
✓ Fits the third-person Action RPGs cluster, with deep RPG systems, adventure storytelling and strong narrative focus
≠ Its own twist: action RPG combat, horror tension and dark, oppressive atmosphere, while skipping puzzle design
An RPG built on a real dilemma: every citizen you drain gives large experience but permanently degrades their district, and the game is genuinely playable without killing anyone. The London setting and dialogue are strong. Combat is stiff and repetitive, and pacifist runs leave you badly underlevelled for bosses the game does not scale down.
Where it drifts furthest from Ghost of a Tale: tone and setting.
On reception: its Steam reviews are mostly positive, against very positive for Ghost of a Tale.



