✓ Same family of racing sims: deep simulation, racing gameplay and single-player focus
≠ Its own twist: sandbox freedom, sandbox world and open world exploration, while skipping visual third person
A methodical repair sim: diagnose a fault, strip the car to the part that causes it, rebuild, then test-drive it — with barn-find and junkyard modes for hunting classics to restore. The detail is real enough that actual mechanics recognise it. The tutorial is the near-universal complaint: it explains almost nothing, and the opening hours are spent unscrewing wheel bolts to work out the loop yourself.
Where it drifts furthest from Ducati World Championship: visuals.
Released 10 years after Ducati World Championship.