
✓ Fits the third-person shooters cluster, with shooter, third-person shooting and roguelike runs
≠ Its own twist: puzzle design, precision platforming and strong narrative focus, while skipping procedural generation
In Bad Rats, the player controls the rats that try to kill their prisoner, the cat, in a cruel and unusual manner. ###Premise The goal of the game is to kill the cat. Each level is a maze with rats on one side, and the imprisoned cat's cell on the other.
Where it drifts furthest from Saros: visuals.
It predates Saros by 17 years, with what that implies technically.




























