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Prey

50 Games like Prey on PC that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Prey down to the 50 that fit the “PC” category. Half-Life 2: VR Mod, Singularity and BioShock 2 top the list, ranked by affinity and similarity score to Prey.

iRank77/ 100

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GenreShooterSubgenreFPS
Tags
SoloMultiplayer
Year 2006Dev Human Head Studios
Stores

Quick answer

Within the “PC” category, the closest game to Prey is Half-Life 2: VR Mod — scoring 86/100 on our similarity scale. Singularity and BioShock 2 follow close behind.

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The best games like Prey on PC

50 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Prey. Each one has been evaluated across 9 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Half-Life 2: VR Mod
Half-Life 2: VR Mod
ShooterFPS
SoloMultiplayerRangedMeleeSci-FiFirst Person
Steam👍 98%· 272KRAWG👍 91%· 4.1KMC96IGDB79· 7
Year 2004Dev Valve Software · ValvePlaytime ~7hOn PC · Xbox · Android

✓ Both are first-person shooters — sharing shooter, first-person shooting and puzzle design

≠ Its own twist: adventure storytelling, horror tension and dark, oppressive atmosphere

Gordon Freeman became the most popular nameless and voiceless protagonist in gaming history. He is painted as the most famous scientist and a hero within the world of Half-Life, and for a good reason.

Genre100Combat100Game mode100Visuals100Setting63
Singularity
ShooterFPS
SoloMultiplayerRangedMeleeSci-FiFirst Person
Steam👍 93%· 5.9KRAWG👍 82%· 447MC76IGDB80· 4
Year 2010Dev Raven Software · ActivisonPlaytime ~5hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and puzzle design

≠ Where it differs: brings horror tension, adventure storytelling and dark, oppressive atmosphere

Time manipulation applied to objects rather than the whole world: you age a crate to dust or restore a collapsed staircase, and it is used cleverly in traversal and combat. A tight, short campaign. It borrows heavily and openly from BioShock and Half-Life 2, and the shooting itself is unremarkable once the time device stops surprising you.

Where it drifts furthest from Prey: setting.

Released 4 years after Prey.

Genre100Combat100Game mode100Visuals100Setting40
BioShock 2
ShooterFPS
SoloMultiplayerRangedMeleeSci-FiFirst Person
Steam👍 89%· 15KRAWG👍 84%· 2.0KMC88IGDB87· 6
Year 2010Dev Feral Interactive · 2K GamesPlaytime ~3hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and puzzle design

≠ Stands apart with deep RPG systems, adventure storytelling and horror tension

The second game returns us to the city of Rapture, on the New Year’s Eve, but this time player takes control of Subject Delta, Big Daddy, that’s been separated from his little sister and has been forced to shoot himself 2 years before the events of the first game took place.

Released 4 years after Prey.

Genre100Game mode100Visuals100Combat83Setting71
#4Duke Nukem 3D
Duke Nukem 3D
ShooterFPS
SoloMultiplayerMeleeSci-FiFirst Person
Steam👍 86%· 21IGDB75· 1
Year 1996Dev 3D Realms · MacSoft GamesOn PC · Mac

✓ Nearly identical: shooter, first-person shooting and puzzle design.

≠ Missing: ranged combat.

The 1996 shooter that made levels feel like places: working light switches, destructible scenery, shrink rays and jetpacks, with Duke's one-liners over the top of it all. It remains genuinely inventive level design. Note which release you are buying — this is the barebones Anthology version, and it lacks the controller support, extra episodes and multiplayer options the Megaton Edition carries at a similar price.

It predates Prey by 10 years, with what that implies technically.

Genre100Game mode100Setting100Visuals100Combat68
Resident Evil 7 Biohazard
ShooterFPS
SoloMultiplayerMeleeRangedFirst Person
Steam👍 95%· 120KRAWG👍 90%· 2.0KMC85IGDB85· 27OC86· 175
Year 2017Dev CapcomPlaytime ~10hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and puzzle design

≠ Where it differs: brings horror tension, adventure storytelling and survival mechanics, while skipping setting scifi

The reset that pulled the series back to survival horror: first-person, confined to a single decaying Louisiana estate, with scarce ammo and a family that hunts you through it. The Baker house section is among the best horror the series has produced. After you leave it the game becomes far more scripted and linear, and the boss design is the weakest part of the package.

Where it drifts furthest from Prey: setting.

Released 11 years after Prey.

Genre100Combat100Game mode100Visuals100Setting0
Ricochet
ShooterFPS
MultiplayerMeleeRangedSci-FiFirst Person
Steam👍 83%· 6.2KRAWG👍 17%· 265
Year 2000Dev Valve Software · ValvePlaytime ~1hOn PC · Apple Macintosh · Linux

✓ Nearly identical: shooter, first-person shooting and puzzle design.

≠ Missing: single-player focus.

Ricochet is a multiplayer Half-Life mod developed by Valve. Richochet is a deathmatch game that closely resembles platformers. The game field is made out of several floating platforms which the players can jump on by stepping on one of the arrows on the edge of the platform.

Genre100Combat100Setting100Visuals100Game mode78
XIII
ShooterFPS
SoloMultiplayerMeleeFirst PersonStealth
Steam👍 89%· 2.5KIGDB73· 5OC38· 31
Year 2003Dev Ubisoft Paris · Ubisoft EntertainmentOn PC · Mac

✓ Both are first-person shooters — sharing shooter, first-person shooting and puzzle design

≠ Where it differs: brings strong narrative focus, dark, oppressive atmosphere and stealth mechanics, while skipping ranged combat

Where it drifts furthest from Prey: combat.

Genre100Game mode100Visuals100Combat41
Supraland
ShooterFPS
SoloRangedMeleeFirst PersonOpen World
Steam👍 95%· 15KRAWG👍 78%· 182MC84IGDB80· 3OC77· 17
Year 2019Dev Supra GamesPlaytime ~5hOn PC · PS · Xbox

✓ Same family of first-person shooters: shooter, first-person shooting and puzzle design

≠ Its own twist: precision platforming, Metroidvania exploration and adventure storytelling, while skipping setting scifi

A first-person puzzle game structured like a metroidvania: a small sandbox where new tools retroactively open earlier areas, and almost every corner hides something. Puzzle design is genuinely clever. Combat is the weak part — enemies are simple damage sponges that interrupt the puzzling — and the art style is plain enough to look cheap.

Released 13 years after Prey.

Genre100Combat100Visuals100Game mode56
Syndicate
ShooterFPS
SoloMultiplayerSci-FiFirst PersonCo-op
IGDB79· 6
Year 2012Dev Starbreeze Studios · Electronic ArtsOn PlayStation 3 · PC

✓ Both are first-person shooters — sharing shooter, first-person shooting and puzzle design

≠ Its own twist: setting cyberpunk and co op, while skipping melee combat

Released 6 years after Prey.

Genre100Visuals100Game mode71Setting63
Painkiller
ShooterFPS
SoloMultiplayerFirst PersonDarkHorror
IGDB83· 2OC60· 69
Year 2004Dev People Can Fly · DreamCatcher InteractiveOn Android · PC · iOS

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and puzzle design

≠ Stands apart with dark, oppressive atmosphere and horror setting, while skipping melee combat

Where it drifts furthest from Prey: setting.

Genre100Game mode100Visuals100Setting0
STAR WARS Jedi Knight II - Jedi Outcast
ShooterFPS
SoloMultiplayerMeleeRangedSci-FiFirst Person
Steam👍 91%· 4.9KRAWG👍 86%· 456MC89IGDB73· 3OC62· 18
Year 2002Dev Aspyr Media · AspyrPlaytime ~1hOn PC · PS · Xbox

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and melee combat

≠ Stands apart with adventure storytelling, third-person shooting and strong narrative focus, while skipping puzzle design

The Legacy of Star Wars Dark Forces™ and Star Wars® Jedi Knight lives on in the intense first-person action of Jedi Outcast. As Kyle Katarn, agent of the New Republic, use your Lightsaber and the full power of the Force to combat a new evil plaguing the galaxy.

Genre100Combat100Game mode100Setting83Visuals70
Quake 4
ShooterFPS
SoloMultiplayerRangedMeleeSci-FiFirst Person
Steam👍 88%· 3.8KRAWG👍 69%· 352MC81IGDB75· 6
Year 2005Dev Aspyr Media · Bethesda SoftworksPlaytime ~1hOn PC · Xbox · Apple Macintosh

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and ranged combat

≠ Where it differs: brings horror tension, dark, oppressive atmosphere and strong narrative focus, while skipping puzzle design

A conventional military shooter wearing Quake's skin: corridor combat with heavy weapons, at its best in the mid-game once the Strogg conversion sequence gives it a hook. Level design is repetitive metal hallways for long stretches, and the squadmates who accompany you do little beyond soaking damage and opening doors.

Genre100Combat100Game mode100Visuals100Setting63
F.E.A.R.
ShooterFPS
SoloMultiplayerRangedMeleeSci-FiFirst Person
Steam👍 94%· 19KRAWG👍 89%· 1.0KMC88IGDB70· 2
Year 2005Dev Monolith Productions · Warner Bros. InteractivePlaytime ~2hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and ranged combat

≠ Where it differs: brings horror tension, dark, oppressive atmosphere and strong narrative focus, while skipping puzzle design

Its enemy AI is still the reference point twenty years on: soldiers flank, suppress and call out movements, so firefights unfold differently each time. Slow-motion makes that legible instead of trivial. The horror sections have not aged as well — the same office corridors repeat for hours, and the scares telegraph themselves long before they land.

Genre100Combat100Game mode100Visuals100Setting54
Sanctum
ShooterFPS
SoloMultiplayerRangedMeleeSci-FiFirst Person
Steam👍 89%· 3.3KRAWG👍 56%· 190MC70IGDB70· 1
Year 2011Dev Coffee Stain StudiosPlaytime ~2hOn PC · Apple Macintosh

✓ Same family of first-person shooters: shooter, first-person shooting and ranged combat

≠ Where it differs: brings tower defense planning, vibe casual and co op, while skipping puzzle design

An experimental game that tries to combine first-person shooters and tower defense genres. Players take control of the elite soldier Skye, who was sent to defend her hometown from a crowd of unknown alien-monsters.

Released 5 years after Prey.

Genre100Combat100Setting100Visuals100Game mode62
Penguins Arena: Sedna's World
ShooterFPS
MultiplayerSoloMeleeRangedFirst Person
Steam👍 90%· 1.4KRAWG👍 9%· 34
Year 2008Dev FrogamesPlaytime ~3hOn PC · Apple Macintosh

✓ Same family of first-person shooters: shooter, first-person shooting and melee combat

≠ Stands apart with vibe casual, competitive edge and PvP competition, while skipping puzzle design

Penguins Arena is a thrilling and innovative First Penguin Shooter with quick, hectic rounds and where the magic of reincarnation, combined with the supernatural ability to return to the game as a ghost, ensures that your character has every chance to change your tribe's fate, even in the afterlife.

Genre100Combat100Visuals100Game mode90

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