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Fears to Fathom: Home Alone

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Fears to Fathom: Home Alone is hard to replace: few games combine survival mechanics, vibe casual and horror setting in quite the same way. We analyzed over 2,000 titles across 8 gameplay attributes and found 41 genuine alternatives — not generic genre suggestions. Eternal Darkness: Sanity's Requiem, Diamo XL and Fatal Frame II: Crimson Butterfly lead the list, with Eternal Darkness: Sanity's Requiem reaching a 93/100 similarity score. Every game here is ranked by how closely it replicates what makes Fears to Fathom: Home Alone special.

iRank86/ 100

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GenreÜberlebenSubgenreKoop-PvE-Überleben
Tags
CasualDüsterEinzelspieler
Jahr 2021Dev Rayll Studios

Schnelle Antwort

Das ähnlichste Spiel zu Fears to Fathom: Home Alone ist Eternal Darkness: Sanity's Requiem — mit einem Ähnlichkeitswert von 93/100. Diamo XL und Fatal Frame II: Crimson Butterfly folgen dicht dahinter.

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Spiele wie Fears to Fathom: Home Alone

41 ähnliche Spiele gefundenStand Mai 2026
Eternal Darkness: Sanity's Requiem
ÜberlebenKoop-PvE-Überleben
EinzelspielerDüsterHorrorDritte Person
IGDB90· 1
Jahr 2002Dev Silicon Knights · Nintendo

✓ Fits the PvE survival games cluster, with survival mechanics, adventure storytelling and dark, oppressive atmosphere

≠ Where it differs: brings puzzle design and visual third person, while skipping vibe casual

Diamo XL
ÜberlebenKoop-PvE-Überleben
EinzelspielerCasualNahkampfHardcore2D
Steam👍 93%· 550
Jahr 2017Dev Nickervision StudiosSpielzeit ~3hAuf PC · iOS · Apple Macintosh

✓ Both are PvE survival games — sharing survival mechanics, vibe casual and single-player focus

≠ Stands apart with puzzle design, punishing difficulty and melee combat, while skipping adventure storytelling

Fatal Frame II: Crimson Butterfly
ÜberlebenKoop-PvE-Überleben
EinzelspielerDüsterHorrorEgo-PerspektiveDritte Person
IGDB87· 2
Jahr 2003Dev TecmoAuf PlayStation 3

✓ Fits the PvE survival games cluster, with survival mechanics, adventure storytelling and dark, oppressive atmosphere

≠ Its own twist: visual third person, while skipping vibe casual

Silent Hill 2
ÜberlebenKoop-PvE-Überleben
EinzelspielerDüsterHorrorNahkampfNarrativ
IGDB90· 1OC87· 160
Jahr 2001Dev Team Silent · Konami

✓ Both are PvE survival games — sharing survival mechanics, adventure storytelling and dark, oppressive atmosphere

≠ Where it differs: brings puzzle design, strong narrative focus and melee combat, while skipping vibe casual

Fatal Frame
ÜberlebenKoop-PvE-Überleben
EinzelspielerDüsterHorrorEgo-PerspektiveDritte Person
IGDB81· 1
Jahr 2001Dev Tecmo · Wanadoo EditionAuf PlayStation 3

✓ Same family of PvE survival games: survival mechanics, adventure storytelling and dark, oppressive atmosphere

≠ Stands apart with visual third person, while skipping vibe casual

Silent Hill: Origins
ÜberlebenKoop-PvE-Überleben
EinzelspielerDüsterHorrorDritte Person
IGDB80· 4
Jahr 2007Dev Climax LA · Konami Digital Entertainment

✓ Both are PvE survival games — sharing survival mechanics, adventure storytelling and dark, oppressive atmosphere

≠ Where it differs: brings puzzle design and visual third person, while skipping vibe casual

Silent Hill
ÜberlebenKoop-PvE-Überleben
EinzelspielerDüsterHorrorFernkampfNarrativ
IGDB82· 1
Jahr 1999Dev Team Silent · KonamiAuf PlayStation 3

✓ Fits the PvE survival games cluster, with survival mechanics, adventure storytelling and dark, oppressive atmosphere

≠ Its own twist: puzzle design, strong narrative focus and ranged combat, while skipping vibe casual

Silent Hill 3
ÜberlebenKoop-PvE-Überleben
EinzelspielerDüsterHorrorSchleichenNahkampf
IGDB88· 3
Jahr 2003Dev Team Silent · KonamiAuf PC

✓ Same family of PvE survival games: survival mechanics, adventure storytelling and dark, oppressive atmosphere

≠ Stands apart with puzzle design, strong narrative focus and stealth mechanics, while skipping vibe casual

Alone in the Dark: The New Nightmare
ÜberlebenKoop-PvE-Überleben
EinzelspielerDüsterHorrorNarrativDritte Person
IGDB80· 1
Jahr 2001Dev Darkworks · InfogramesAuf PlayStation 3

✓ Fits the PvE survival games cluster, with survival mechanics, adventure storytelling and dark, oppressive atmosphere

≠ Stands apart with puzzle design, strong narrative focus and visual third person, while skipping vibe casual

Domestic Dog
ÜberlebenKoop-PvE-Überleben
EinzelspielerCasualGemütlichNarrativOffene Welt
Steam👍 81%· 491
Jahr 2015Dev Sean DavySpielzeit ~4hAuf PC

✓ Fits the PvE survival games cluster, with survival mechanics, vibe casual and single-player focus

≠ Its own twist: deep simulation, roguelike runs and cozy, relaxing feel, while skipping adventure storytelling

Silent Hill: Shattered Memories
ÜberlebenKoop-PvE-Überleben
EinzelspielerDüsterHorrorDritte Person
IGDB75· 6
Jahr 2009Dev Climax Studios · Konami

✓ Same family of PvE survival games: survival mechanics, adventure storytelling and dark, oppressive atmosphere

≠ Stands apart with visual third person, while skipping vibe casual

Silent Hill 4: The Room
ÜberlebenKoop-PvE-Überleben
EinzelspielerDüsterHorrorEgo-PerspektiveDritte Person
IGDB72· 2
Jahr 2004Dev Team Silent · KonamiAuf PlayStation 3 · PC

✓ Same family of PvE survival games: survival mechanics, adventure storytelling and dark, oppressive atmosphere

≠ Where it differs: brings visual third person, while skipping vibe casual

Minecraft: Story Mode
ÜberlebenKoop-PvE-Überleben
EinzelspielerCasualDüsterHorrorNarrativ
Steam👍 77%· 8.3KIGDB66· 7
Jahr 2015Dev Mojang StudiosAuf PlayStation 3 · PS4 · Android

✓ Same family of PvE survival games: survival mechanics, adventure storytelling and vibe casual

≠ Where it differs: brings puzzle design, strong narrative focus and fantasy world, while skipping visual first person

Pac-Man
ÜberlebenKoop-PvE-Überleben
EinzelspielerIsometrischPixel Art
IGDB79· 1
Jahr 1980Dev Namco · Midway Manufacturing

✓ Both are PvE survival games — sharing survival mechanics and single-player focus

≠ Where it differs: brings visual isometric and visual pixel, while skipping adventure storytelling

FIVE NIGHTS AT FREDDY'S: HELP WANTED
ÜberlebenKoop-PvE-Überleben
EinzelspielerDüsterHorrorEgo-PerspektiveNarrativ
IGDB90· 1OC52· 10
Jahr 2020Dev Steel Wool Studios · Steel Wool GamesSpielzeit ~2hAuf Xbox · Nintendo

✓ Fits the PvE survival games cluster, with survival mechanics, adventure storytelling and dark, oppressive atmosphere

≠ Where it differs: brings puzzle design, deep RPG systems and strong narrative focus, while skipping vibe casual

Spiele wie Fears to Fathom: Home Alone

Rankings im selben Genre

Häufige Fragen

What is the best game similar to Fears to Fathom: Home Alone?
The closest game to Fears to Fathom: Home Alone is Eternal Darkness: Sanity's Requiem, scoring 93/100 on our similarity scale. They share 5 gameplay attributes, including survival mechanics, adventure storytelling and single-player focus. It's the most faithful alternative currently available.
What are the top games like Fears to Fathom: Home Alone?
The three closest games to Fears to Fathom: Home Alone are: 1. Eternal Darkness: Sanity's Requiem (93/100, 5 shared attributes) 2. Diamo XL (92/100, 3 shared attributes) 3. Fatal Frame II: Crimson Butterfly (93/100, 6 shared attributes). All share Fears to Fathom: Home Alone's most important gameplay attributes, ranked out of 41 candidates across 8 dimensions.
Is Diamo XL similar to Fears to Fathom: Home Alone?
Yes, very much so — Diamo XL scores 92/100 similarity to Fears to Fathom: Home Alone. They share 3 attributes, including survival mechanics and single-player focus. It's one of the most direct alternatives available.
What Survival games are similar to Fears to Fathom: Home Alone?
The best Survival games similar to Fears to Fathom: Home Alone are Eternal Darkness: Sanity's Requiem, Diamo XL, Fatal Frame II: Crimson Butterfly and Silent Hill 2. All share the Survival genre alongside other key Fears to Fathom: Home Alone attributes like survival mechanics, adventure storytelling and single-player focus.
How is similarity to Fears to Fathom: Home Alone calculated?
We compare Fears to Fathom: Home Alone against every game in our catalog using 8 gameplay attributes: genre, atmosphere, world structure, play modes, combat style, and more. Each category is weighted differently — genre matters more than visual style, for instance. The result is a 0-100 score reflecting how closely a game replicates the Fears to Fathom: Home Alone experience, not just whether it shares the same genre label.