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Final Fantasy Tactics A2: Grimoire of the Rift

27 Turn-Based Strat games like Final Fantasy Tactics A2: Grimoire of the Rift that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Final Fantasy Tactics A2: Grimoire of the Rift down to the 27 that fit the “Turn-Based Strat” category. Final Fantasy Tactics Advance, The Lord of the Rings: The Third Age and Fire Emblem: The Sacred Stones top the list, ranked by affinity and similarity score to Final Fantasy Tactics A2: Grimoire of the Rift.

iRank83/ 100

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GenreRPGSubgenreAction RPGSub-subgenreIsometric ARPG
Tags
SoloMultiplayer
Year 2007Dev Square Enix Product Development Division 4

Quick answer

Within the “Turn-Based Strat” category, the closest game to Final Fantasy Tactics A2: Grimoire of the Rift is Final Fantasy Tactics Advance — scoring 93/100 on our similarity scale. The Lord of the Rings: The Third Age and Fire Emblem: The Sacred Stones follow close behind.

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The best turn-Based Strat games like Final Fantasy Tactics A2: Grimoire of the Rift

27 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Final Fantasy Tactics A2: Grimoire of the Rift. Each one has been evaluated across 10 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Final Fantasy Tactics Advance
Final Fantasy Tactics Advance
RPGAction RPGIsometric ARPG
SoloMultiplayerTacticalMagicMeleeRangedFantasyIsometric
IGDB90· 1
Year 2003Dev Square Product Development Division 4 · Nintendo

✓ Both are isometric Action RPGs — sharing deep RPG systems, turn-based strategy and combat tactical

≠ Where it differs: brings roguelike runs

Genre100Combat100Game mode100Setting100Visuals100
The Lord of the Rings: The Third Age
RPGAction RPGIsometric ARPG
SoloMultiplayerTacticalMagicMeleeRangedFantasyIsometric
IGDB76· 4
Year 2004Dev EA Redwood Shores · Electronic Arts

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, turn-based strategy and combat tactical

≠ Where it differs: brings skill tree progression and visual third person

Genre100Combat100Game mode100Setting100Visuals71
Fire Emblem: The Sacred Stones
RPGAction RPGIsometric ARPG
SoloMultiplayerTacticalMagicMeleeRangedFantasyIsometric
IGDB76· 3
Year 2004Dev Intelligent Systems · Nintendo

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, turn-based strategy and combat tactical

≠ Stands apart with roguelike runs and visual 2d

Genre100Combat100Game mode100Setting100Visuals69
Fire Emblem: Fuuin no Tsurugi
RPGAction RPGIsometric ARPG
SoloMultiplayerTacticalMagicRangedFantasyIsometric
Year 2002Dev Nintendo R&D1 · Nintendo

✓ Both are isometric Action RPGs — sharing deep RPG systems, turn-based strategy and combat tactical

≠ Its own twist: roguelike runs and visual 2d, while skipping melee combat

Genre100Game mode100Setting100Combat93Visuals69
Arcanum: of Steamworks and Magick Obscura
RPGAction RPGIsometric ARPG
SoloMultiplayerTacticalMagicMeleeRangedFantasyIsometric
Steam👍 89%· 1.9K
Year 2001Dev Troika Games · Sierra EntertainmentOn PC

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, turn-based strategy and combat tactical

≠ Where it differs: brings adventure storytelling, strong narrative focus and open world exploration

Genre100Combat100Visuals100Game mode71Setting59
Heroes of Might and Magic: A Strategic Quest
RPGAction RPGIsometric ARPG
SoloMultiplayerMagicRangedTacticalFantasyIsometric
IGDB75· 1
Year 1995Dev New World Computing · The 3DO CompanyOn PC · Mac

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, turn-based strategy and combat magic

≠ Where it differs: brings setting mythology and visual 2d, while skipping melee combat

It predates Final Fantasy Tactics A2: Grimoire of the Rift by 12 years, with what that implies technically.

Genre100Game mode100Combat92Visuals69Setting58
Heroes of Might and Magic V
RPGAction RPGIsometric ARPG
SoloMultiplayerTacticalMagicRangedFantasyIsometric
Steam👍 88%· 4.2KIGDB82· 3
Year 2006Dev Nival Interactive · Freeverse SoftwareOn PC · Mac

✓ Both are isometric Action RPGs — sharing deep RPG systems, turn-based strategy and combat tactical

≠ Stands apart with setting mythology and offline, while skipping melee combat

Genre100Visuals100Combat92Game mode91Setting60
Total War: Warhammer
RPGAction RPGIsometric ARPG
SoloMultiplayerTacticalMagicMeleeFantasyIsometric
Steam👍 78%· 52KIGDB85· 23OC86· 66
Year 2016Dev The Creative Assembly · Feral InteractiveOn Linux · PC · Mac

✓ Both are isometric Action RPGs — sharing deep RPG systems, turn-based strategy and combat tactical

≠ Its own twist: real-time strategy, dark, oppressive atmosphere and strong narrative focus, while skipping ranged combat

Released 9 years after Final Fantasy Tactics A2: Grimoire of the Rift.

Genre100Visuals100Combat87Game mode70Setting64
Divinity: Original Sin
RPGAction RPGIsometric ARPG
SoloMultiplayerMagicRangedTacticalFantasyIsometric
Steam👍 92%· 12KIGDB87· 9OC85· 47
Year 2014Dev Larian StudiosOn PC · Mac

✓ Same family of isometric Action RPGs: deep RPG systems, turn-based strategy and combat magic

≠ Where it differs: brings adventure storytelling, puzzle design and dark, oppressive atmosphere, while skipping melee combat

Where it drifts furthest from Final Fantasy Tactics A2: Grimoire of the Rift: setting.

Released 7 years after Final Fantasy Tactics A2: Grimoire of the Rift.

Genre100Visuals100Combat92Game mode70Setting45
Fire Emblem: Path of Radiance
RPGAction RPGIsometric ARPG
SoloTacticalMagicMeleeRangedFantasyIsometric
IGDB80· 1
Year 2005Dev Nintendo

✓ Same family of isometric Action RPGs: deep RPG systems, turn-based strategy and combat tactical

≠ Where it differs: brings roguelike runs, visual 2d and visual third person, while skipping multiplayer gameplay

Genre100Combat100Setting100Game mode54Visuals54
Fire Emblem: Radiant Dawn
RPGAction RPGIsometric ARPG
SoloTacticalMagicMeleeRangedFantasyIsometric
IGDB75· 3
Year 2007Dev Nintendo SPD Production Group No. 2 · Nintendo

✓ Same family of isometric Action RPGs: deep RPG systems, turn-based strategy and combat tactical

≠ Stands apart with roguelike runs, punishing difficulty and visual 2d, while skipping multiplayer gameplay

Genre100Combat100Setting100Game mode54Visuals54
Baldur's Gate II: Enhanced Edition
RPGAction RPGIsometric ARPG
SoloMultiplayerTacticalMagicMeleeFantasyIsometric
Steam👍 92%· 11K
Year 2013Dev Overhaul Games · BeamdogOn PS4 · Linux · Android

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, turn-based strategy and combat tactical

≠ Where it differs: brings adventure storytelling, card game strategy and strong narrative focus, while skipping ranged combat

Released 6 years after Final Fantasy Tactics A2: Grimoire of the Rift.

Genre100Setting100Visuals100Combat89Game mode52
Golden Sun
RPGAction RPGIsometric ARPG
SoloMultiplayerMagicMeleeFantasyIsometric
IGDB90· 1
Year 2001Dev Camelot Software Planning · Nintendo

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, turn-based strategy and combat magic

≠ Its own twist: adventure storytelling and visual third person, while skipping combat tactical

Genre100Game mode100Setting100Visuals71Combat55
Golden Sun: The Lost Age
RPGAction RPGIsometric ARPG
SoloMultiplayerMagicMeleeFantasyIsometric
IGDB80· 1
Year 2002Dev Camelot Software Planning · Nintendo

✓ Both are isometric Action RPGs — sharing deep RPG systems, turn-based strategy and combat magic

≠ Where it differs: brings adventure storytelling, open world exploration and exploration and discovery, while skipping combat tactical

Genre100Game mode100Setting100Visuals71Combat55
Icewind Dale II
RPGAction RPGIsometric ARPG
SoloMultiplayerMeleeRangedFantasyIsometric
IGDB86· 1
Year 2002Dev Black Isle Studios · Interplay EntertainmentOn PC

✓ Same family of isometric Action RPGs: deep RPG systems, turn-based strategy and melee combat

≠ Where it differs: brings open world exploration and exploration and discovery, while skipping combat tactical

Genre100Game mode100Setting100Visuals100Combat53

Complete list of turn-Based Strat games like Final Fantasy Tactics A2: Grimoire of the Rift

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