victoria II
StrategyRTS
SoloMultiplayerHistoricalTacticalSandbox World
Steam👍 92%· 20KIGDB76· 1
Year 2010Dev Paradox InteractiveOn Linux · PC · Mac

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and historical setting

≠ Stands apart with turn-based strategy, sandbox freedom and sandbox world, while skipping offline

Released 14 years after The Settlers II: Veni, Vidi, Vici.

Genre100Setting100Game mode66

Complete list of games with a historical setting like The Settlers II: Veni, Vidi, Vici

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