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Plague Inc: Evolved

Plague Inc: Evolved— Guide et jeux similaires

Plague Inc: Evolved is a biological simulation/strategy game developed by Ndemic Creations. In Plague Inc: Evolved the player controls a disease, that infects patient zero in a selected country. The player's goal is to infect and kill all the people perfecting the disease and adapting to different

Plague Inc: Evolved est un jeu de rts développé par Ndemic Creations, 2015. Il se distingue par son gameplay casual avec un combat tactical combat dans un univers horror setting. Disponible en mode single-player et multiplayer. Avec un iRank Score de 85/100, il est considéré comme un titre exceptionnel dans notre base de données.

iRank Score

85/100 ↗

Note

👍 86%

667 votes

Type

RTS, Simulation, Survival

Sortie

2015

Mis à jour mai 2026

Développeur

Ndemic Creations

Durée moyenne

~5h

Plateformes

PC, PlayStation, Xbox, Apple Macintosh, Linux, Nintendo

Plague Inc: Evolved bande-annonce officielle

Plague Inc: Evolved captures d'écran

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À propos de Plague Inc: Evolved

Plague Inc: Evolved is a biological simulation/strategy game developed by Ndemic Creations.

In Plague Inc: Evolved the player controls a disease, that infects patient zero in a selected country. The player's goal is to infect and kill all the people perfecting the disease and adapting to different conditions.

Initially, more and more people get infected within a country, the disease goes through the borders, carried by animals, birds, insects, transits through blood or on public transport. Random and controlled infections are present in the game. Laboratory accidents could be categorized as random infections while spore activations, zombie dislocation, and trojan planes are controlled by the player.

For infecting and killing humans, the player gets DNA points which are spent buying upgrades for the disease. Disease mutation could also occur. Combo system is present in the game. For example, a combination of vomiting and coughing can mutate into gushing forth vomiting which drastically improves contagiousness.

Player created diseases have three aspects: infectiousness, severity, and lethality. The time for infecting the population is limited as humans may be able to produce a cure.

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