
✓ Same family of city builders: deep simulation, sandbox freedom and strong narrative focus
≠ Where it differs: brings setting space, resource management and visual 2d, while skipping dark, oppressive atmosphere
Half way across the galaxy with limited resources, a mega corporation looking over your shoulder and a ragtag crew expecting a pay cheque, it's up to you to survive and turn a profit. You have a base to build and hostile alien threats to neutralise, but ignore your crew and the colony is doomed.
Where it drifts furthest from Dystopika: setting and visuals.
On reception: its Steam reviews are very positive, against overwhelmingly positive for Dystopika.
It predates Dystopika by 9 years, with what that implies technically.





