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Ratchet & Clank: Full Frontal Assault

17 Games with a sci-fi setting like Ratchet & Clank: Full Frontal Assault that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Ratchet & Clank: Full Frontal Assault down to the 17 that fit the “Sci-Fi” category. Plants vs. Zombies 2: It's About Time, AI War: Fleet Command and Sol Survivor top the list, ranked by affinity and similarity score to Ratchet & Clank: Full Frontal Assault.

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GenreStrategySubgenreTower Defense
Tags
OfflineSolo
Year 2012Dev Insomniac Games

Quick answer

Within the “Sci-Fi” category, the closest game to Ratchet & Clank: Full Frontal Assault is Plants vs. Zombies 2: It's About Time — scoring 54/100 on our similarity scale. AI War: Fleet Command and Sol Survivor follow close behind.

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The best games with a sci-fi setting like Ratchet & Clank: Full Frontal Assault

17 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Ratchet & Clank: Full Frontal Assault. Each one has been evaluated across 8 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

Plants vs. Zombies 2: It's About Time
StrategyTower Defense
SoloMultiplayerSci-FiTacticalDark
IGDB80· 1
Year 2013Dev PopCap Games · Electronic ArtsOn Android · iOS

✓ Fits the tower defense games cluster, with adventure storytelling, tower defense planning and setting scifi

≠ Its own twist: real-time strategy, survival mechanics and dark, oppressive atmosphere, while skipping precision platforming

Genre100Setting57Game mode51
AI War: Fleet Command
StrategyTower Defense
Co-opSoloMultiplayerSci-FiTactical
Steam👍 82%· 1.6KRAWG👍 26%· 50MC80IGDB90· 1
Year 2009Dev Arcen GamesPlaytime ~3hOn PC · Apple Macintosh · Linux

✓ Same family of tower defense games: tower defense planning, setting scifi and co op

≠ Where it differs: brings real-time strategy, deep simulation and turn-based strategy, while skipping precision platforming

###Impulse A real-time strategy developed by independent developers from Arcen Games. The game first appeared on the public in 2009 on the developer's site and the Impulse site, and later appeared on Steam in version 2.0.

Genre100Game mode77Setting71
Sol Survivor
StrategyTower Defense
SoloMultiplayerCo-opSci-FiDark
Steam👍 90%· 439MC75
Year 2010Dev Cadenza InteractivePlaytime ~5hOn PC

✓ Fits the tower defense games cluster, with tower defense planning, setting scifi and single-player focus

≠ Its own twist: survival mechanics, roguelike runs and dark, oppressive atmosphere, while skipping precision platforming

Jump in to intense turret defense action with Sol Survivor! Build turrets to defend your colony and the innocent colonists within. Smash enemies with volleys of actively-controlled orbital support.

Genre100Game mode78Setting66
#4StarCraft
47
StarCraft
StrategyTower Defense
SoloMultiplayerSci-FiTacticalMelee
Year 1998Dev Blizzard EntertainmentOn PC · Mac

✓ Fits the tower defense games cluster, with tower defense planning, setting scifi and single-player focus

≠ Stands apart with real-time strategy, combat tactical and melee combat, while skipping precision platforming

It predates Ratchet & Clank: Full Frontal Assault by 14 years, with what that implies technically.

Genre100Setting100Game mode51
Command & Conquer 3: Tiberium Wars
StrategyTower Defense
SoloMultiplayerSci-FiMeleeTactical
Steam👍 90%· 9.2KRAWG👍 83%· 225MC85IGDB85· 4
Year 2007Dev Electronic Arts Los Angeles · Electronic ArtsPlaytime ~3hOn PC · Xbox

✓ Same family of tower defense games: tower defense planning, setting scifi and single-player focus

≠ Its own twist: real-time strategy, deep simulation and strong narrative focus, while skipping precision platforming

Command & Conquer 3: Tiberium Wars is a real-time strategy game developed by EA Los Angeles. It is the third game in the Tiberium sub-series and continues the plot of Tiberian Sun. ###Plot The year is 2047, 17 years after the events of the Firestorm Expansion pack.

Genre100Setting66Game mode52
Oil Rush
StrategyTower Defense
SoloMultiplayerSci-FiPost-ApocalypticIsometric
Steam👍 58%· 535RAWG👍 13%· 54MC67IGDB50· 2
Year 2012Dev UniginePlaytime ~1hOn PC · Apple Macintosh · Linux

✓ Fits the tower defense games cluster, with tower defense planning, setting scifi and single-player focus

≠ Its own twist: real-time strategy, post-apocalyptic world and visual isometric, while skipping precision platforming

This game is a genre of naval strategy with elements of tower defense from the Russian studio Unigine Corp. The game uses the graphics engine Unigine, which is known by most gamers thanks to the benchmark Unigine Heaven.

Genre100Setting66Game mode51
Robowars
StrategyTower Defense
SoloCo-opSci-FiTacticalMelee
Steam👍 46%· 290
Year 2014Dev N-Game Studios · KissPlaytime ~3hOn PC

✓ Same family of tower defense games: tower defense planning, setting scifi and single-player focus

≠ Where it differs: brings real-time strategy, card game strategy and combat tactical, while skipping precision platforming

In the near future, mankind has opened the way to the stars – made possible through the use of droids, able to operate in the hostile environment of the deep space. However, both spaceships and droids are dependent on ‘Neonium’ for their power.

Where it drifts furthest from Ratchet & Clank: Full Frontal Assault: setting.

Genre100Game mode59Setting39
Gratuitous Space Battles
StrategyTower Defense
SoloMultiplayerSci-FiMeleeTactical
Steam👍 70%· 877RAWG👍 24%· 42MC72IGDB65· 2
Year 2009Dev Positech GamesPlaytime ~3hOn PC · Apple Macintosh · Linux

✓ Same family of tower defense games: tower defense planning, setting scifi and single-player focus

≠ Stands apart with deep simulation, turn-based strategy and real-time strategy, while skipping precision platforming

Gratuitous Space Battles is a mix of real-time strategy and tactics of Tower Defense, altogether featuring a science-fiction setting of space warfare.

Genre100Game mode52Setting51
Defense Grid: The Awakening
StrategyTower Defense
SoloSci-FiTacticalIsometric
Steam👍 96%· 5.3KRAWG👍 59%· 106MC81IGDB86· 2
Year 2008Dev Hidden Path EntertainmentPlaytime ~4hOn PC · Xbox · Apple Macintosh

✓ Fits the tower defense games cluster, with tower defense planning, setting scifi and single-player focus

≠ Stands apart with deep simulation, real-time strategy and combat tactical, while skipping precision platforming

###Microsoft’s tower defence The game is one in the genre of tower defense, developed by Hidden Path Entertainment for PC and Xbox 360. Later it was ported to the Mac, and for other consoles in 2013.

Where it drifts furthest from Ratchet & Clank: Full Frontal Assault: game mode.

Genre100Setting100Game mode23
Harvest: Massive Encounter
StrategyTower Defense
SoloSci-FiBase Building
Steam👍 79%· 162
Year 2008Dev Oxeye Game StudioPlaytime ~2hOn PC · Apple Macintosh · Linux

✓ Same family of tower defense games: tower defense planning, setting scifi and single-player focus

≠ Its own twist: real-time strategy and base building, while skipping precision platforming

Harvest: Massive Encounter is an award-winning real-time strategy game with battles of epic proportions and a unique style of resource management and exploration.

Where it drifts furthest from Ratchet & Clank: Full Frontal Assault: game mode.

Genre100Setting100Game mode23
Infested Planet
StrategyTower Defense
SoloSci-FiTacticalMeleeIsometric
Steam👍 94%· 3.0KRAWG👍 59%· 44MC75OC77· 10
Year 2013Dev Rocket Bear GamesPlaytime ~3hOn PC · Apple Macintosh

✓ Fits the tower defense games cluster, with tower defense planning, setting scifi and single-player focus

≠ Stands apart with real-time strategy, combat tactical and melee combat, while skipping precision platforming

Command a team of 5 elite soldiers against an alien horde of 100,000. Surrounded on all sides, you must outmaneuver and outsmart the enemy. The enemy is closing in around you. Your soldiers are being flanked and the perimeter is slowly collapsing under a vicious alien assault.

Where it drifts furthest from Ratchet & Clank: Full Frontal Assault: game mode.

Genre100Setting100Game mode23
Revenge of the Titans
StrategyTower Defense
SoloSci-FiMeleeHardcoreIsometric
Steam👍 82%· 1.3KRAWG👍 38%· 94MC79IGDB70· 1
Year 2010Dev Puppygames · Puppy GamesPlaytime ~2hOn PC · Apple Macintosh · Linux

✓ Fits the tower defense games cluster, with tower defense planning, setting scifi and single-player focus

≠ Its own twist: real-time strategy, punishing difficulty and melee combat, while skipping precision platforming

Revenge of the Titans is a sequel to Titan Attacks! In the previous game, aliens who arrived from Titan on huge spacecraft to destroy us, were successfully stopped. But they flew again - to avenge the defeat. This time they prepared a full-scale landing on the surface of the planet.

Where it drifts furthest from Ratchet & Clank: Full Frontal Assault: game mode.

Genre100Setting100Game mode23
Gratuitous Tank Battles
StrategyTower Defense
SoloSci-Fi
Steam👍 52%· 103MC69
Year 2012Dev Positech GamesPlaytime ~1hOn PC · Apple Macintosh

✓ Fits the tower defense games cluster, with tower defense planning, setting scifi and single-player focus

≠ Where it differs: brings deep simulation, while skipping precision platforming

Gratuitous Tank Battles (GTB) is a unique hybrid of tower-defense, strategy, simulation and RTS. Set in an alternate history timeline where World War I never ends, you are the commander of allied forces fighting right up to the year 2114, where Mechs and lasers are used alongside tanks and rifles.

Where it drifts furthest from Ratchet & Clank: Full Frontal Assault: game mode.

Genre100Setting100Game mode22
Unstoppable Gorg
StrategyTower Defense
SoloSci-FiMeleeCasualSpace
Steam👍 79%· 307MC73IGDB73· 2
Year 2012Dev FuturemarkPlaytime ~1hOn PC · iOS · Apple Macintosh

✓ Same family of tower defense games: tower defense planning, setting scifi and single-player focus

≠ Stands apart with vibe casual, melee combat and setting space, while skipping precision platforming

Get ready to experience a revolution in tower defense that will send you spinning. Unstoppable Gorg challenges you to defend the solar system from fearsome aliens by sending satellites into orbit. Unlike other tower defense games, in Unstoppable Gorg you can move your towers by rotating the orbits that surround planets, moons and space stations.

Where it drifts furthest from Ratchet & Clank: Full Frontal Assault: game mode.

Genre100Setting62Game mode22
Anomaly: Warzone Earth
StrategyTower Defense
SoloSci-FiMeleeFantasyHistorical
Steam👍 87%· 4.7KRAWG👍 45%· 226MC80IGDB85· 5
Year 2011Dev 11 Bit Studios · Microsoft StudiosPlaytime ~2hOn PC · PS · Xbox

✓ Both are tower defense games — sharing tower defense planning, setting scifi and single-player focus

≠ Where it differs: brings real-time strategy, melee combat and fantasy world, while skipping precision platforming

Anomaly: Warzone Earth is a real-time strategy based on tower defense genre principles. However, instead of protecting your base from waves of enemies, in this game, you try to break into aliens' facilities.  The story is set in the near future when an alien spacecraft falls on Earth.

Where it drifts furthest from Ratchet & Clank: Full Frontal Assault: game mode.

Genre100Setting50Game mode23

Complete list of games with a sci-fi setting like Ratchet & Clank: Full Frontal Assault

The full catalog of games sharing gameplay DNA with Ratchet & Clank: Full Frontal Assault, ordered from highest to lowest similarity score. Use the filters above to narrow down by genre, setting or game mode and find the alternative that best fits your playstyle.

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