
✓ Both are open-world action games — sharing adventure storytelling, shooter and puzzle design
≠ Its own twist: survival mechanics, third-person shooting and deep RPG systems, while skipping setting scifi
Bigger and better paced than the 2013 reboot: tombs are more numerous and more elaborate, and the crafting and hunting loops give the hub areas a reason to exist. Traversal is excellent. The story is forgettable and the survival framing sits awkwardly beside a protagonist who kills dozens of people without comment.
Where it drifts furthest from Beyond Good and Evil: progression and game mode.




















