iRankGames
Sid Meier's Civilization IV

35 Turn-Based Strat games like Sid Meier's Civilization IV that you should try

Games like Sid Meier's Civilization IV · Find similar →

More about this game →
Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Sid Meier's Civilization IV down to the 35 that fit the “Turn-Based Strat” category. Sid Meier's Civilization IV: Colonization, Sid Meier’s Civilization® VI and Sid Meier's Civilization® V top the list, ranked by affinity and similarity score to Sid Meier's Civilization IV.

iRank90/ 100

Did you find what you were looking for?

GenreStrategySubgenreGrand Strategy
Tags
SoloMultiplayer
Year 2006Dev Firaxis
Stores

Quick answer

Within the “Turn-Based Strat” category, the closest game to Sid Meier's Civilization IV is Sid Meier's Civilization IV: Colonization — scoring 84/100 on our similarity scale. Sid Meier’s Civilization® VI and Sid Meier's Civilization® V follow close behind.

🗳️

Help us build the best rankings

Community powered

Vote on each result below — good match or not. Every vote directly shapes how we rank similar games for everyone.

The best turn-Based Strat games like Sid Meier's Civilization IV

35 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Sid Meier's Civilization IV. Each one has been evaluated across 8 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

Sid Meier's Civilization IV: Colonization
StrategyGrand Strategy
SoloMultiplayerHistoricalFantasyBase BuildingIsometric
Steam👍 87%· 1.5KRAWG👍 69%· 163MC83IGDB77· 3
Year 2008Dev Aspyr Media · 2K GamesPlaytime ~1hOn PC · iOS · Apple Macintosh

✓ If you enjoyed Sid Meier's Civilization IV, expect turn-based strategy, deep simulation and historical setting

≠ Its own twist: adventure storytelling

Sid Meier's Civilization IV: Colonization is a remake of the famous turn-based strategy game Sid Meier's Colonization which was released in 1994. The game was totally remade with the Civilization IV engine.

Genre100Game mode100Setting100Progression100Visuals100
Sid Meier’s Civilization® VI
StrategyGrand Strategy
SoloMultiplayerHistoricalFantasyBase BuildingIsometric
Steam👍 86%· 374KRAWG👍 88%· 1.4KMC88IGDB87· 20OC89· 95
Year 2016Dev Aspyr Media · 2K GamesPlaytime ~15hOn PC · PS · Xbox

✓ Like Sid Meier's Civilization IV, it's known for deep simulation, turn-based strategy and historical setting

≠ Its own twist: combat tactical and resource management

The sixth installment in Sid Meier’s Civilization series.

Released 10 years after Sid Meier's Civilization IV.

Genre100Game mode100Setting100Visuals100Progression84
Sid Meier's Civilization® V
StrategyGrand Strategy
SoloMultiplayerHistoricalFantasyBase BuildingIsometric
Steam👍 96%· 209KRAWG👍 91%· 2.0KMC90IGDB87· 5
Year 2010Dev Aspyr Media · 2K GamesPlaytime ~27hOn PC · Apple Macintosh · Linux

✓ If you enjoyed Sid Meier's Civilization IV, expect turn-based strategy, deep simulation and historical setting

≠ Its own twist: combat tactical, ranged combat and setting scifi

Real-time strategy genre has always been about domination over your opponent, and Civilization in general expanded on the concept. Civilization 5 allows players to pick one of the 43 civilizations available in, including DLCs and the expansions.

Released 4 years after Sid Meier's Civilization IV.

Genre100Visuals100Game mode93Setting70Progression52
Sid Meier's Civilization Revolution
StrategyGrand Strategy
SoloMultiplayerFantasyHistoricalIsometric
IGDB81· 8
Year 2008Dev Firaxis Games · 2K GamesOn PlayStation 3

✓ If you enjoyed Sid Meier's Civilization IV, expect deep simulation, turn-based strategy and fantasy world

≠ Stands apart with combat tactical, while skipping base building

Civilization compressed for consoles: games finish in a couple of hours, the tech tree is trimmed hard, and turns are fast enough to play with a controller comfortably. That compression is the trade — the diplomacy and economic layers are thin, and anyone coming from the PC entries will find the strategic ceiling low.

Genre100Game mode100Setting100Visuals100
Crusader Kings II
StrategyGrand Strategy
MultiplayerSoloHistoricalFantasyIsometric
Steam👍 91%· 74KRAWG👍 64%· 755MC82IGDB84· 2
Year 2012Dev Paradox Development Studio · Paradox InteractivePlaytime ~3hOn PC · Apple Macintosh · Linux

✓ If you enjoyed Sid Meier's Civilization IV, expect turn-based strategy, deep simulation and historical setting

≠ Stands apart with deep RPG systems, sandbox freedom and sandbox world, while skipping base building

Crusader Kings II is a global RTS which takes place in the Middle Ages of Europe. The players will govern a house of nobility of that time, and ensure that its heritage will last for centuries.

Released 6 years after Sid Meier's Civilization IV.

Genre100Game mode100Visuals100Setting76
Crusader Kings III
StrategyGrand Strategy
SoloMultiplayerHistoricalIsometricTactical
Steam👍 90%· 140KRAWG👍 89%· 465MC86IGDB91· 3OC90· 94
Year 2020Dev Paradox Developement Studios · Paradox InteractivePlaytime ~12hOn PC · PS · Xbox

✓ If you enjoyed Sid Meier's Civilization IV, expect deep simulation, turn-based strategy and historical setting

≠ Where it differs: brings deep RPG systems, sandbox freedom and real-time strategy, while skipping fantasy world

A grand strategy game about dynasties rather than borders: characters have traits, stress, secrets and lifespans, and most of the story comes from managing relatives who want what you have. Far more approachable than CK2. Warfare is the shallow part, and once you understand the systems the difficulty largely disappears past the first century.

Where it drifts furthest from Sid Meier's Civilization IV: progression and setting.

Released 14 years after Sid Meier's Civilization IV.

Genre100Game mode100Visuals100Setting48Progression0
Sid Meier's Civilization: Beyond Earth
StrategyGrand Strategy
SoloMultiplayerBase BuildingIsometricTactical
Steam👍 60%· 23KIGDB83· 11OC81· 67
Year 2014Dev Firaxis Games · 2K GamesOn Linux · PC · Mac

✓ Shared with Sid Meier's Civilization IV: turn-based strategy, deep simulation and single-player focus

≠ Its own twist: adventure storytelling, strong narrative focus and combat tactical, while skipping fantasy world

Civ V's systems relocated to an alien planet, with affinity paths that visibly change your units as you commit to one. The alien wildlife adds early pressure Civ never had. It was criticised for feeling like a reskin — the diplomacy is shallow, the victory conditions blur together, and the planet never develops the character Alpha Centauri had.

Where it drifts furthest from Sid Meier's Civilization IV: setting.

Released 8 years after Sid Meier's Civilization IV.

Genre100Game mode100Visuals100Progression51Setting0
Sid Meier's Colonization (Classic)
StrategyGrand Strategy
SoloHistoricalFantasyBase BuildingIsometric
Steam👍 96%· 1.1K
Year 2014Dev MicroProse Software · Nightdive StudiosPlaytime ~1hOn PC · Apple Macintosh · Linux

✓ Like Sid Meier's Civilization IV, it's known for deep simulation, turn-based strategy and historical setting

≠ Its own twist: adventure storytelling, resource management and visual pixel, while skipping multiplayer gameplay

Special OfferOfficially Licensed Sid Meier's Colonization T-Shirts are available on Amazon! About the GameThe Tradition of Civilization Continues The New World lies before you with all its peril, promise and infinite possibility. Your colonists anxiously follow you to shore.

Released 8 years after Sid Meier's Civilization IV.

Genre100Setting100Visuals86Progression80Game mode55
Advance Wars
StrategyGrand Strategy
SoloMultiplayerIsometricTacticalSci-Fi
IGDB100· 1
Year 2001Dev Intelligent Systems · Nintendo

✓ Shared with Sid Meier's Civilization IV: deep simulation, turn-based strategy and single-player focus

≠ Its own twist: combat tactical, setting scifi and visual 2d, while skipping fantasy world

Turn-based tactics stripped to essentials: unit triangle, terrain bonuses, capture points, and COs whose powers meaningfully change how you play. Readable within one mission. The campaign difficulty spikes sharply in its later maps, and there is no undo — a misread on turn three can cost a map you then replay from the start.

Where it drifts furthest from Sid Meier's Civilization IV: setting.

Genre100Game mode100Visuals56Setting0
Sid Meier's Alpha Centauri
StrategyGrand Strategy
SoloMultiplayerIsometricSpaceSci-Fi
Steam👍 91%· 581IGDB91· 1
Year 1999Dev Firaxis Games · Electronic ArtsOn Linux · PC · Mac

✓ Like Sid Meier's Civilization IV, it's known for turn-based strategy, deep simulation and single-player focus

≠ Its own twist: setting space, setting scifi and post-apocalyptic world, while skipping fantasy world

The most thematically ambitious 4X ever made: factions built on ideology rather than nationality, terraforming that reshapes the planet, and a unit designer that lets you build exactly what your doctrine implies. The writing is exceptional. The interface is genuinely archaic, and running it on modern hardware usually requires community patches.

Where it drifts furthest from Sid Meier's Civilization IV: setting.

Genre100Game mode100Visuals67Setting0
Advance Wars: Dual Strike
StrategyGrand Strategy
SoloMultiplayerIsometricTacticalSci-Fi
IGDB91· 3
Year 2005Dev Intelligent Systems · Nintendo

✓ Like Sid Meier's Civilization IV, it's known for deep simulation, turn-based strategy and single-player focus

≠ Stands apart with combat tactical, setting scifi and visual 2d, while skipping fantasy world

The dual-screen entry: two COs per army with tag powers, plus a much longer campaign than its predecessors. More systems on the board than any other entry. Those systems are also the criticism — tag powers can swing a map decisively, and the balance between COs is looser than in the earlier, tighter games.

Where it drifts furthest from Sid Meier's Civilization IV: setting.

Genre100Game mode100Visuals69Setting0
Ultimate Arena
StrategyGrand Strategy
SoloFantasyHistoricalIsometricTactical
Steam👍 80%· 992RAWG👍 14%· 21
Year 2016Dev TriverskePlaytime ~4hOn PC · Linux

✓ Like Sid Meier's Civilization IV, it's known for turn-based strategy, deep simulation and fantasy world

≠ Where it differs: brings sandbox freedom, horror tension and cozy, relaxing feel, while skipping multiplayer gameplay

Many will enter, one will win. It has taken a few millennia for the art of the arena to be perfected, but we've finally done it. Ultimate Arena puts you in charge of the greatest battle royale, the one that you pick who fights and the conditions they fight under. Take charge by setting up landmines, deploying care packages, and initiating arena events.

Where it drifts furthest from Sid Meier's Civilization IV: visuals.

Released 10 years after Sid Meier's Civilization IV.

Genre100Setting73Game mode55Visuals47
Turmoil
StrategyGrand Strategy
SoloMultiplayerHistoricalCo-opPvP
Steam👍 93%· 16KOC72· 11
Year 2016Dev Gamious · PlaydigiousOn PS4 · Linux · Android

✓ Like Sid Meier's Civilization IV, it's known for deep simulation, turn-based strategy and historical setting

≠ Where it differs: brings vibe relaxing, combat tactical and co op, while skipping fantasy world

Where it drifts furthest from Sid Meier's Civilization IV: progression and visuals.

Released 10 years after Sid Meier's Civilization IV.

Genre100Setting73Game mode64Progression0Visuals0
Gnomoria
StrategyGrand Strategy
SoloFantasyBase BuildingIsometricSandbox World
Steam👍 75%· 3.5KRAWG👍 50%· 39
Year 2016Dev Robotronic GamesPlaytime ~3hOn PC · Apple Macintosh · Linux

✓ Shared with Sid Meier's Civilization IV: deep simulation, turn-based strategy and fantasy world

≠ Where it differs: brings sandbox freedom, survival mechanics and roguelike runs, while skipping historical setting

Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere.

Released 10 years after Sid Meier's Civilization IV.

Genre100Visuals80Progression65Setting59Game mode55
Dwarf Fortress
StrategyGrand Strategy
SoloFantasyBase BuildingIsometricStealth
Steam👍 95%· 31KIGDB84OC90· 13
Dev Bay 12 GamesOn Linux · PC · Mac

✓ If you enjoyed Sid Meier's Civilization IV, expect deep simulation, turn-based strategy and fantasy world

≠ Where it differs: brings survival mechanics, sandbox freedom and deep RPG systems, while skipping historical setting

Where it drifts furthest from Sid Meier's Civilization IV: progression.

Genre100Visuals100Setting59Game mode54Progression48

Complete list of turn-Based Strat games like Sid Meier's Civilization IV

The full catalog of games sharing gameplay DNA with Sid Meier's Civilization IV, ordered from highest to lowest similarity score. Use the filters above to narrow down by genre, setting or game mode and find the alternative that best fits your playstyle.

Explore games similar to Sid Meier's Civilization IV by category

Rankings in the same genre