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Dead Take

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Dead Take is hard to replace: few games combine adventure storytelling, dark, oppressive atmosphere and horror setting in quite the same way. We analyzed over 2,000 titles across 5 gameplay attributes and found 29 genuine alternatives — not generic genre suggestions. Tales From Off-Peak City Vol. 1, What Remains of Edith Finch and The Stanley Parable lead the list, with Tales From Off-Peak City Vol. 1 reaching a 94/100 similarity score. Every game here is ranked by how closely it replicates what makes Dead Take special.

iRank87/ 100

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GenreAventureSous-genreAventure narrative
Tags
SombreSolo
Année 2025Dev Surgent Studios

Réponse rapide

Le jeu le plus proche de Dead Take est Tales From Off-Peak City Vol. 1 — avec un score de similarité de 94/100. What Remains of Edith Finch et The Stanley Parable suivent de près.

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Jeux similaires à Dead Take

29 jeux similaires trouvésMis à jour mai 2026
Tales From Off-Peak City Vol. 1
AventureAventure narrative
SoloSombreHorreurPremière personneNarratif
Steam👍 99%· 599
Dev Cosmo D · Cosmo D StudiosDurée ~2hSur PC

✓ Same family of narrative adventures: adventure storytelling, dark, oppressive atmosphere and horror setting

≠ Its own twist: puzzle design, horror tension and strong narrative focus

What Remains of Edith Finch
AventureAventure narrative
SoloSombreHorreurPremière personneÀ distance
Steam👍 96%· 51KIGDB87· 21OC88· 121
Année 2017Dev Giant Sparrow · Annapurna InteractiveSur Xbox · PS4 · PC

✓ Fits the narrative adventures cluster, with adventure storytelling, dark, oppressive atmosphere and horror setting

≠ Where it differs: brings puzzle design, horror tension and visual novel storytelling

The Stanley Parable
AventureAventure narrative
SoloSombrePremière personneNarratifExploration
Steam👍 92%· 45KRAWG👍 89%· 2.0KMC88
Année 2013Dev Galactic CafeDurée ~3hSur PC · Apple Macintosh · Linux

✓ Both are narrative adventures — sharing adventure storytelling, dark, oppressive atmosphere and single-player focus

≠ Its own twist: puzzle design, strong narrative focus and exploration and discovery, while skipping horror setting

Reentry - A Space Flight Simulator
AventureAventure narrative
SoloSombreHorreur
Steam👍 77%· 57
Année 2017Dev R I MADDurée ~2hSur PC

✓ Same family of narrative adventures: adventure storytelling, dark, oppressive atmosphere and horror setting

≠ Stands apart with horror tension, while skipping visual first person

Disco Elysium - The Final Cut
AventureAventure narrative
SoloSombreNarratifIsométrique
OC89· 75
Année 2019Dev um · ZASur PC · Apple Macintosh

✓ Both are narrative adventures — sharing adventure storytelling, dark, oppressive atmosphere and single-player focus

≠ Where it differs: brings deep RPG systems, strong narrative focus and visual isometric, while skipping horror setting

Indigo Prophecy
AventureAventure narrative
SoloSombreNarratifTroisième personne
IGDB85· 5
Année 2005Dev Quantic Dream · Atari, Inc.Sur PS4 · PC

✓ Same family of narrative adventures: adventure storytelling, dark, oppressive atmosphere and single-player focus

≠ Its own twist: strong narrative focus and visual third person, while skipping horror setting

Nancy Drew: The Haunted Carousel
AventureAventure narrative
SoloSombreHorreurNarratifCasual
Steam👍 93%· 246RAWG👍 84%· 32MC85
Année 2003Dev HeR InteractiveDurée ~5hSur PC

✓ Both are narrative adventures — sharing adventure storytelling, dark, oppressive atmosphere and horror setting

≠ Stands apart with puzzle design, strong narrative focus and vibe casual, while skipping visual first person

Before Your Eyes
AventureAventure narrative
SoloSombrePremière personneNarratifCosy
Steam👍 98%· 23KRAWG👍 87%· 106IGDB86· 6OC83· 41
Année 2021Dev Skybound GamesDurée ~2hSur PC · Apple Macintosh

✓ Fits the narrative adventures cluster, with adventure storytelling, dark, oppressive atmosphere and single-player focus

≠ Stands apart with strong narrative focus and cozy, relaxing feel, while skipping horror setting

Luigi's Mansion
AventureAventure narrative
SoloSombreHorreurTroisième personne
IGDB70· 1OC75· 47
Année 2001Dev Nintendo Entertainment Analysis & Development · Nintendo

✓ Same family of narrative adventures: adventure storytelling, dark, oppressive atmosphere and horror setting

≠ Where it differs: brings visual third person, while skipping visual first person

Gabriel Knight: Sins of the Fathers
AventureAventure narrative
SoloSombreHorreurNarratifFantaisie
Steam👍 89%· 192
Année 1993Dev Sierra On-LineSur PC · Mac

✓ Both are narrative adventures — sharing adventure storytelling, dark, oppressive atmosphere and horror setting

≠ Stands apart with puzzle design, horror tension and strong narrative focus, while skipping visual first person

Judgment
AventureAventure narrative
SoloSombreNarratifTroisième personne
IGDB83· 14OC83· 166
Année 2018Dev Ryu Ga Gotoku Studios · Sega GamesSur PS4

✓ Same family of narrative adventures: adventure storytelling, dark, oppressive atmosphere and single-player focus

≠ Where it differs: brings deep RPG systems, strong narrative focus and visual third person, while skipping horror setting

Uncharted 4: A Thief's End - Remastered
AventureAventure narrative
SoloTroisième personne
OC93· 148
Année 2022Sur PC · PS5

✓ Both are narrative adventures — sharing adventure storytelling and single-player focus

≠ Stands apart with visual third person, while skipping dark, oppressive atmosphere

Heavy Rain
AventureAventure narrative
SoloSombrePremière personneNarratifExploration
Steam👍 86%· 28KIGDB80· 10OC73· 34
Année 2010Dev Quantic DreamSur PlayStation 3 · PS4 · PC

✓ Both are narrative adventures — sharing adventure storytelling, dark, oppressive atmosphere and single-player focus

≠ Where it differs: brings roguelike runs, strong narrative focus and exploration and discovery, while skipping horror setting

Batman: The Enemy Within
AventureAventure narrative
SoloSombreCorps à corpsNarratifTroisième personne
Steam👍 92%· 10KIGDB76· 2
Année 2017Dev Telltale GamesSur PS4 · Android · PC

✓ Same family of narrative adventures: adventure storytelling, dark, oppressive atmosphere and single-player focus

≠ Where it differs: brings puzzle design, visual novel storytelling and strong narrative focus, while skipping horror setting

Until Dawn
AventureAventure narrative
SoloSombreHorreurNarratifTroisième personne
IGDB80· 16OC79· 93
Année 2015Dev Supermassive Games · Sony Computer EntertainmentSur PS4

✓ Same family of narrative adventures: adventure storytelling, dark, oppressive atmosphere and horror setting

≠ Its own twist: strong narrative focus and visual third person, while skipping visual first person

Jeux similaires à Dead Take

Classements du même genre

Questions fréquentes

What is the best game similar to Dead Take?
The closest game to Dead Take is Tales From Off-Peak City Vol. 1, scoring 94/100 on our similarity scale. They share 5 gameplay attributes, including adventure storytelling, single-player focus and dark, oppressive atmosphere. It's the most faithful alternative currently available.
What are the top games like Dead Take?
The three closest games to Dead Take are: 1. Tales From Off-Peak City Vol. 1 (94/100, 5 shared attributes) 2. What Remains of Edith Finch (94/100, 5 shared attributes) 3. The Stanley Parable (94/100, 4 shared attributes). All share Dead Take's most important gameplay attributes, ranked out of 29 candidates across 5 dimensions.
Is What Remains of Edith Finch similar to Dead Take?
Yes, very much so — What Remains of Edith Finch scores 94/100 similarity to Dead Take. They share 5 attributes, including adventure storytelling and single-player focus. It's one of the most direct alternatives available.
What Adventure games are similar to Dead Take?
The best Adventure games similar to Dead Take are Tales From Off-Peak City Vol. 1, What Remains of Edith Finch, The Stanley Parable and Reentry - A Space Flight Simulator. All share the Adventure genre alongside other key Dead Take attributes like adventure storytelling, single-player focus and dark, oppressive atmosphere.
How is similarity to Dead Take calculated?
We compare Dead Take against every game in our catalog using 5 gameplay attributes: genre, atmosphere, world structure, play modes, combat style, and more. Each category is weighted differently — genre matters more than visual style, for instance. The result is a 0-100 score reflecting how closely a game replicates the Dead Take experience, not just whether it shares the same genre label.