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Resident Evil: Dead Aim

16 Games like Resident Evil: Dead Aim on PlayStation that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 38 games similar to Resident Evil: Dead Aim down to the 16 that fit the “PlayStation” category. Metro: Last Light, Clive Barker's Jericho and The Evil Within 2 top the list, ranked by affinity and similarity score to Resident Evil: Dead Aim.

iRank65/ 100

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GenreShooterSubgenreFPS
Tags
DarkSolo
Year 2003Dev Capcom Production Studio 3

Quick answer

Within the “PlayStation” category, the closest game to Resident Evil: Dead Aim is Metro: Last Light — scoring 79/100 on our similarity scale. Clive Barker's Jericho and The Evil Within 2 follow close behind.

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The best games like Resident Evil: Dead Aim on PlayStation

16 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Resident Evil: Dead Aim. Each one has been evaluated across 7 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Metro: Last Light
Metro: Last Light
ShooterFPS
SoloDarkHorrorFirst PersonMelee
IGDB80· 10
Year 2013Dev 4A Games · Deep SilverOn PlayStation 3 · Linux · PC

✓ Both are first-person shooters — sharing shooter, first-person shooting and survival mechanics

≠ Stands apart with melee combat, fantasy world and post-apocalyptic world

Released 10 years after Resident Evil: Dead Aim.

Genre100Game mode100Tone100Visuals100Setting54
Clive Barker's Jericho
ShooterFPS
SoloDarkHorrorFirst PersonMagic
IGDB66· 2
Year 2007Dev MercurySteam · CodemastersOn PlayStation 3 · PC

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and survival mechanics

≠ Stands apart with combat magic, melee combat and fantasy world

Released 4 years after Resident Evil: Dead Aim.

Genre100Game mode100Tone100Visuals100Setting54
#3The Evil Within 2
The Evil Within 2
ShooterFPS
SoloDarkHorrorFirst PersonStealth
Steam👍 92%· 31KIGDB81· 15OC80· 156
Year 2017Dev Tango Gameworks · Bethesda SoftworksOn PS4 · PC · Xbox

✓ Same family of first-person shooters: shooter, first-person shooting and survival mechanics

≠ Where it differs: brings horror tension, adventure storytelling and deep RPG systems

Released 14 years after Resident Evil: Dead Aim.

Genre100Game mode100Setting100Tone71Visuals70
Scorn
ShooterFPS
SoloDarkHorrorFirst PersonMelee
Steam👍 77%· 18KIGDB63· 3OC68· 96
Year 2022Dev Ebb Software · Kepler InteractiveOn Xbox · PC · PS5

✓ Both are first-person shooters — sharing shooter, first-person shooting and survival mechanics

≠ Its own twist: horror tension, adventure storytelling and puzzle design

Released 19 years after Resident Evil: Dead Aim.

Genre100Game mode100Visuals100Setting80Tone67
Zombi
ShooterFPS
SoloDarkHorrorFirst PersonMultiplayer
Steam👍 64%· 3.1KIGDB63· 5OC67· 39
Year 2015Dev Straight RightOn PS4 · PC · Xbox

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and survival mechanics

≠ Stands apart with adventure storytelling, horror tension and roguelike runs

Released 12 years after Resident Evil: Dead Aim.

Genre100Setting100Visuals100Tone92Game mode72
BioShock
ShooterFPS
SoloDarkHorrorFirst PersonSci-Fi
Year 2008Dev 2K Australia · 2K GamesOn PlayStation 3

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and dark, oppressive atmosphere

≠ Stands apart with deep RPG systems, adventure storytelling and setting scifi, while skipping survival mechanics

Released 5 years after Resident Evil: Dead Aim.

Genre100Game mode100Tone100Visuals100Setting69
Thief
ShooterFPS
SoloDarkHorrorFirst PersonStealth
Steam👍 75%· 24KIGDB64· 14OC64· 75
Year 2014Dev Eidos Montréal · Square EnixOn PlayStation 3 · PS4 · PC

✓ Both are first-person shooters — sharing shooter, first-person shooting and dark, oppressive atmosphere

≠ Its own twist: adventure storytelling, sandbox freedom and horror tension, while skipping survival mechanics

Released 11 years after Resident Evil: Dead Aim.

Genre100Game mode100Visuals100Tone86Setting80
Shadow Warrior 3
ShooterFPS
SoloDarkHorrorFirst PersonMelee
Steam👍 69%· 5.5KIGDB56· 5OC72· 112
Year 2022Dev Flying Wild Hog · Devolver DigitalOn Xbox · PS4 · PC

✓ Both are first-person shooters — sharing shooter, first-person shooting and dark, oppressive atmosphere

≠ Where it differs: brings adventure storytelling, deep RPG systems and strong narrative focus, while skipping survival mechanics

Where it drifts furthest from Resident Evil: Dead Aim: setting.

Released 19 years after Resident Evil: Dead Aim.

Genre100Game mode100Visuals100Tone69Setting40
Metal: Hellsinger
ShooterFPS
SoloDarkHorrorFirst PersonMelee
Steam👍 96%· 17KIGDB86· 6OC79· 91
Year 2022Dev The Outsiders · Level InfiniteOn Xbox · PS4 · PC

✓ Same family of first-person shooters: shooter, first-person shooting and dark, oppressive atmosphere

≠ Its own twist: puzzle design, adventure storytelling and strong narrative focus, while skipping survival mechanics

Released 19 years after Resident Evil: Dead Aim.

Genre100Game mode100Tone64Visuals62Setting51
My Friend Pedro
ShooterFPS
SoloDarkMelee2D
Steam👍 96%· 28KIGDB73· 9OC80· 110
Year 2019Dev DeadToast Entertainment · Devolver DigitalOn PS4 · PC · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and dark, oppressive atmosphere

≠ Where it differs: brings precision platforming, adventure storytelling and melee combat, while skipping survival mechanics

Where it drifts furthest from Resident Evil: Dead Aim: visuals.

Released 16 years after Resident Evil: Dead Aim.

Genre100Game mode100Tone100Visuals0
Ion Fury
ShooterFPS
SoloDarkFirst PersonMeleeSci-Fi
Steam👍 93%· 6.7KIGDB84· 8OC78· 73
Year 2019Dev Voidpoint · 3D RealmsOn PS4 · Linux · PC

✓ Both are first-person shooters — sharing shooter, first-person shooting and dark, oppressive atmosphere

≠ Where it differs: brings melee combat, setting scifi and setting cyberpunk, while skipping survival mechanics

Where it drifts furthest from Resident Evil: Dead Aim: setting.

Released 16 years after Resident Evil: Dead Aim.

Genre100Game mode100Tone100Visuals100Setting0
Shadow Warrior
ShooterFPS
SoloDarkFirst PersonMeleeFantasy
Steam👍 92%· 27KIGDB71· 8OC76· 25
Year 2013Dev Flying Wild Hog · Devolver DigitalOn PS4 · Linux · PC

✓ Same family of first-person shooters: shooter, first-person shooting and dark, oppressive atmosphere

≠ Where it differs: brings adventure storytelling, puzzle design and action RPG combat, while skipping survival mechanics

Where it drifts furthest from Resident Evil: Dead Aim: setting.

Released 10 years after Resident Evil: Dead Aim.

Genre100Game mode100Tone100Visuals75Setting0
Max Payne 2: The Fall of Max Payne
ShooterFPS
SoloDarkMeleeNarrativeThird Person
Steam👍 94%· 14KIGDB84· 6
Year 2003Dev Remedy Entertainment · Rockstar GamesOn PlayStation 3 · PC

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and dark, oppressive atmosphere

≠ Where it differs: brings third-person shooting, adventure storytelling and strong narrative focus, while skipping survival mechanics

Where it drifts furthest from Resident Evil: Dead Aim: visuals.

Genre100Game mode100Tone67Visuals0
Max Payne
ShooterFPS
SoloDarkMeleeNarrativeLinear
Steam👍 89%· 16KIGDB74· 2
Year 2001Dev Remedy Entertainment · Gathering of DevelopersOn PlayStation 3 · PS4 · Android

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and dark, oppressive atmosphere

≠ Stands apart with third-person shooting, strong narrative focus and linear, story-driven structure, while skipping survival mechanics

Where it drifts furthest from Resident Evil: Dead Aim: visuals.

Genre100Game mode100Tone66Visuals0
Supraland
ShooterFPS
SoloFirst PersonRangedMeleeOpen World
Steam👍 95%· 15KRAWG👍 78%· 182MC84IGDB80· 3OC77· 17
Year 2019Dev Supra GamesPlaytime ~5hOn PC · PS · Xbox

✓ Same family of first-person shooters: shooter, first-person shooting and single-player focus

≠ Its own twist: puzzle design, precision platforming and Metroidvania exploration, while skipping survival mechanics

A first-person puzzle game structured like a metroidvania: a small sandbox where new tools retroactively open earlier areas, and almost every corner hides something. Puzzle design is genuinely clever. Combat is the weak part — enemies are simple damage sponges that interrupt the puzzling — and the art style is plain enough to look cheap.

Released 16 years after Resident Evil: Dead Aim.

Genre100Game mode100Visuals100

Complete list of games like Resident Evil: Dead Aim on PlayStation

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