
✓ Same family of tower defense games: tower defense planning, real-time strategy and card game strategy
≠ Where it differs: brings melee combat, setting scifi and setting cyberpunk, while skipping roguelike runs
In the near future, mankind has opened the way to the stars – made possible through the use of droids, able to operate in the hostile environment of the deep space. However, both spaceships and droids are dependent on ‘Neonium’ for their power.
Where it drifts furthest from Emberward: setting and game mode.
On reception: its Steam reviews are mixed, against overwhelmingly positive for Emberward.
It predates Emberward by 10 years, with what that implies technically.






