
✓ Fits the narrative adventures cluster, with adventure storytelling, strong narrative focus and single-player focus
≠ Stands apart with puzzle design, while skipping visual 2d
Portland. It's June 7, 1995. After a year of living abroad, the game's main character, 21-year-old girl Katie Greenbriar, finally returns home, waiting for a warm welcome from her family. But somehow, she finds that there is no one in the house! Where is everyone? What happened here?
Where it drifts furthest from Open Roads: visuals.
It predates Open Roads by 11 years, with what that implies technically.















