
✓ Same family of tower defense games: tower defense planning, real-time strategy and combat tactical
≠ Where it differs: brings card game strategy, melee combat and setting cyberpunk, while skipping roguelike runs
In the near future, mankind has opened the way to the stars – made possible through the use of droids, able to operate in the hostile environment of the deep space. However, both spaceships and droids are dependent on ‘Neonium’ for their power.
Where it drifts furthest from Grit & Valor: 1949: visuals and game mode.
On reception: its Steam reviews are mixed, against mostly positive for Grit & Valor: 1949.
It predates Grit & Valor: 1949 by 11 years, with what that implies technically.















