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Bulwark Evolution: Falconeer Chronicles

24 Games with a sci-fi setting like Bulwark Evolution: Falconeer Chronicles that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Bulwark Evolution: Falconeer Chronicles down to the 24 that fit the “Sci-Fi” category. Kenshi, The Mims Beginning and Impossible Creatures Steam Edition top the list, ranked by affinity and similarity score to Bulwark Evolution: Falconeer Chronicles.

iRank85/ 100

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GenreStrategySubgenreRTS
Tags
RelaxingCasualSolo
Year 2024Dev Tomas Sala

Quick answer

Within the “Sci-Fi” category, the closest game to Bulwark Evolution: Falconeer Chronicles is Kenshi — scoring 80/100 on our similarity scale. The Mims Beginning and Impossible Creatures Steam Edition follow close behind.

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The best games with a sci-fi setting like Bulwark Evolution: Falconeer Chronicles

24 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Bulwark Evolution: Falconeer Chronicles. Each one has been evaluated across 16 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Kenshi
Kenshi
StrategyRTS
SoloOpen WorldSandbox WorldFantasySci-FiExplorationBase BuildingIsometric
Steam👍 96%· 112KRAWG👍 77%· 191MC75IGDB84· 1
Year 2018Dev Lo-Fi GamesPlaytime ~4hOn PC

✓ Same family of real-time strategy games: real-time strategy, sandbox freedom and deep simulation

≠ Stands apart with deep RPG systems, survival mechanics and adventure storytelling, while skipping turn-based strategy

A free-roaming squad based RPG. Focusing on open-ended sandbox gameplay features rather than a linear story. Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals. Research new equipment and craft new gear.

Where it drifts furthest from Bulwark Evolution: Falconeer Chronicles: visuals.

Genre100Game mode100World100Setting74Progression71Visuals49
#2The Mims Beginning
The Mims Beginning
StrategyRTS
SoloCasualSci-FiFantasyBase Building3D
Steam👍 76%· 290
Year 2016Dev Squatting Penguins · Ultimate GamesPlaytime ~2hOn PC · Apple Macintosh · Linux

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and vibe casual

≠ Where it differs: brings adventure storytelling, setting space and resource management, while skipping sandbox freedom

Previews:Video game news outlets had this to say on 2 years old beta demo - bear in mind that the game underwent dramatic development since then: "The gameplay so far feels pretty solid, and is very much in line with what you’d expect from a city builder.

Where it drifts furthest from Bulwark Evolution: Falconeer Chronicles: tone.

On reception: its Steam reviews are mostly positive, against very positive for Bulwark Evolution: Falconeer Chronicles.

It predates Bulwark Evolution: Falconeer Chronicles by 8 years, with what that implies technically.

Genre100Game mode100Setting70Visuals70Progression60Tone49
Impossible Creatures Steam Edition
StrategyRTS
SoloSci-FiFantasyBase BuildingIsometric
Steam👍 96%· 1.8KRAWG👍 75%· 32MC72IGDB73· 3
Year 2003Dev THQ NordicPlaytime ~1hOn PC

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and setting scifi

≠ Where it differs: brings melee combat, combat tactical and historical setting, while skipping sandbox freedom

Update NotesPatch 3 not only brough more bug fixes but adds Workshop support to Impossible Creatures. Together with the great possibilities of the SDK (even with full C++ support) and the mod tools now the highest level of mod support comes with IC.

It predates Bulwark Evolution: Falconeer Chronicles by 21 years, with what that implies technically.

Genre100Setting74Progression74Visuals61Game mode53
Sunless Sea
StrategyRTS
SoloNarrativeOpen WorldFantasySci-FiExplorationIsometric
Steam👍 83%· 9.5KIGDB85· 4OC81· 28
Year 2015Dev Failbetter GamesOn Linux · PC · iOS

✓ Same family of real-time strategy games: real-time strategy, strong narrative focus and open world exploration

≠ Stands apart with survival mechanics, deep RPG systems and adventure storytelling, while skipping deep simulation

Where it drifts furthest from Bulwark Evolution: Falconeer Chronicles: tone and world.

It predates Bulwark Evolution: Falconeer Chronicles by 9 years, with what that implies technically.

Genre100Game mode100Setting59Progression52Visuals48World35
Command & Conquer: Red Alert 2
StrategyRTS
SoloFantasySci-FiIsometricMultiplayer
IGDB90· 1
Year 2000Dev Westwood Pacific · Electronic ArtsOn PC

✓ Same family of real-time strategy games: real-time strategy, fantasy world and setting scifi

≠ Its own twist: historical setting and multiplayer gameplay, while skipping deep simulation

It predates Bulwark Evolution: Falconeer Chronicles by 24 years, with what that implies technically.

Genre100Setting76Visuals61Game mode54
#6Imagine Earth
Imagine Earth
StrategyRTS
SoloRelaxingSandbox WorldSci-FiBase Building3DIsometric
Steam👍 82%· 955OC80· 12
Year 2021Dev Serious BrothersPlaytime ~2hOn PC · Xbox

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and sandbox freedom

≠ Stands apart with puzzle design, procedural generation and post-apocalyptic world, while skipping vibe casual

Planetary Colonization Imagine Earth is a real-time planet simulation and a build up strategy game. Your job as a space colony manager is to explore and populate distant planets. Build up thriving and profitable colonies on a global scale and trade resources and goods into space.

Where it drifts furthest from Bulwark Evolution: Falconeer Chronicles: setting and progression.

Genre100Game mode100Visuals70Tone68World56Progression46
Maia
StrategyRTS
SoloSandbox WorldSci-FiBase BuildingProcedural
Steam👍 44%· 1.1K
Year 2013Dev Simon Roth · Machine StudiosPlaytime ~1hOn PC · Apple Macintosh · Linux

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and sandbox freedom

≠ Where it differs: brings survival mechanics, procedural generation and setting space, while skipping turn-based strategy

About This Game Maia is a strange and hostile alien world, toxic to humans, yet lush with new life. Your mission is to colonise this poison eden, survive it's dangers and establish humanity's first foothold in the stars.

Where it drifts furthest from Bulwark Evolution: Falconeer Chronicles: setting.

On reception: its Steam reviews are mixed, against very positive for Bulwark Evolution: Falconeer Chronicles.

It predates Bulwark Evolution: Falconeer Chronicles by 11 years, with what that implies technically.

Genre100Game mode100Progression60World52Setting49
Frostpunk
StrategyRTS
SoloNarrativeSci-FiBase BuildingIsometric
Steam👍 93%· 134KRAWG👍 88%· 1.1KMC85IGDB86· 9OC86· 103
Year 2018Dev 11 Bit Studios · 11 bit studiosPlaytime ~6hOn PC · PS · Xbox

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and strong narrative focus

≠ Where it differs: brings survival mechanics, dark, oppressive atmosphere and punishing difficulty, while skipping sandbox freedom

In an ultimately frozen world, people develop steam-powered technology to oppose the overwhelming cold. The city ruler has to manage both the inhabitants and the infrastracture the citizens live in.

Where it drifts furthest from Bulwark Evolution: Falconeer Chronicles: tone and setting.

Genre100Game mode100Visuals61Progression59Setting41Tone22
Star Wars: Galactic Battlegrounds
StrategyRTS
SoloSci-FiBase BuildingIsometricMultiplayer
Steam👍 91%· 4.6K
Year 2001Dev LucasArtsOn PC · Mac

✓ Same family of real-time strategy games: real-time strategy, deep simulation and setting scifi

≠ Its own twist: melee combat, multiplayer gameplay and visual 2d, while skipping sandbox freedom

It predates Bulwark Evolution: Falconeer Chronicles by 23 years, with what that implies technically.

Genre100Progression70Setting66Visuals56Game mode53
Plague Inc.
StrategyRTS
SoloSci-FiIsometricTacticalDark
IGDB80· 1
Year 2012Dev Ndemic CreationsOn PC · Android · iOS

✓ Same family of real-time strategy games: real-time strategy, deep simulation and setting scifi

≠ Where it differs: brings dark, oppressive atmosphere, combat tactical and horror setting, while skipping sandbox freedom

Where it drifts furthest from Bulwark Evolution: Falconeer Chronicles: tone and setting.

It predates Bulwark Evolution: Falconeer Chronicles by 12 years, with what that implies technically.

Genre100Game mode100Visuals61Setting47Tone0
Star Wars: Empire at War
StrategyRTS
SoloSci-FiIsometricMultiplayerTactical
Steam👍 98%· 42KIGDB73· 2
Year 2006Dev Petroglyph Games · LucasArtsOn PC · Mac

✓ Fits the real-time strategy games cluster, with real-time strategy, turn-based strategy and setting scifi

≠ Stands apart with combat tactical, melee combat and setting space, while skipping deep simulation

Where it drifts furthest from Bulwark Evolution: Falconeer Chronicles: setting.

It predates Bulwark Evolution: Falconeer Chronicles by 18 years, with what that implies technically.

Genre100Visuals61Game mode53Setting38
Pikmin
StrategyRTS
SoloSci-FiIsometric
IGDB80· 1
Year 2001Dev Nintendo Entertainment Analysis & Development · Gradiente

✓ Same family of real-time strategy games: real-time strategy, setting scifi and single-player focus

≠ Where it differs: brings adventure storytelling, while skipping deep simulation

It predates Bulwark Evolution: Falconeer Chronicles by 23 years, with what that implies technically.

Genre100Game mode100Setting64Visuals61
Dune II: The Building of a Dynasty
StrategyRTS
SoloSci-FiIsometric
Year 1992Dev Westwood Studios · Virgin Games

✓ Nearly identical: real-time strategy, setting scifi and single-player focus.

≠ Missing: deep simulation.

It predates Bulwark Evolution: Falconeer Chronicles by 32 years, with what that implies technically.

Genre100Game mode100Setting64Visuals61
New World: Aeternum
StrategyRTS
SoloSci-Fi
Steam👍 48%· 529MC43OC72· 66
Year 2014Dev Elder Games · Headup GamesPlaytime ~4hOn PC

✓ Nearly identical: real-time strategy, setting scifi and single-player focus.

≠ Missing: deep simulation.

An accomplished, old-school, indie, futuristic Sci-fi RTS with RPG elements!! Play as Daniel Hanson, commander of the first expedition to planet Meridian and uncover the dark secrets it holds! Shape the world around you with every decision you make and through every dialogue with your crew.

On reception: its Steam reviews are mixed, against very positive for Bulwark Evolution: Falconeer Chronicles.

It predates Bulwark Evolution: Falconeer Chronicles by 10 years, with what that implies technically.

Genre100Game mode100Setting66
Command & Conquer: Generals
StrategyRTS
SoloSci-FiBase BuildingIsometricMultiplayer
Steam👍 88%· 2.0K
Year 2003Dev EA Pacific · Aspyr MediaOn PC · Mac

✓ Fits the real-time strategy games cluster, with real-time strategy, setting scifi and single-player focus

≠ Its own twist: combat tactical and multiplayer gameplay, while skipping deep simulation

It predates Bulwark Evolution: Falconeer Chronicles by 21 years, with what that implies technically.

Genre100Progression72Setting64Visuals61Game mode54

Complete list of games with a sci-fi setting like Bulwark Evolution: Falconeer Chronicles

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