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Ghosts of Tabor

12 Games like Ghosts of Tabor on PlayStation that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 16 games similar to Ghosts of Tabor down to the 12 that fit the “PlayStation” category. Tom Clancy's The Division 2, Tom Clancy's The Division and Destiny 2 top the list, ranked by affinity and similarity score to Ghosts of Tabor.

iRank80/ 100

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GenreRPGSubgenreLooter Shooter
Tags
NarrativeMultiplayerCo-op
Year 2024Dev Combat Waffle Studios

Quick answer

Within the “PlayStation” category, the closest game to Ghosts of Tabor is Tom Clancy's The Division 2 — scoring 89/100 on our similarity scale. Tom Clancy's The Division and Destiny 2 follow close behind.

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The best games like Ghosts of Tabor on PlayStation

12 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Ghosts of Tabor. Each one has been evaluated across 16 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Tom Clancy's The Division 2
Tom Clancy's The Division 2
RPGLooter Shooter
MultiplayerCo-opPvPTacticalMeleeNarrativeOpen WorldHistoricalExplorationLootSkill Tree
Steam👍 79%· 34KIGDB85· 15OC83· 160
Year 2019Dev Massive Entertainment · Ubisoft EntertainmentOn PS4 · PC · Xbox

✓ Both are looter shooters — sharing shooter, first-person shooting and strong narrative focus

≠ Where it differs: brings deep RPG systems, third-person shooting and adventure storytelling, while skipping crafting mechanics

Tighter than the first game: better enemy variety, more readable encounters, and a Washington that changes as factions take territory. The gunplay holds up over long sessions. The story is forgettable, and the gear system asks for a lot of inventory management — you will spend real time comparing marginal stat rolls between fights.

Where it drifts furthest from Ghosts of Tabor: setting.

Genre100Combat100Tone100World100Progression87Game mode71
Tom Clancy's The Division
RPGLooter Shooter
MultiplayerCo-opPvPTacticalMeleeNarrativeOpen WorldExplorationLoot
Steam👍 71%· 96KIGDB80· 22OC79· 119
Year 2016Dev Massive Entertainment · Ubisoft EntertainmentOn PS4 · PC · Xbox

✓ Same family of looter shooters: shooter, first-person shooting and strong narrative focus

≠ Where it differs: brings deep RPG systems, adventure storytelling and third-person shooting, while skipping historical setting

A cover shooter with an RPG damage layer, set in a snowbound New York that is the strongest thing about it — the environmental storytelling in empty apartments does more than the plot. Bullet-sponge enemies are the persistent complaint, and at launch the endgame amounted to running the same few missions at higher difficulty.

Where it drifts furthest from Ghosts of Tabor: setting.

It predates Ghosts of Tabor by 8 years, with what that implies technically.

Genre100Tone100Combat92Game mode73Progression72World70
Destiny 2
RPGLooter Shooter
MultiplayerCo-opPvPMeleeTacticalNarrativeOpen WorldExplorationLootSkill Tree
Steam👍 77%· 646KRAWG👍 58%· 2.7KMC82IGDB82· 25OC84· 196
Year 2017Dev Bungie · Activision BlizzardPlaytime ~6hOn PC · PS · Xbox

✓ Fits the looter shooters cluster, with first-person shooting, shooter and strong narrative focus

≠ Where it differs: brings deep RPG systems, adventure storytelling and competitive edge, while skipping historical setting

The gunfeel is the benchmark the genre is measured against, and the raids are among the best cooperative content anywhere. Seasonal storytelling keeps it moving. The cost of entry is high and getting higher — expansions stack, campaigns have been removed from sale, and returning after a break means relearning systems that changed while you were gone.

Where it drifts furthest from Ghosts of Tabor: setting and tone.

Genre100World100Progression86Game mode76Combat70Tone47
Borderlands: The Pre-Sequel
RPGLooter Shooter
Co-opMultiplayerMeleeNarrativeOpen WorldLootExplorationSkill Tree
Steam👍 79%· 43KIGDB76· 15OC74· 53
Year 2014Dev 2K Australia · Aspyr MediaOn PlayStation 3 · PS4 · Linux

✓ Both are looter shooters — sharing shooter, first-person shooting and strong narrative focus

≠ Its own twist: deep RPG systems, adventure storytelling and action RPG combat, while skipping combat tactical

Low-gravity movement and oxygen management change the shooting more than expected: fights become vertical and you commit to jumps rather than strafing. Shorter and lighter than the numbered entries. It reuses a lot of assets and enemy types, and the oxygen meter becomes a chore once the novelty of bouncing around the moon wears off.

Where it drifts furthest from Ghosts of Tabor: setting.

It predates Ghosts of Tabor by 10 years, with what that implies technically.

Genre100Tone100World100Progression86Game mode64Combat58
Borderlands 3
RPGLooter Shooter
Co-opMultiplayerMeleeNarrativeOpen WorldLootExploration
Steam👍 81%· 163KRAWG👍 75%· 976MC83OC81· 143
Year 2019Dev 2K · 2K GamesPlaytime ~11hOn PC · PS · Xbox

✓ Both are looter shooters — sharing first-person shooting, shooter and strong narrative focus

≠ Where it differs: brings deep RPG systems, adventure storytelling and dark, oppressive atmosphere, while skipping combat tactical

The best-feeling guns in the series by a wide margin — movement is faster, weapons have real mechanical variety, and the four classes branch further than before. Where it drops off is tone: the villains are grating in a way that undercuts the campaign, and several planets pad their length with backtracking through areas you have already cleared.

Where it drifts furthest from Ghosts of Tabor: setting and combat.

Genre100World100Tone73Progression71Game mode58Combat39
Outriders
RPGLooter Shooter
Co-opMultiplayerMeleeOpen WorldLootExplorationSkill Tree
Steam👍 67%· 61KIGDB78· 12OC73· 147
Year 2021Dev People Can Fly · Square EnixOn Xbox · PS4 · PC

✓ Fits the looter shooters cluster, with shooter, first-person shooting and open world exploration

≠ Its own twist: deep RPG systems, third-person shooting and adventure storytelling, while skipping strong narrative focus

An aggressive cover shooter that punishes hiding: most classes only heal by killing, so the loop pushes you forward constantly. Powers are on short cooldowns and fire often. The gear system is where it frays — endgame tiers scale enemies faster than your build improves, and long stretches come down to rerolling stats rather than playing.

Where it drifts furthest from Ghosts of Tabor: tone and setting.

On reception: its Steam reviews are mixed, against mostly positive for Ghosts of Tabor.

Genre100World100Progression85Game mode66Combat58Tone0
Borderlands
RPGLooter Shooter
MultiplayerCo-opMeleeOpen WorldLootExplorationSkill Tree
Steam👍 90%· 32KIGDB80· 8
Year 2009Dev Gearbox Software · 2K GamesOn PlayStation 3 · PC · Mac

✓ Fits the looter shooters cluster, with shooter, first-person shooting and open world exploration

≠ Where it differs: brings deep RPG systems, action RPG combat and adventure storytelling, while skipping strong narrative focus

The original loot shooter: four classes, a procedural gun system, and enemies that soak damage until the numbers line up. Co-op is where it makes sense. It shows its age in structure — quests are almost entirely fetch-and-kill, the story is thin, and the last stretch leans hard on repeated arena fights before an underwhelming finish.

Where it drifts furthest from Ghosts of Tabor: tone and setting.

It predates Ghosts of Tabor by 15 years, with what that implies technically.

Genre100World100Progression86Combat56Game mode53Tone0
Shadow Warrior 2
RPGLooter Shooter
MultiplayerCo-opMeleeOpen WorldLootExplorationSkill Tree
Steam👍 87%· 28KRAWG👍 61%· 608MC78IGDB78· 17OC77· 80
Year 2016Dev Devolver DigitalPlaytime ~5hOn PC · PS · Xbox

✓ Same family of looter shooters: first-person shooting, shooter and open world exploration

≠ Its own twist: deep RPG systems, adventure storytelling and puzzle design, while skipping strong narrative focus

Fast melee-and-guns combat with a genuinely good katana feel, built around procedurally assembled open levels and four-player co-op. Movement is quick and mobile. The procedural generation is the cost: environments repeat visibly after a few hours, and the loot-driven stat progression sits awkwardly on a game whose shooting is otherwise built on precision.

Where it drifts furthest from Ghosts of Tabor: tone and setting.

It predates Ghosts of Tabor by 8 years, with what that implies technically.

Genre100Progression85Game mode74World62Combat36Tone0
Borderlands 2
RPGLooter Shooter
MultiplayerCo-opMeleeOpen WorldLootExploration
Steam👍 89%· 311KRAWG👍 79%· 3.3KMC89IGDB81· 17OC86· 23
Year 2012Dev Aspyr Media · 2K GamesPlaytime ~11hOn PC · PS · Xbox

✓ Fits the looter shooters cluster, with first-person shooting, shooter and open world exploration

≠ Stands apart with deep RPG systems, sandbox freedom and adventure storytelling, while skipping strong narrative focus

The entry the series is measured against: the best-written villain in the franchise, gun variety that finally delivers on the procedural promise, and four classes that play genuinely differently in co-op. The endgame is a grind — the raid bosses assume a full group and hours of farming, and playing solo makes the later difficulty tiers a slog.

Where it drifts furthest from Ghosts of Tabor: setting and combat.

It predates Ghosts of Tabor by 12 years, with what that implies technically.

Genre100Progression72World65Game mode56Combat39Setting0
Tiny Tina's Wonderlands
RPGLooter Shooter
MultiplayerCo-opMeleeLootSkill Tree
Steam👍 71%· 24KIGDB76· 7OC78· 149
Year 2022Dev Gearbox Software · 2K GamesOn Xbox · PS4 · PC

✓ Both are looter shooters — sharing shooter, first-person shooting and melee combat

≠ Stands apart with deep RPG systems, adventure storytelling and combat magic, while skipping strong narrative focus

Borderlands looting with a tabletop-fantasy skin: spells replace grenades, melee matters, and the class system lets you mix two trees. The overworld map is a genuinely different way to move between areas. It is short by series standards, and the endgame collapses into one repeatable dungeon that gets old well before the loot chase does.

Where it drifts furthest from Ghosts of Tabor: setting and game mode.

Genre100Progression75Combat48Game mode48Setting0
Armored Core VI: Fires of Rubicon
RPGAction RPGSoulslike
MultiplayerCo-opPvPMeleeTacticalNarrativeHistoricalSkill Tree
Steam👍 92%· 83KIGDB87· 7OC85· 148
Year 2023Dev FromSoftware · Bandai Namco EntertainmentOn Xbox · PS4 · PC

✓ Like Ghosts of Tabor, it's known for shooter, strong narrative focus and melee combat

≠ Its own twist: deep RPG systems, action RPG combat and third-person shooting, while skipping first-person shooting

Where it drifts furthest from Ghosts of Tabor: progression and setting.

Combat100Game mode92Tone52Genre50Setting46Progression39
Dragon Age: Inquisition
RPGAction RPGIsometric ARPG
MultiplayerCo-opTacticalMeleeNarrativeOpen WorldHistoricalExplorationSkill Tree
Steam👍 76%· 21KIGDB88· 16OC88· 106
Year 2014Dev BioWare Edmonton · Electronic ArtsOn PlayStation 3 · PS4 · PC

✓ If you enjoyed Ghosts of Tabor, expect strong narrative focus, open world exploration and combat tactical

≠ Its own twist: deep RPG systems, action RPG combat and adventure storytelling, while skipping shooter

It predates Ghosts of Tabor by 10 years, with what that implies technically.

Combat100Tone100World100Game mode74Progression61Setting54

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