
12 Casual games like That's Not My Neighbor that you should try
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More about this game →We filtered the 48 games similar to That's Not My Neighbor down to the 12 that fit the “Casual” category. Rusty Lake Hotel, Smile For Me and Sally Face top the list, ranked by affinity and similarity score to That's Not My Neighbor.
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Within the “Casual” category, the closest game to That's Not My Neighbor is Rusty Lake Hotel — scoring 82/100 on our similarity scale. Smile For Me and Sally Face follow close behind.
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The best casual games like That's Not My Neighbor
Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to That's Not My Neighbor. Each one has been evaluated across 12 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

✓ Both are psychological horror — sharing horror tension, puzzle design and adventure storytelling
≠ Its own twist: deep RPG systems, cozy, relaxing feel and linear, story-driven structure, while skipping deep simulation
Smile For Me is an unconventional Point-and-Click Adventure Game that puts you at the center of an abstract world! Nod and shake your head to chat with new friends, and solve their mysteries to cheer them up. The People are bizarre, the Puzzles are Wack, and the World hides a sinister secret...

✓ Same family of psychological horror: horror tension, adventure storytelling and puzzle design
≠ Where it differs: brings deep RPG systems, survival mechanics and setting anime, while skipping deep simulation
The Witch’s House, originally released in 2012, falls within the tradition of Japanese horror RPGs with heavy emphasis on puzzle-solving and jump scares. Among other entries in the genre such as Ib and Ao Oni, The Witch’s House surprised fans with pixel-art that conceals truly frightening horror.
Where it drifts furthest from That's Not My Neighbor: visuals.

✓ Same family of psychological horror: horror tension, adventure storytelling and puzzle design
≠ Its own twist: exploration and discovery, while skipping deep simulation
Where it drifts furthest from That's Not My Neighbor: progression.
On reception: its Steam reviews are mostly positive, against very positive for That's Not My Neighbor.

✓ Same family of psychological horror: horror tension, adventure storytelling and puzzle design
≠ Stands apart with survival mechanics, procedural generation and melee combat, while skipping deep simulation
You awake, trapped in an abandoned hospital. Your only source of light is your phone. You hit a dead-end and must turn around, but behind you lurks an eerie presence and strange noises... Experience Daylight, a procedurally generated psychological thriller for your PC.
Where it drifts furthest from That's Not My Neighbor: progression.
On reception: its Steam reviews are mixed, against very positive for That's Not My Neighbor.
It predates That's Not My Neighbor by 10 years, with what that implies technically.

✓ Fits the psychological horror cluster, with horror tension, adventure storytelling and puzzle design
≠ Its own twist: survival mechanics, setting anime and exploration and discovery, while skipping deep simulation
Where it drifts furthest from That's Not My Neighbor: progression and visuals.
It predates That's Not My Neighbor by 12 years, with what that implies technically.

✓ Same family of psychological horror: horror tension, adventure storytelling and puzzle design
≠ Its own twist: visual pixel and free to play, while skipping deep simulation
The Supper is a short adventure game about the darkest side of the human soul. Ms. Appleton was always a wellspring of kindness, until The Voice started talking to her. It won't leave her alone. It commands her to serve a very special meal to some distinguished customers.
Where it drifts furthest from That's Not My Neighbor: visuals.

✓ Fits the psychological horror cluster, with horror tension, puzzle design and adventure storytelling
≠ Where it differs: brings deep RPG systems, linear, story-driven structure and setting scifi, while skipping deep simulation
Where it drifts furthest from That's Not My Neighbor: progression and setting.
It predates That's Not My Neighbor by 11 years, with what that implies technically.

✓ Same family of psychological horror: horror tension, puzzle design and adventure storytelling
≠ Stands apart with survival mechanics, visual novel storytelling and linear, story-driven structure, while skipping deep simulation
New adventure game with gawky handymen from the legendary series. "Pat & Mat" is puzzle adventure game for everyone. All settings are based on the popular TV stop-motion series about "Pat & Mat", two handymen.
Where it drifts furthest from That's Not My Neighbor: progression and visuals.
It predates That's Not My Neighbor by 14 years, with what that implies technically.

✓ Same family of psychological horror: horror tension, adventure storytelling and strong narrative focus
≠ Its own twist: cozy, relaxing feel, exploration and discovery and visual pixel, while skipping deep simulation
Where it drifts furthest from That's Not My Neighbor: progression and visuals.
It predates That's Not My Neighbor by 20 years, with what that implies technically.

✓ Fits the psychological horror cluster, with horror tension, adventure storytelling and vibe casual
≠ Stands apart with visual isometric and visual pixel, while skipping deep simulation
Uriel's Chasm is an adventure indie game, set in a fictional galaxy. ###Plot Sister Tabitha is tasked to explore the orbital monastery Enoch's Hope. However, this monastery has disappeared for mysterious reasons. Sister Tabitha has to find it and, moreover, save the members of the crew. There is an encircling meta-story.
Where it drifts furthest from That's Not My Neighbor: visuals.
On reception: its Steam reviews are overwhelmingly negative, against very positive for That's Not My Neighbor.
It predates That's Not My Neighbor by 10 years, with what that implies technically.
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