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The Settlers: Fourth Edition

34 Simulation games like The Settlers: Fourth Edition that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to The Settlers: Fourth Edition down to the 34 that fit the “Simulation” category. East India Company, Medieval II: Total War and Commander: Conquest of the Americas top the list, ranked by affinity and similarity score to The Settlers: Fourth Edition.

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GenreStrategySubgenreRTS
Tags
SoloMultiplayer
Year 2001Dev Blue Byte Software

Quick answer

Within the “Simulation” category, the closest game to The Settlers: Fourth Edition is East India Company — scoring 86/100 on our similarity scale. Medieval II: Total War and Commander: Conquest of the Americas follow close behind.

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The best simulation games like The Settlers: Fourth Edition

34 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to The Settlers: Fourth Edition. Each one has been evaluated across 10 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1East India Company
East India Company
StrategyRTS
SoloMultiplayerHistoricalMedievalManagementBase Building
Steam👍 52%· 205MC67
Year 2009Dev Nitro GamesPlaytime ~1hOn PC

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and turn-based strategy

≠ Its own twist: adventure storytelling, combat tactical and fantasy world, while skipping visual isometric

In East India Company, players will enjoy building the World's most powerful trading empire & engaging in vigorous battles in both single player & multiplayer modes, all within a breathtaking cinematic game environment.

Released 8 years after The Settlers: Fourth Edition.

Genre100Game mode100Setting88Progression85
#2Medieval II: Total War
Medieval II: Total War
StrategyRTS
SoloMultiplayerMedievalHistoricalIsometric
Steam👍 96%· 36KIGDB90· 3
Year 2006Dev The Creative Assembly · SegaOn Linux · PC · Mac

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and turn-based strategy

≠ Where it differs: brings combat tactical, melee combat and ranged combat, while skipping base building

Released 5 years after The Settlers: Fourth Edition.

Genre100Game mode100Setting100Visuals100
Commander: Conquest of the Americas
StrategyRTS
SoloMultiplayerHistoricalManagementBase Building
Steam👍 52%· 188MC68
Year 2010Dev Nitro GamesPlaytime ~1hOn PC

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and turn-based strategy

≠ Its own twist: adventure storytelling, combat tactical and fantasy world, while skipping setting medieval

Combining elements from both trading and strategy games, Commander: Conquest of the Americas will appeal to a wide range of players. Players take charge of one of the many European powers aiming to conquer the New World.

Released 9 years after The Settlers: Fourth Edition.

Genre100Game mode100Progression87Setting64
Europa Universalis IV
StrategyRTS
SoloMultiplayerHistoricalMedievalManagementIsometric
Steam👍 88%· 136KRAWG👍 83%· 396MC87IGDB85· 2
Year 2013Dev Paradox Development Studio · Paradox InteractivePlaytime ~6hOn PC · Apple Macintosh · Linux

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and turn-based strategy

≠ Where it differs: brings sandbox freedom, sandbox world and open world exploration, while skipping base building

Europa Universalis IV is a global strategy game developed by Paradox Interactive. It is the fifth game in the series, not counting the add-ons. ###Gameplay The game can take place at any time starting from the late Middle Age to the Napolean Wars era.

Released 12 years after The Settlers: Fourth Edition.

Genre100Visuals100Setting86Progression74Game mode70
Total War: Shogun 2
StrategyRTS
SoloMultiplayerHistoricalMedievalIsometric
Steam👍 92%· 67KIGDB88· 4
Year 2011Dev The Creative Assembly · SegaOn Linux · PC · Mac

✓ Same family of real-time strategy games: real-time strategy, turn-based strategy and deep simulation

≠ Stands apart with combat tactical, ranged combat and co op, while skipping base building

Released 10 years after The Settlers: Fourth Edition.

Genre100Setting100Visuals100Game mode72
Stellaris
StrategyRTS
SoloMultiplayerHistoricalManagementIsometric
Steam👍 86%· 194KRAWG👍 84%· 693MC78IGDB79· 11OC81· 42
Year 2016Dev Paradox Development Studio · Paradox InteractivePlaytime ~10hOn PC · Apple Macintosh · Linux

✓ Same family of real-time strategy games: real-time strategy, deep simulation and turn-based strategy

≠ Stands apart with sandbox freedom, strong narrative focus and sandbox world, while skipping setting medieval

Nova Edition Stellaris Nova Edition includes:Digital Original SoundtrackThe Stellaris soundtrack delivers two and a half hours of original music, including bonus tracks and alternate versions not included in the game.

Where it drifts furthest from The Settlers: Fourth Edition: setting and progression.

Released 15 years after The Settlers: Fourth Edition.

Genre100Game mode100Visuals100Progression46Setting27
Europa Universalis III
StrategyRTS
SoloMultiplayerHistoricalIsometricSandbox World
Steam👍 83%· 2.0KIGDB70· 1
Year 2007Dev Paradox InteractiveOn PC · Mac

✓ Fits the real-time strategy games cluster, with real-time strategy, turn-based strategy and deep simulation

≠ Stands apart with sandbox freedom and sandbox world, while skipping setting medieval

Released 6 years after The Settlers: Fourth Edition.

Genre100Game mode100Visuals100Setting75
Rome: Total War
StrategyRTS
SoloMultiplayerHistoricalIsometricTactical
Steam👍 95%· 17KIGDB91· 3
Year 2004Dev The Creative Assembly · SegaOn Android · PC · iOS

✓ Both are real-time strategy games — sharing real-time strategy, turn-based strategy and deep simulation

≠ Its own twist: combat tactical, melee combat and ranged combat, while skipping setting medieval

Released 3 years after The Settlers: Fourth Edition.

Genre100Game mode100Visuals100Setting73
Victoria II
StrategyRTS
SoloMultiplayerHistoricalManagementTactical
Steam👍 92%· 20KIGDB76· 1
Year 2010Dev Paradox InteractiveOn Linux · PC · Mac

✓ Both are real-time strategy games — sharing real-time strategy, turn-based strategy and deep simulation

≠ Stands apart with sandbox freedom, sandbox world and combat tactical, while skipping setting medieval

Released 9 years after The Settlers: Fourth Edition.

Genre100Game mode100Setting74Progression69
Stronghold 2
StrategyRTS
SoloMultiplayerMedievalHistoricalBase BuildingManagementIsometric
Steam👍 89%· 5.6KIGDB70· 3
Year 2005Dev Firefly Studios · 2K GamesOn PC

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and setting medieval

≠ Its own twist: sandbox freedom, sandbox world and open world exploration, while skipping turn-based strategy

Released 4 years after The Settlers: Fourth Edition.

Genre100Game mode100Setting100Progression92Visuals65
Stronghold 2: Steam Edition
StrategyRTS
SoloMultiplayerMedievalHistoricalBase BuildingManagementIsometric
Steam👍 89%· 5.6KRAWG👍 68%· 40
Year 2005Dev FireFly Studios · 2K GamesOn PC

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and setting medieval

≠ Where it differs: brings sandbox freedom, sandbox world and open world exploration, while skipping turn-based strategy

Stronghold 2 is a real time strategy computer game released in April 2005 in which the player develops a stronghold in the middle ages. It is the sequel to Stronghold, released in 2001, also by Firefly Studios.

Released 4 years after The Settlers: Fourth Edition.

Genre100Game mode100Setting100Progression92Visuals65
Stronghold 3 Gold
StrategyRTS
SoloMultiplayerHistoricalMedievalBase BuildingManagementIsometric
Steam👍 33%· 4.8KRAWG👍 28%· 50IGDB52· 3
Year 2012Dev FireFly StudiosPlaytime ~4hOn PC · Apple Macintosh · Linux

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and historical setting

≠ Where it differs: brings sandbox freedom, sandbox world and open world exploration, while skipping turn-based strategy

Stronghold 3: Gold is the long-awaited third installment in the award winning castle-building series. Set 10 years after the original, the Wolf it seems, has cheated death and during his painful recovery he’s become even more bitter and twisted. Now he seeks revenge.

Released 11 years after The Settlers: Fourth Edition.

Genre100Visuals100Progression94Game mode93Setting86
The Guild II Renaissance
StrategyRTS
SoloMultiplayerMedievalHistoricalBase BuildingManagement
Steam👍 83%· 4.0KRAWG👍 67%· 84MC56
Year 2010Dev Runeforge Games Studio · THQ NordicPlaytime ~2hOn PC

✓ Same family of real-time strategy games: real-time strategy, deep simulation and setting medieval

≠ Where it differs: brings deep RPG systems, sandbox freedom and cozy, relaxing feel, while skipping turn-based strategy

The Guild II Renaissance is a role-playing game with elements of real-time-strategy and life-simulation game. This is a stand-alone add-on for the 2006 title The Guild II. ###Gameplay Guild II Renaissance takes place in Europe at the dawn of the XV century.

Released 9 years after The Settlers: Fourth Edition.

Genre100Game mode100Setting100Progression87
Age of Empires II: Definitive Edition
StrategyRTS
SoloMultiplayerHistoricalMedievalBase BuildingManagementIsometric
Steam👍 95%· 178KRAWG👍 88%· 307MC85IGDB78· 3
Year 2019Dev Forgotten Empires · Microsoft StudiosPlaytime ~5hOn PC · Xbox

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and historical setting

≠ Stands apart with combat tactical, ranged combat and co op, while skipping turn-based strategy

Age of Empires II: Definitive Edition celebrates the 20th anniversary of one of the most popular strategy games ever with stunning 4K Ultra HD graphics, a new and fully remastered soundtrack, and brand-new content, “The Last Khans” with 3 new campaigns and 4 new civilizations.

Released 18 years after The Settlers: Fourth Edition.

Genre100Setting100Progression100Visuals100Game mode70
Majesty 2
StrategyRTS
SoloMultiplayerHistoricalMedievalBase BuildingIsometric
Steam👍 69%· 1.3KRAWG👍 73%· 63MC72IGDB50· 2
Year 2009Dev 1C:InoCo · Paradox InteractivePlaytime ~2hOn PC

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and historical setting

≠ Where it differs: brings punishing difficulty, combat magic and ranged combat, while skipping turn-based strategy

In the world of Majesty, you are the ruler of the kingdom Ardania. At your service are your loyal and somewhat obnoxious subordinates, who have their own minds about how things should be done.

Released 8 years after The Settlers: Fourth Edition.

Genre100Game mode100Visuals100Progression70Setting67

Complete list of simulation games like The Settlers: Fourth Edition

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