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Rise of Nations: Rise of Legends

24 Games with a sci-fi setting like Rise of Nations: Rise of Legends that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Rise of Nations: Rise of Legends down to the 24 that fit the “Sci-Fi” category. Command & Conquer: Red Alert, Warhammer 40,000: Dawn of War - Dark Crusade and Stellaris top the list, ranked by affinity and similarity score to Rise of Nations: Rise of Legends.

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GenreStrategySubgenreRTS
Tags
SoloMultiplayer
Year 2006Dev Big Huge Games

Quick answer

Within the “Sci-Fi” category, the closest game to Rise of Nations: Rise of Legends is Command & Conquer: Red Alert — scoring 81/100 on our similarity scale. Warhammer 40,000: Dawn of War - Dark Crusade and Stellaris follow close behind.

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The best games with a sci-fi setting like Rise of Nations: Rise of Legends

24 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Rise of Nations: Rise of Legends. Each one has been evaluated across 7 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Command & Conquer: Red Alert
Command & Conquer: Red Alert
StrategyRTS
SoloMultiplayerTacticalHistoricalSci-FiIsometric
Steam👍 79%· 382
Year 1996Dev Westwood Studios · Sony Computer EntertainmentOn PlayStation 3 · PC

✓ Nearly identical: real-time strategy, combat tactical and historical setting.

It predates Rise of Nations: Rise of Legends by 10 years, with what that implies technically.

Genre100Combat100Game mode100Setting100Visuals100
Warhammer 40,000: Dawn of War - Dark Crusade
StrategyRTS
SoloMultiplayerTacticalSci-FiHistoricalIsometric
Steam👍 96%· 9.4KRAWG👍 88%· 319MC87IGDB84· 3
Year 2006Dev Relic Entertainment · SEGAPlaytime ~2hOn PC

✓ Both are real-time strategy games — sharing real-time strategy, combat tactical and setting scifi

≠ Stands apart with dark, oppressive atmosphere, melee combat and base building

Warhammer 40,000: Dawn of War - Dark Crusade is a second expansion pack to Warhammer 40,000: Dawn of War developed by Relic Entertainment. The plot of the game revolves around the battle for the planet Kronus. Seven races fight for the colony. This Crusade can only result in the victory of one of the armies and total devastation of all others.

Genre100Game mode100Setting100Visuals100Combat88
Stellaris
StrategyRTS
SoloMultiplayerTacticalSci-FiHistoricalIsometric
Steam👍 86%· 194KRAWG👍 84%· 693MC78IGDB79· 11OC81· 42
Year 2016Dev Paradox Development Studio · Paradox InteractivePlaytime ~10hOn PC · Apple Macintosh · Linux

✓ Same family of real-time strategy games: real-time strategy, combat tactical and setting scifi

≠ Stands apart with deep simulation, turn-based strategy and sandbox freedom

Nova Edition Stellaris Nova Edition includes:Digital Original SoundtrackThe Stellaris soundtrack delivers two and a half hours of original music, including bonus tracks and alternate versions not included in the game.

Released 10 years after Rise of Nations: Rise of Legends.

Genre100Combat100Game mode100Visuals100Setting61
Star Wars: Empire at War
StrategyRTS
SoloMultiplayerTacticalSci-FiHistoricalIsometric
Steam👍 98%· 42KIGDB73· 2
Year 2006Dev Petroglyph Games · LucasArtsOn PC · Mac

✓ Fits the real-time strategy games cluster, with real-time strategy, combat tactical and setting scifi

≠ Stands apart with turn-based strategy, melee combat and setting space

Genre100Game mode100Visuals100Combat85Setting70
Impossible Creatures Steam Edition
StrategyRTS
SoloMultiplayerTacticalHistoricalSci-FiIsometric
Steam👍 96%· 1.8KRAWG👍 75%· 32MC72IGDB73· 3
Year 2003Dev THQ NordicPlaytime ~1hOn PC

✓ Fits the real-time strategy games cluster, with real-time strategy, combat tactical and historical setting

≠ Where it differs: brings deep simulation, melee combat and fantasy world

Update NotesPatch 3 not only brough more bug fixes but adds Workshop support to Impossible Creatures. Together with the great possibilities of the SDK (even with full C++ support) and the mod tools now the highest level of mod support comes with IC.

Genre100Game mode100Visuals100Setting85Combat76
Empire Earth
StrategyRTS
SoloMultiplayerTacticalHistoricalSci-FiIsometric
Year 2001Dev Stainless Steel Studios · Sierra EntertainmentOn PC

✓ Both are real-time strategy games — sharing real-time strategy, combat tactical and historical setting

≠ Stands apart with ranged combat and setting medieval

Genre100Game mode100Visuals100Setting82Combat74
Command & Conquer: Red Alert 2
StrategyRTS
SoloMultiplayerHistoricalSci-FiIsometric
IGDB90· 1
Year 2000Dev Westwood Pacific · Electronic ArtsOn PC

✓ Same family of real-time strategy games: real-time strategy, historical setting and setting scifi

≠ Its own twist: fantasy world, while skipping combat tactical

Genre100Game mode100Visuals100Setting84
Ironclad Tactics
StrategyRTS
SoloMultiplayerTacticalSci-FiHistorical
Steam👍 69%· 625MC69IGDB65· 2
Year 2013Dev ZachtronicsPlaytime ~3hOn PC · PS · Android

✓ Fits the real-time strategy games cluster, with real-time strategy, combat tactical and setting scifi

≠ Stands apart with card game strategy, turn-based strategy and vibe casual, while skipping visual isometric

Ironclad Tactics is a fast-paced, card-based tactics game set in an alternate history Civil War - with steam-powered military robots!Key Features:Includes the 'Rise of Dmitry' and 'Blood and Ironclads' add-on campaigns! No microtransactions!

Released 7 years after Rise of Nations: Rise of Legends.

Genre100Combat100Setting84Game mode71
Command & Conquer: Red Alert 3 - Uprising
StrategyRTS
SoloMultiplayerTacticalHistoricalSci-FiIsometric
Steam👍 83%· 5.7KRAWG👍 69%· 242MC64IGDB60· 1
Year 2009Dev Electronic Arts Los Angeles · Electronic ArtsPlaytime ~1hOn PC

✓ Fits the real-time strategy games cluster, with real-time strategy, combat tactical and historical setting

≠ Stands apart with strong narrative focus, melee combat and setting anime

An expansion to Command & Conquer: Red Alert 3 that can be played without the original game. Uprising features additional campaigns for three factions: the Allies, the Soviets, and the Empire of the Rising Sun.

Released 3 years after Rise of Nations: Rise of Legends.

Genre100Visuals100Game mode75Combat68Setting65
Homeworld
StrategyRTS
SoloMultiplayerTacticalSci-FiIsometric
IGDB90· 1
Year 1999Dev Relic Entertainment · Sierra EntertainmentOn Linux · PC · Mac

✓ Both are real-time strategy games — sharing real-time strategy, combat tactical and setting scifi

≠ Where it differs: brings adventure storytelling, while skipping historical setting

Genre100Combat100Game mode100Visuals100Setting61
StarCraft II: Legacy of the Void
StrategyRTS
SoloMultiplayerTacticalSci-FiIsometric
IGDB90· 8
Year 2015Dev Blizzard EntertainmentOn PC · Mac

✓ Fits the real-time strategy games cluster, with real-time strategy, combat tactical and setting scifi

≠ Where it differs: brings loot and gear systems and skill tree progression, while skipping historical setting

Released 9 years after Rise of Nations: Rise of Legends.

Genre100Combat100Game mode100Visuals100Setting61
StarCraft II: Heart of the Swarm
StrategyRTS
SoloMultiplayerTacticalSci-FiIsometric
IGDB89· 9
Year 2013Dev Blizzard EntertainmentOn PC · Mac

✓ Nearly identical: real-time strategy, combat tactical and setting scifi.

≠ Missing: historical setting.

Released 7 years after Rise of Nations: Rise of Legends.

Genre100Combat100Game mode100Visuals100Setting61
Command & Conquer: Generals
StrategyRTS
SoloMultiplayerTacticalSci-FiIsometric
Steam👍 88%· 2.0K
Year 2003Dev EA Pacific · Aspyr MediaOn PC · Mac

✓ Fits the real-time strategy games cluster, with real-time strategy, combat tactical and setting scifi

≠ Its own twist: base building, while skipping historical setting

Genre100Combat100Game mode100Visuals100Setting61
Command & Conquer
StrategyRTS
SoloMultiplayerTacticalSci-FiIsometric
Steam👍 73%· 416
Year 1995Dev Westwood Studios · Virgin Interactive Entertainment (Europe) Ltd.On PC · Mac

✓ Same family of real-time strategy games: real-time strategy, combat tactical and setting scifi

≠ Its own twist: base building, while skipping historical setting

It predates Rise of Nations: Rise of Legends by 11 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Setting61
Command & Conquer: Tiberian Sun
StrategyRTS
SoloMultiplayerTacticalSci-FiIsometric
Year 1999Dev Westwood Studios · Electronic ArtsOn PC

✓ Same family of real-time strategy games: real-time strategy, combat tactical and setting scifi

≠ Its own twist: post-apocalyptic world, while skipping historical setting

Where it drifts furthest from Rise of Nations: Rise of Legends: setting.

Genre100Combat100Game mode100Visuals100Setting46

Complete list of games with a sci-fi setting like Rise of Nations: Rise of Legends

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