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Zortch

17 Ranged games like Zortch that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 40 games similar to Zortch down to the 17 that fit the “Ranged” category. Half-Life 2: Episode Two, Half-Life 2: VR Mod and Call of Cthulhu: Dark Corners of the Earth top the list, ranked by affinity and similarity score to Zortch.

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GenreShooterSubgenreFPS
Tags
DarkSolo
Year 2023Dev mutantleg
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Quick answer

Within the “Ranged” category, the closest game to Zortch is Half-Life 2: Episode Two — scoring 91/100 on our similarity scale. Half-Life 2: VR Mod and Call of Cthulhu: Dark Corners of the Earth follow close behind.

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The best ranged games like Zortch

17 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Zortch. Each one has been evaluated across 12 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Half-Life 2: Episode Two
Half-Life 2: Episode Two
ShooterFPS
SoloRangedMeleeDarkSci-FiHorrorFirst Person
Steam👍 97%· 41KRAWG👍 93%· 2.0KMC90IGDB70· 1
Year 2007Dev Valve Software · ValvePlaytime ~5hOn PC · Xbox · Android

✓ Same family of first-person shooters: shooter, first-person shooting and adventure storytelling

≠ Where it differs: brings puzzle design, strong narrative focus and post-apocalyptic world, while skipping linear, story-driven structure

The strongest of the Half-Life 2 releases: open forest driving, the best encounter design in the series, and a Hunter fight that remains a high point of enemy AI. Roughly six hours. It ends on the cliffhanger that was never resolved, which for many is harder to sit with now than it was in 2007.

It predates Zortch by 16 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Setting88Tone76
#2Half-Life 2: VR Mod
Half-Life 2: VR Mod
ShooterFPS
SoloRangedMeleeDarkSci-FiHorrorFirst Person
Steam👍 98%· 272KRAWG👍 91%· 4.1KMC96IGDB79· 7
Year 2004Dev Valve Software · ValvePlaytime ~7hOn PC · Xbox · Android

✓ Both are first-person shooters — sharing shooter, first-person shooting and adventure storytelling

≠ Its own twist: puzzle design, strong narrative focus and multiplayer gameplay, while skipping linear, story-driven structure

Gordon Freeman became the most popular nameless and voiceless protagonist in gaming history. He is painted as the most famous scientist and a hero within the world of Half-Life, and for a good reason.

It predates Zortch by 19 years, with what that implies technically.

Genre100Combat100Setting100Visuals100Game mode82Tone77
Call of Cthulhu: Dark Corners of the Earth
ShooterFPS
SoloMeleeRangedDarkHorrorSci-FiFirst Person
Steam👍 68%· 3.3KRAWG👍 84%· 251MC76IGDB80· 2
Year 2005Dev Headfirst Productions · Bethesda SoftworksPlaytime ~1hOn PC · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and horror tension

≠ Where it differs: brings puzzle design, survival mechanics and strong narrative focus, while skipping linear, story-driven structure

Call of Cthulhu: Dark Corners of the Earth is a first-person horror game that combines intense action and adventure elements. You will draw upon your skills in exploration, investigation, and combat while faced with the seemingly impossible task of battling evil incarnate.

On reception: its Steam reviews are mixed, against overwhelmingly positive for Zortch.

It predates Zortch by 18 years, with what that implies technically.

Genre100Game mode100Setting100Visuals100Tone81Combat63
Resident Evil 7 Biohazard
ShooterFPS
SoloMeleeRangedDarkHorrorFirst Person
Steam👍 95%· 120KRAWG👍 90%· 2.0KMC85IGDB85· 27OC86· 175
Year 2017Dev CapcomPlaytime ~10hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and horror tension

≠ Where it differs: brings survival mechanics, puzzle design and strong narrative focus, while skipping linear, story-driven structure

The reset that pulled the series back to survival horror: first-person, confined to a single decaying Louisiana estate, with scarce ammo and a family that hunts you through it. The Baker house section is among the best horror the series has produced. After you leave it the game becomes far more scripted and linear, and the boss design is the weakest part of the package.

Genre100Combat100Visuals100Game mode76Tone73Setting73
Half-Life 2: Episode One
ShooterFPS
SoloRangedMeleeDarkSci-FiHorrorFirst Person
Steam👍 96%· 31KRAWG👍 91%· 2.1KMC87IGDB87· 2
Year 2006Dev Valve Software · ValvePlaytime ~4hOn PC · Xbox · Android

✓ Same family of first-person shooters: shooter, first-person shooting and adventure storytelling

≠ Where it differs: brings puzzle design and strong narrative focus, while skipping horror tension

A short follow-up focused almost entirely on Alyx as a companion — the AI and dialogue work is what it was really testing, and it holds up. Roughly four hours. It is the slightest of the three: much of it is dark corridors and elevator sequences, and it functions more as a bridge than as a game in its own right.

It predates Zortch by 17 years, with what that implies technically.

Genre100Combat100Game mode100Setting100Visuals100Tone79
BioShock Infinite
ShooterFPS
SoloMeleeRangedDarkSci-FiHorrorFirst Person
Steam👍 93%· 144KIGDB93· 14
Year 2013Dev Irrational Games · 2K GamesOn PlayStation 3 · Linux · PC

✓ Both are first-person shooters — sharing shooter, first-person shooting and adventure storytelling

≠ Stands apart with strong narrative focus, fantasy world and historical setting, while skipping horror tension

Columbia is the achievement — one of the most striking settings of its generation, with skyline traversal that gives fights genuine verticality. Elizabeth is well handled as a companion. Combat is narrower than the first BioShock: two weapons at a time, fewer environmental options, and the plasmid experimentation is largely gone.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Zortch.

It predates Zortch by 10 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Setting68Tone61
F.E.A.R.
ShooterFPS
SoloRangedMeleeDarkHorrorSci-FiFirst Person
Steam👍 94%· 19KRAWG👍 89%· 1.0KMC88IGDB70· 2
Year 2005Dev Monolith Productions · Warner Bros. InteractivePlaytime ~2hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and horror tension

≠ Where it differs: brings strong narrative focus, multiplayer gameplay and free to play, while skipping adventure storytelling

Its enemy AI is still the reference point twenty years on: soldiers flank, suppress and call out movements, so firefights unfold differently each time. Slow-motion makes that legible instead of trivial. The horror sections have not aged as well — the same office corridors repeat for hours, and the scares telegraph themselves long before they land.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Zortch.

It predates Zortch by 18 years, with what that implies technically.

Genre100Combat100Setting100Visuals100Tone82Game mode56
Quake 4
ShooterFPS
SoloRangedMeleeDarkHorrorSci-FiFirst Person
Steam👍 88%· 3.8KRAWG👍 69%· 352MC81IGDB75· 6
Year 2005Dev Aspyr Media · Bethesda SoftworksPlaytime ~1hOn PC · Xbox · Apple Macintosh

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and horror tension

≠ Where it differs: brings strong narrative focus and multiplayer gameplay, while skipping adventure storytelling

A conventional military shooter wearing Quake's skin: corridor combat with heavy weapons, at its best in the mid-game once the Strogg conversion sequence gives it a hook. Level design is repetitive metal hallways for long stretches, and the squadmates who accompany you do little beyond soaking damage and opening doors.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Zortch.

It predates Zortch by 18 years, with what that implies technically.

Genre100Combat100Setting100Visuals100Tone87Game mode54
Doom: The Dark Ages
ShooterFPS
SoloMeleeRangedDarkSci-FiFirst Person
Steam👍 88%· 39KIGDB87· 6OC86· 212
Year 2025Dev id Software · Bethesda SoftworksOn Xbox · PC · PS5

✓ Same family of first-person shooters: shooter, first-person shooting and adventure storytelling

≠ Where it differs: brings strong narrative focus and fantasy world, while skipping horror tension

Where it drifts furthest from Zortch: setting.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Zortch.

Genre100Combat100Game mode100Visuals100Tone73Setting48
STAR WARS Dark Forces (Classic, 1995)
ShooterFPS
SoloRangedMeleeSci-FiFirst Person
Steam👍 89%· 3.1KRAWG👍 68%· 261IGDB66· 3
Year 1995Dev Sony Interactive Entertainment · Disney InteractivePlaytime ~1hOn PC · PS · Apple Macintosh

✓ Both are first-person shooters — sharing shooter, first-person shooting and adventure storytelling

≠ Stands apart with visual pixel, while skipping horror tension

STAR WARS - Dark Forces uses the Jedi game engine which was developed for this game exclusively. At the time the game presented new features of first person shooter genre, one of which is the ability to look up and down and also it presented the new approach to level design with multiple floors.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Zortch.

It predates Zortch by 28 years, with what that implies technically.

Genre100Combat100Game mode100Visuals85Setting64
Turok: Dinosaur Hunter
ShooterFPS
SoloMeleeRangedSci-FiFirst Person
IGDB79· 1OC72· 29
Year 1997Dev Iguana Entertainment · Acclaim EntertainmentOn PC

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and adventure storytelling

≠ Stands apart with fantasy world and historical setting, while skipping horror tension

Where it drifts furthest from Zortch: setting.

It predates Zortch by 26 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Setting38
#12Painkiller Overdose
Painkiller Overdose
ShooterFPS
SoloMeleeRangedDarkHorrorFirst Person
Steam👍 71%· 1.2KRAWG👍 52%· 115MC65IGDB50· 3
Year 2007Dev Mindware Studios · THQ NordicPlaytime ~1hOn PC

✓ Same family of first-person shooters: shooter, first-person shooting and horror tension

≠ Its own twist: multiplayer gameplay, while skipping adventure storytelling

Painkiller Overdose is a first-person shooter, the first stand-alone expansion for 2004 People Can Fly game Painkiller.

On reception: its Steam reviews are mostly positive, against overwhelmingly positive for Zortch.

It predates Zortch by 16 years, with what that implies technically.

Genre100Combat100Tone100Visuals100Setting69Game mode54
Call of Juarez: Gunslinger
ShooterFPS
SoloRangedMeleeDarkFirst Person
Steam👍 95%· 43KRAWG👍 77%· 845MC79IGDB75· 10
Year 2013Dev Ubisoft · Ubisoft EntertainmentPlaytime ~5hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and adventure storytelling

≠ Stands apart with strong narrative focus, historical setting and fantasy world, while skipping horror tension

Gunslinger is the fourth installment of the Call of Juarez series of western-inspired games. The frame story, told in cutscenes, begins in 1910, in Kansas, where Silas, a patron in the pub, brags about his adventures in the Wild West.

Where it drifts furthest from Zortch: setting.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Zortch.

It predates Zortch by 10 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Tone73Setting0
Shadow Warrior Classic Redux
ShooterFPS
SoloRangedMeleeDarkFirst Person
Steam👍 90%· 3.6KRAWG👍 58%· 35
Year 2013Dev Devolver DigitalPlaytime ~1hOn PC · Android · Apple Macintosh

✓ Nearly identical: shooter, first-person shooting and dark, oppressive atmosphere.

≠ Missing: adventure storytelling.

Build-engine shooting from 1997 with the sprite work and level secrets that implies: dense, maze-like maps built for exploration rather than corridors. The weapon set is inventive. Its humour is dated and often crude in ways that land badly now, and the level design assumes patience for hunting switches most modern players lack.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Zortch.

It predates Zortch by 10 years, with what that implies technically.

Genre100Combat100Game mode100Tone100Visuals100
Half-Life 2: Lost Coast
ShooterFPS
SoloRangedMeleeSci-FiFirst Person
Steam👍 89%· 14KRAWG👍 62%· 1.2K
Year 2005Dev Valve Software · ValvePlaytime ~1hOn PC · Apple Macintosh · Linux

✓ Same family of first-person shooters: shooter, first-person shooting and ranged combat

≠ Its own twist: free to play, while skipping adventure storytelling

Essentially a tech demo, “Half-Life 2: Lost Coast” sole purpose was to show off the new high-dynamic-range-rendering of the Source engine, it was a welcome addition to the franchise. It’s a free addition to the game that can be downloaded through Steam by the owners of Half-Life 2.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Zortch.

It predates Zortch by 18 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Setting64

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