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Deliver At All Costs

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Deliver At All Costs down to the 33 that fit the “Xbox” category. Grand Theft Auto III, Grand Theft Auto: San Andreas - The Definitive Edition and Grand Theft Auto: Vice City top the list, ranked by affinity and similarity score to Deliver At All Costs.

iRank74/ 100

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GenreActionSubgenreOpen World Action
Tags
NarrativeDarkSolo
Year 2025Dev Far Out Games

Quick answer

Within the “Xbox” category, the closest game to Deliver At All Costs is Grand Theft Auto III — scoring 91/100 on our similarity scale. Grand Theft Auto: San Andreas - The Definitive Edition and Grand Theft Auto: Vice City follow close behind.

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The best games like Deliver At All Costs on Xbox

33 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Deliver At All Costs. Each one has been evaluated across 11 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Grand Theft Auto III
Grand Theft Auto III
ActionOpen World Action
SoloMeleeDarkNarrativeOpen WorldSandbox WorldExplorationIsometric
Steam👍 87%· 15KRAWG👍 86%· 1.6KMC93IGDB95· 2
Year 2001Dev DMA Design · CapcomPlaytime ~1hOn PC · PS · Xbox

✓ Same family of open-world action games: adventure storytelling, racing gameplay and sandbox freedom

≠ Stands apart with third-person shooting, shooter and deep simulation

The one that established the template: a 3D open city with radio stations, missions on call and free roaming between them. Historically it matters enormously. It has aged the hardest of the era — no mission checkpoints, no map markers for much of it, a silent protagonist, and shooting that amounts to auto-aim and hoping.

It predates Deliver At All Costs by 24 years, with what that implies technically.

Genre100Game mode100Tone100World100Progression100Combat75
Grand Theft Auto: San Andreas - The Definitive Edition
ActionOpen World Action
SoloMeleeDarkNarrativeOpen WorldSandbox WorldExploration
Steam👍 79%· 14K
Year 2021Dev Grove Street Games · Rockstar GamesOn Xbox · PS4 · Android

✓ Fits the open-world action games cluster, with adventure storytelling, racing gameplay and sandbox freedom

≠ Its own twist: shooter, third-person shooting and horror tension, while skipping visual isometric

Where it drifts furthest from Deliver At All Costs: visuals.

Genre100Combat100Game mode100Tone100World100Progression100
Grand Theft Auto: Vice City
ActionOpen World Action
SoloMeleeNarrativeDarkOpen WorldSandbox WorldExploration
Steam👍 93%· 30KRAWG👍 93%· 3.1KMC94IGDB94· 4
Year 2002Dev Rockstar North · Rockstar GamesPlaytime ~2hOn PC · PS · Xbox

✓ Fits the open-world action games cluster, with adventure storytelling, racing gameplay and sandbox freedom

≠ Stands apart with third-person shooting, shooter and puzzle design, while skipping visual isometric

Tighter and more focused than the open worlds that followed it, with a compact city you learn by heart rather than by map marker. Driving carries most of the game. The shooting has aged badly — no proper cover, stiff aiming — and missions restart from the beginning, which turns a late failure into a long redo.

Where it drifts furthest from Deliver At All Costs: visuals.

It predates Deliver At All Costs by 23 years, with what that implies technically.

Genre100Tone100World100Progression100Game mode85Combat77
Mafia III
ActionOpen World Action
SoloMeleeNarrativeDarkOpen WorldSandbox WorldExploration
Steam👍 57%· 63KIGDB68· 23
Year 2016Dev Hangar 13 · 2K GamesOn PS4 · PC · Mac

✓ Fits the open-world action games cluster, with adventure storytelling, racing gameplay and sandbox freedom

≠ Its own twist: shooter, third-person shooting and first-person shooting, while skipping visual isometric

New Bordeaux and its period soundtrack are exceptional, and the story handles race and its era with more seriousness than the genre usually manages. Driving feels heavy and right. The structure undercuts all of it — the same racket-clearing loop repeats across every district, and the mission variety runs out long before the map does.

Where it drifts furthest from Deliver At All Costs: visuals.

On reception: its Steam reviews are mixed, against mostly positive for Deliver At All Costs.

It predates Deliver At All Costs by 9 years, with what that implies technically.

Genre100Tone100World100Progression100Game mode79Combat75
Mafia II (Classic)
ActionOpen World Action
SoloMeleeNarrativeOpen WorldSandbox WorldExploration
Steam👍 94%· 58KRAWG👍 88%· 2.2KMC77IGDB73· 6
Year 2010Dev 2K Czech · 2K GamesPlaytime ~13hOn PC · PS · Xbox

✓ Fits the open-world action games cluster, with adventure storytelling, racing gameplay and sandbox freedom

≠ Where it differs: brings third-person shooting, shooter and puzzle design, while skipping dark, oppressive atmosphere

A tightly linear crime story set in a 1940s and 50s American city, more interested in Vito's decade than in filling a map with icons — the world is a backdrop for the narrative, not a checklist. The writing and period detail are why people still recommend it. This original SKU is the problem: it is a 32-bit build that crashes and stutters badly on current Windows, and the Definitive Edition exists.

Where it drifts furthest from Deliver At All Costs: visuals.

It predates Deliver At All Costs by 15 years, with what that implies technically.

Genre100World100Progression100Game mode87Tone66Combat50
Just Cause
ActionOpen World Action
SoloMeleeOpen WorldSandbox WorldExploration
Steam👍 66%· 5.2KRAWG👍 48%· 446MC75IGDB60· 1
Year 2006Dev Avalanche Studios · Square EnixPlaytime ~1hOn PC · PS · Xbox

✓ Both are open-world action games — sharing adventure storytelling, racing gameplay and sandbox freedom

≠ Stands apart with third-person shooting, shooter and procedural generation, while skipping strong narrative focus

The first outing for the grapple-and-parachute traversal the series became known for, though far cruder here — the hook is limited and stunt-jumping between vehicles is the main trick. The island is large and mostly empty, missions repeat a handful of templates, and the driving physics are loose enough that chases become guesswork.

Where it drifts furthest from Deliver At All Costs: visuals.

On reception: its Steam reviews are mixed, against mostly positive for Deliver At All Costs.

It predates Deliver At All Costs by 19 years, with what that implies technically.

Genre100Progression100Game mode85World84Combat68Visuals0
Just Cause 2
ActionOpen World Action
SoloMeleeOpen WorldSandbox WorldExploration
Steam👍 91%· 51KRAWG👍 64%· 1.4KMC84IGDB85· 4
Year 2010Dev Square EnixPlaytime ~3hOn PC · PS · Xbox

✓ Fits the open-world action games cluster, with adventure storytelling, racing gameplay and sandbox freedom

≠ Where it differs: brings third-person shooting, shooter and ranged combat, while skipping strong narrative focus

A physics sandbox first and a shooter a distant second. The grapple and parachute let you chain traversal indefinitely, and most of the fun comes from improvising with them rather than from any mission. Expect repetition: the island is enormous but the objectives recycle a handful of templates, and the story is barely present.

Where it drifts furthest from Deliver At All Costs: visuals.

It predates Deliver At All Costs by 15 years, with what that implies technically.

Genre100World100Progression100Combat72Game mode67Visuals0
Bully: Scholarship Edition
ActionOpen World Action
SoloMeleeNarrativeDarkOpen WorldSandbox WorldExploration
Steam👍 84%· 41KRAWG👍 86%· 765MC72IGDB80· 3
Year 2008Dev Rockstar New England · Rockstar GamesPlaytime ~2hOn PC · Xbox · Nintendo

✓ Both are open-world action games — sharing adventure storytelling, sandbox freedom and strong narrative focus

≠ Where it differs: brings deep simulation and visual third person, while skipping racing gameplay

Set in Bullworth Academy, a fictional British private school, this game tells about school bullying and the troublesome period of growing to adolescence. You assume the role of Jimmy Hopkins, a 15-year-old boy and a “problem child”, who was already kicked out of many schools for his misbehavior.

Where it drifts furthest from Deliver At All Costs: visuals.

It predates Deliver At All Costs by 17 years, with what that implies technically.

Genre100Combat100Game mode100Tone100World100Progression100
Just Cause 4
ActionOpen World Action
SoloMeleeDarkNarrativeOpen WorldSandbox WorldExploration
Steam👍 62%· 32KIGDB69· 15OC68· 134
Year 2018Dev Avalanche Studios · Square EnixOn PS4 · PC · Xbox

✓ Both are open-world action games — sharing adventure storytelling, sandbox freedom and dark, oppressive atmosphere

≠ Its own twist: shooter, third-person shooting and first-person shooting, while skipping racing gameplay

Where it drifts furthest from Deliver At All Costs: visuals.

On reception: its Steam reviews are mixed, against mostly positive for Deliver At All Costs.

Genre100Combat100Tone100World100Progression100Game mode78
Destroy All Humans!
ActionOpen World Action
SoloMeleeDarkOpen WorldSandbox WorldExploration
Steam👍 92%· 11KIGDB67· 11OC69· 13
Year 2020Dev Black Forest Games · THQ NordicOn PS4 · PC · Xbox

✓ Same family of open-world action games: adventure storytelling, sandbox freedom and dark, oppressive atmosphere

≠ Its own twist: shooter, third-person shooting and setting scifi, while skipping racing gameplay

Where it drifts furthest from Deliver At All Costs: visuals.

Genre100Combat100Game mode100World100Progression100Tone56
Amnesia: The Bunker
ActionOpen World Action
SoloMeleeNarrativeDarkOpen WorldSandbox WorldExploration
Steam👍 93%· 12KIGDB85· 4OC77· 97
Year 2023Dev Frictional GamesOn Xbox · PS4 · PC

✓ Same family of open-world action games: adventure storytelling, sandbox freedom and strong narrative focus

≠ Stands apart with survival mechanics, horror tension and shooter, while skipping racing gameplay

Where it drifts furthest from Deliver At All Costs: visuals and combat.

Genre100Game mode100World100Tone70Progression53Combat49
Grand Theft Auto IV
ActionOpen World Action
SoloMeleeNarrativeDarkOpen WorldSandbox WorldExploration
Steam👍 83%· 195KRAWG👍 96%· 103MC95
Year 2010Dev Rockstar Toronto · Rockstar GamesOn PC · PS · Xbox

✓ Fits the open-world action games cluster, with adventure storytelling, sandbox freedom and strong narrative focus

≠ Where it differs: brings third-person shooting, shooter and ranged combat, while skipping racing gameplay

The most grounded entry: heavier driving, a euphoria physics system that makes collisions and stumbles feel physical, and a city built for density rather than scale. Combat is serviceable. It is also the slowest — long drives between missions, friends who phone constantly asking for activities, and a tone considerably more sombre than the games around it.

Where it drifts furthest from Deliver At All Costs: visuals.

It predates Deliver At All Costs by 15 years, with what that implies technically.

Genre100Tone100World100Progression100Combat74Game mode50
Saints Row: Gat Out of Hell
ActionOpen World Action
SoloMeleeDarkNarrativeOpen WorldSandbox WorldExploration
Steam👍 75%· 9.7KIGDB64· 11OC67· 69
Year 2015Dev High Voltage Software · Deep SilverOn PlayStation 3 · PS4 · Linux

✓ Same family of open-world action games: adventure storytelling, sandbox freedom and dark, oppressive atmosphere

≠ Its own twist: shooter, third-person shooting and first-person shooting, while skipping racing gameplay

A standalone expansion set in Hell, built around flight: you unlock wings early and the whole map is designed for vertical movement rather than driving. That traversal is the best part. It is very short — a few hours — and reuses the systems and much of the structure of Saints Row IV without adding a real campaign.

Where it drifts furthest from Deliver At All Costs: visuals and game mode.

It predates Deliver At All Costs by 10 years, with what that implies technically.

Genre100Combat100Tone100World100Progression100Game mode29
Hitman 3
ActionOpen World Action
SoloMeleeNarrativeDarkSandbox WorldOpen WorldExploration
Steam👍 87%· 63KIGDB85· 16OC85· 196
Year 2021Dev IO InteractiveOn Xbox · PS4 · PC

✓ Both are open-world action games — sharing adventure storytelling, sandbox freedom and strong narrative focus

≠ Where it differs: brings shooter, third-person shooting and first-person shooting, while skipping racing gameplay

Where it drifts furthest from Deliver At All Costs: visuals and combat.

Genre100Tone100World100Progression100Game mode66Combat37
Metal Gear Solid V: Ground Zeroes
ActionOpen World Action
SoloMeleeNarrativeOpen WorldSandbox WorldExploration
Steam👍 85%· 18KIGDB79· 19OC75· 81
Year 2014Dev Kojima Productions · KonamiOn PlayStation 3 · PS4 · PC

✓ Fits the open-world action games cluster, with adventure storytelling, sandbox freedom and strong narrative focus

≠ Its own twist: shooter, first-person shooting and third-person shooting, while skipping racing gameplay

Where it drifts furthest from Deliver At All Costs: visuals and combat.

It predates Deliver At All Costs by 11 years, with what that implies technically.

Genre100Game mode100World100Progression100Tone62Combat36

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