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Grit & Valor: 1949

16 Games with a sci-fi setting like Grit & Valor: 1949 that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Grit & Valor: 1949 down to the 16 that fit the “Sci-Fi” category. Robowars, Anomaly: Warzone Earth and Plants vs. Zombies 2: It's About Time top the list, ranked by affinity and similarity score to Grit & Valor: 1949.

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GenreStrategySubgenreTower Defense
Tags
CasualSolo
Year 2025Dev Milky Tea Studios

Quick answer

Within the “Sci-Fi” category, the closest game to Grit & Valor: 1949 is Robowars — scoring 59/100 on our similarity scale. Anomaly: Warzone Earth and Plants vs. Zombies 2: It's About Time follow close behind.

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The best games with a sci-fi setting like Grit & Valor: 1949

16 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Grit & Valor: 1949. Each one has been evaluated across 12 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Robowars
Robowars
StrategyTower Defense
SoloTacticalSci-FiHistoricalIsometric
Steam👍 46%· 290
Year 2014Dev N-Game Studios · KissPlaytime ~3hOn PC

✓ Same family of tower defense games: tower defense planning, real-time strategy and combat tactical

≠ Where it differs: brings card game strategy, melee combat and setting cyberpunk, while skipping roguelike runs

In the near future, mankind has opened the way to the stars – made possible through the use of droids, able to operate in the hostile environment of the deep space. However, both spaceships and droids are dependent on ‘Neonium’ for their power.

Where it drifts furthest from Grit & Valor: 1949: visuals and game mode.

On reception: its Steam reviews are mixed, against mostly positive for Grit & Valor: 1949.

It predates Grit & Valor: 1949 by 11 years, with what that implies technically.

Genre100Combat78Setting72Game mode47Visuals39
#2Anomaly: Warzone Earth
Anomaly: Warzone Earth
StrategyTower Defense
SoloSci-FiHistoricalIsometricMelee
Steam👍 87%· 4.7KRAWG👍 45%· 226MC80IGDB85· 5
Year 2011Dev 11 Bit Studios · Microsoft StudiosPlaytime ~2hOn PC · PS · Xbox

✓ Both are tower defense games — sharing real-time strategy, tower defense planning and setting scifi

≠ Where it differs: brings melee combat and fantasy world, while skipping roguelike runs

Anomaly: Warzone Earth is a real-time strategy based on tower defense genre principles. However, instead of protecting your base from waves of enemies, in this game, you try to break into aliens' facilities.  The story is set in the near future when an alien spacecraft falls on Earth.

Where it drifts furthest from Grit & Valor: 1949: combat.

It predates Grit & Valor: 1949 by 14 years, with what that implies technically.

Genre100Game mode100Visuals100Setting86Combat0
Plants vs. Zombies 2: It's About Time
StrategyTower Defense
SoloTacticalSci-FiHistoricalMultiplayer
IGDB80· 1
Year 2013Dev PopCap Games · Electronic ArtsOn Android · iOS

✓ Fits the tower defense games cluster, with real-time strategy, tower defense planning and combat tactical

≠ Its own twist: adventure storytelling, survival mechanics and dark, oppressive atmosphere, while skipping roguelike runs

Where it drifts furthest from Grit & Valor: 1949: tone and visuals.

It predates Grit & Valor: 1949 by 12 years, with what that implies technically.

Genre100Combat100Setting87Game mode55Tone0Visuals0
Command & Conquer 3: Tiberium Wars
StrategyTower Defense
SoloTacticalSci-FiHistoricalIsometric
Steam👍 90%· 9.2KRAWG👍 83%· 225MC85IGDB85· 4
Year 2007Dev Electronic Arts Los Angeles · Electronic ArtsPlaytime ~3hOn PC · Xbox

✓ Same family of tower defense games: real-time strategy, tower defense planning and combat tactical

≠ Its own twist: deep simulation, strong narrative focus and melee combat, while skipping roguelike runs

Command & Conquer 3: Tiberium Wars is a real-time strategy game developed by EA Los Angeles. It is the third game in the Tiberium sub-series and continues the plot of Tiberian Sun. ###Plot The year is 2047, 17 years after the events of the Firestorm Expansion pack.

Where it drifts furthest from Grit & Valor: 1949: tone and progression.

It predates Grit & Valor: 1949 by 18 years, with what that implies technically.

Genre100Visuals100Setting88Combat70Game mode54Tone0
#5Defense Grid: The Awakening
Defense Grid: The Awakening
StrategyTower Defense
SoloTacticalSci-FiIsometric
Steam👍 96%· 5.3KRAWG👍 59%· 106MC81IGDB86· 2
Year 2008Dev Hidden Path EntertainmentPlaytime ~4hOn PC · Xbox · Apple Macintosh

✓ Fits the tower defense games cluster, with tower defense planning, real-time strategy and combat tactical

≠ Stands apart with deep simulation, while skipping roguelike runs

###Microsoft’s tower defence The game is one in the genre of tower defense, developed by Hidden Path Entertainment for PC and Xbox 360. Later it was ported to the Mac, and for other consoles in 2013.

It predates Grit & Valor: 1949 by 17 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Setting57
Infested Planet
StrategyTower Defense
SoloTacticalSci-FiIsometricMelee
Steam👍 94%· 3.0KRAWG👍 59%· 44MC75OC77· 10
Year 2013Dev Rocket Bear GamesPlaytime ~3hOn PC · Apple Macintosh

✓ Fits the tower defense games cluster, with real-time strategy, tower defense planning and combat tactical

≠ Stands apart with melee combat, visual topdown and visual 2d, while skipping roguelike runs

Command a team of 5 elite soldiers against an alien horde of 100,000. Surrounded on all sides, you must outmaneuver and outsmart the enemy. The enemy is closing in around you. Your soldiers are being flanked and the perimeter is slowly collapsing under a vicious alien assault.

It predates Grit & Valor: 1949 by 12 years, with what that implies technically.

Genre100Game mode100Combat81Setting57Visuals56
#7StarCraft
60
StarCraft
StrategyTower Defense
SoloTacticalSci-FiSkill TreeIsometric
Year 1998Dev Blizzard EntertainmentOn PC · Mac

✓ Fits the tower defense games cluster, with real-time strategy, tower defense planning and combat tactical

≠ Stands apart with melee combat, multiplayer gameplay and loot and gear systems, while skipping roguelike runs

It predates Grit & Valor: 1949 by 27 years, with what that implies technically.

Genre100Visuals100Combat86Progression64Setting56Game mode55
Harvest: Massive Encounter
StrategyTower Defense
SoloSci-FiBase Building
Steam👍 79%· 162
Year 2008Dev Oxeye Game StudioPlaytime ~2hOn PC · Apple Macintosh · Linux

✓ Same family of tower defense games: tower defense planning, real-time strategy and setting scifi

≠ Its own twist: base building, while skipping roguelike runs

Harvest: Massive Encounter is an award-winning real-time strategy game with battles of epic proportions and a unique style of resource management and exploration.

Where it drifts furthest from Grit & Valor: 1949: progression.

It predates Grit & Valor: 1949 by 17 years, with what that implies technically.

Genre100Game mode100Setting57Progression0
Oil Rush
StrategyTower Defense
SoloSci-FiIsometricMultiplayerPost-Apocalyptic
Steam👍 58%· 535RAWG👍 13%· 54MC67IGDB50· 2
Year 2012Dev UniginePlaytime ~1hOn PC · Apple Macintosh · Linux

✓ Fits the tower defense games cluster, with real-time strategy, tower defense planning and setting scifi

≠ Its own twist: post-apocalyptic world and multiplayer gameplay, while skipping roguelike runs

This game is a genre of naval strategy with elements of tower defense from the Russian studio Unigine Corp. The game uses the graphics engine Unigine, which is known by most gamers thanks to the benchmark Unigine Heaven.

Where it drifts furthest from Grit & Valor: 1949: setting.

On reception: its Steam reviews are mixed, against mostly positive for Grit & Valor: 1949.

It predates Grit & Valor: 1949 by 13 years, with what that implies technically.

Genre100Visuals100Game mode55Setting44
AI War: Fleet Command
StrategyTower Defense
SoloTacticalOpen WorldSci-FiIsometric
Steam👍 82%· 1.6KRAWG👍 26%· 50MC80IGDB90· 1
Year 2009Dev Arcen GamesPlaytime ~3hOn PC · Apple Macintosh · Linux

✓ Same family of tower defense games: real-time strategy, tower defense planning and open world exploration

≠ Where it differs: brings deep simulation, turn-based strategy and punishing difficulty, while skipping roguelike runs

###Impulse A real-time strategy developed by independent developers from Arcen Games. The game first appeared on the public in 2009 on the developer's site and the Impulse site, and later appeared on Steam in version 2.0.

Where it drifts furthest from Grit & Valor: 1949: tone and progression.

It predates Grit & Valor: 1949 by 16 years, with what that implies technically.

Genre100Visuals100Combat86World49Setting47Game mode33
Revenge of the Titans
StrategyTower Defense
SoloSci-FiIsometricMeleeHardcore
Steam👍 82%· 1.3KRAWG👍 38%· 94MC79IGDB70· 1
Year 2010Dev Puppygames · Puppy GamesPlaytime ~2hOn PC · Apple Macintosh · Linux

✓ Fits the tower defense games cluster, with tower defense planning, real-time strategy and setting scifi

≠ Its own twist: punishing difficulty, melee combat and visual pixel, while skipping roguelike runs

Revenge of the Titans is a sequel to Titan Attacks! In the previous game, aliens who arrived from Titan on huge spacecraft to destroy us, were successfully stopped. But they flew again - to avenge the defeat. This time they prepared a full-scale landing on the surface of the planet.

Where it drifts furthest from Grit & Valor: 1949: combat and tone.

It predates Grit & Valor: 1949 by 15 years, with what that implies technically.

Genre100Game mode100Visuals60Setting57Combat0Tone0
#12Sol Survivor
Sol Survivor
StrategyTower Defense
SoloProceduralSci-FiMultiplayerCo-op
Steam👍 90%· 439MC75
Year 2010Dev Cadenza InteractivePlaytime ~5hOn PC

✓ Fits the tower defense games cluster, with tower defense planning, roguelike runs and procedural generation

≠ Its own twist: survival mechanics, dark, oppressive atmosphere and horror setting, while skipping real-time strategy

Jump in to intense turret defense action with Sol Survivor! Build turrets to defend your colony and the innocent colonists within. Smash enemies with volleys of actively-controlled orbital support.

Where it drifts furthest from Grit & Valor: 1949: tone and game mode.

It predates Grit & Valor: 1949 by 15 years, with what that implies technically.

Genre100World78Setting45Game mode34Tone0
Gratuitous Tank Battles
StrategyTower Defense
SoloSci-Fi
Steam👍 52%· 103MC69
Year 2012Dev Positech GamesPlaytime ~1hOn PC · Apple Macintosh

✓ Fits the tower defense games cluster, with tower defense planning, setting scifi and single-player focus

≠ Where it differs: brings deep simulation, while skipping real-time strategy

Gratuitous Tank Battles (GTB) is a unique hybrid of tower-defense, strategy, simulation and RTS. Set in an alternate history timeline where World War I never ends, you are the commander of allied forces fighting right up to the year 2114, where Mechs and lasers are used alongside tanks and rifles.

On reception: its Steam reviews are mixed, against mostly positive for Grit & Valor: 1949.

It predates Grit & Valor: 1949 by 13 years, with what that implies technically.

Genre100Game mode100Setting56
#14Unstoppable Gorg
Unstoppable Gorg
StrategyTower Defense
SoloCasualSci-FiIsometricMelee
Steam👍 79%· 307MC73IGDB73· 2
Year 2012Dev FuturemarkPlaytime ~1hOn PC · iOS · Apple Macintosh

✓ Same family of tower defense games: tower defense planning, vibe casual and setting scifi

≠ Stands apart with melee combat and setting space, while skipping real-time strategy

Get ready to experience a revolution in tower defense that will send you spinning. Unstoppable Gorg challenges you to defend the solar system from fearsome aliens by sending satellites into orbit. Unlike other tower defense games, in Unstoppable Gorg you can move your towers by rotating the orbits that surround planets, moons and space stations.

Where it drifts furthest from Grit & Valor: 1949: combat and setting.

It predates Grit & Valor: 1949 by 13 years, with what that implies technically.

Genre100Game mode100Tone100Visuals100Setting43Combat0
Gratuitous Space Battles
StrategyTower Defense
SoloTacticalSci-FiIsometricMultiplayer
Steam👍 70%· 877RAWG👍 24%· 42MC72IGDB65· 2
Year 2009Dev Positech GamesPlaytime ~3hOn PC · Apple Macintosh · Linux

✓ Same family of tower defense games: real-time strategy, tower defense planning and combat tactical

≠ Stands apart with deep simulation, turn-based strategy and sandbox freedom, while skipping roguelike runs

Gratuitous Space Battles is a mix of real-time strategy and tactics of Tower Defense, altogether featuring a science-fiction setting of space warfare.

Where it drifts furthest from Grit & Valor: 1949: tone and world.

It predates Grit & Valor: 1949 by 16 years, with what that implies technically.

Genre100Combat83Game mode54Visuals43Setting39Tone0

Complete list of games with a sci-fi setting like Grit & Valor: 1949

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