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Zombie Army Trilogy

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Zombie Army Trilogy down to the 21 that fit the “Online” category. Call of Duty: Black Ops II, Call of Duty: World at War and Star Wars Battlefront II top the list, ranked by affinity and similarity score to Zombie Army Trilogy.

iRank77/ 100

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GenreShooterSubgenreFPSSub-subgenreTactical FPS
Tags
DarkSoloMultiplayer
Year 2015Dev Rebellion Developments

Quick answer

Within the “Online” category, the closest game to Zombie Army Trilogy is Call of Duty: Black Ops II — scoring 88/100 on our similarity scale. Call of Duty: World at War and Star Wars Battlefront II follow close behind.

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The best online games like Zombie Army Trilogy

21 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Zombie Army Trilogy. Each one has been evaluated across 20 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Call of Duty: Black Ops II
Call of Duty: Black Ops II
ShooterFPSTactical FPS
MultiplayerSoloCo-opOnlineMeleeTacticalDarkHorrorHistoricalFirst Person
Steam👍 86%· 49KIGDB79· 17
Year 2012Dev Treyarch · ActivisionOn PlayStation 3 · PC

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and survival mechanics

≠ Where it differs: brings strong narrative focus, setting scifi and offline, while skipping third-person shooting

Genre100Combat100Game mode82Tone81Setting71Visuals70
Call of Duty: World at War
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineTacticalMeleeDarkHorrorHistoricalFirst Person
Steam👍 92%· 53KIGDB80· 7
Year 2008Dev Treyarch · ActivisionOn PlayStation 3 · PC

✓ Same family of tactical first-person shooters: shooter, first-person shooting and adventure storytelling

≠ Stands apart with stealth mechanics, offline and loot and gear systems, while skipping third-person shooting

Where it drifts furthest from Zombie Army Trilogy: progression.

Genre100Tone100Setting90Game mode82Combat76Visuals70
#3Star Wars Battlefront II
Star Wars Battlefront II
ShooterFPSTactical FPS
MultiplayerSoloCo-opOnlineMeleeTacticalFirst PersonThird Person
Steam👍 88%· 96KIGDB72· 17
Year 2017Dev EA Digital Illusions CE · Electronic ArtsOn PS4 · PC · Xbox

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and adventure storytelling

≠ Where it differs: brings setting scifi, setting space and fantasy world, while skipping horror tension

Where it drifts furthest from Zombie Army Trilogy: setting and progression.

Genre100Combat100Visuals100Game mode89Setting0Progression0
Call of Duty: Vanguard
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineMeleeTacticalDarkHorrorHistoricalFirst Person
Steam👍 67%· 4.1KIGDB75· 8OC72· 153
Year 2021Dev Sledgehammer Games · ActivisionOn Xbox · PS4 · PC

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and horror tension

≠ Where it differs: brings strong narrative focus, ranged combat and offline, while skipping adventure storytelling

On reception: its Steam reviews are mixed, against very positive for Zombie Army Trilogy.

Released 6 years after Zombie Army Trilogy.

Genre100Tone92Setting88Combat87Game mode74Visuals70
Serious Sam II
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineMeleeTacticalDarkFirst PersonThird Person
Steam👍 90%· 14KIGDB78· 3
Year 2005Dev Croteam · Take-Two InteractiveOn Linux · PC

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and adventure storytelling

≠ Stands apart with setting scifi, setting space and offline, while skipping horror tension

Where it drifts furthest from Zombie Army Trilogy: setting.

It predates Zombie Army Trilogy by 10 years, with what that implies technically.

Genre100Combat100Tone100Visuals100Game mode81Setting0
War Thunder
ShooterFPSTactical FPS
MultiplayerSoloCo-opOnlineTacticalMeleeHistoricalThird PersonFirst Person
Steam👍 72%· 747KRAWG👍 47%· 1.0KMC81IGDB65· 3OC75· 13
Year 2013Dev Gaijin EntertainmentPlaytime ~6hOn PC · PS · Xbox

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and third-person shooting

≠ Where it differs: brings deep simulation, ranged combat and setting modern, while skipping adventure storytelling

The vehicle modelling is the draw: aircraft, tanks and ships with per-component damage, and simulator modes that go far beyond arcade handling. Free to start. The grind is the well-known cost — progression slows sharply at higher tiers, repair costs punish bad matches, and the pressure toward premium purchases becomes hard to ignore.

Where it drifts furthest from Zombie Army Trilogy: setting.

On reception: its Steam reviews are mostly positive, against very positive for Zombie Army Trilogy.

Genre100Visuals100Game mode91Combat78Setting33
#7Call of Duty®: Black Ops III
Call of Duty®: Black Ops III
ShooterFPSTactical FPS
MultiplayerSoloCo-opOnlineMeleeTacticalDarkHorrorHistoricalFirst Person
Steam👍 91%· 42KRAWG👍 84%· 1.9KMC81OC79· 99
Year 2010Dev Raven Software · Square EnixPlaytime ~9hOn PC · PS · Xbox

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and dark, oppressive atmosphere

≠ Where it differs: brings strong narrative focus and ranged combat, while skipping adventure storytelling

Wall-running and thrust jumps make it the most mobile campaign in the series, and the four-player co-op campaign is a genuine structural change. Zombies is at its most elaborate here. The story is close to incomprehensible, the campaign is the weakest part of the package, and the PC version's supply-drop economy drew heavy criticism.

Genre100Game mode100Tone91Setting87Combat71Visuals63
Destiny
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineTacticalMeleeDarkPost-ApocalypticFirst PersonThird Person
IGDB78· 17OC74· 100
Year 2014Dev Bungie · ActivisionOn PlayStation 3 · PS4 · Xbox

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and dark, oppressive atmosphere

≠ Its own twist: deep RPG systems, setting scifi and PvP competition, while skipping adventure storytelling

Where it drifts furthest from Zombie Army Trilogy: progression and setting.

Genre100Combat100Tone100Visuals100Game mode91Setting32
Call of Duty: Black Ops Cold War
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineMeleeTacticalDarkHorrorHistoricalFirst Person
Steam👍 80%· 22KIGDB77· 9OC75· 161
Year 2020Dev Treyarch · ActivisionOn Xbox · PS4 · PC

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and dark, oppressive atmosphere

≠ Stands apart with strong narrative focus, ranged combat and offline, while skipping adventure storytelling

On reception: its Steam reviews are mostly positive, against very positive for Zombie Army Trilogy.

Released 5 years after Zombie Army Trilogy.

Genre100Tone91Setting89Combat83Game mode75Visuals70
Delta Force
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineTacticalFirst Person
Steam👍 58%· 183KIGDB80· 1
Year 2024Dev TiMi Studio Group · GarenaOn Xbox · Android · PC

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and adventure storytelling

≠ Stands apart with free to play, while skipping horror tension

On reception: its Steam reviews are mixed, against very positive for Zombie Army Trilogy.

Released 9 years after Zombie Army Trilogy.

Genre100Game mode100Combat81Visuals69
Warface
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineTacticalFirst Person
IGDB54· 2
Year 2013Dev Crytek Kiev · Tencent HoldingsOn PS4 · PC · Xbox

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and adventure storytelling

≠ Where it differs: brings deep simulation, deep RPG systems and free to play, while skipping horror tension

Genre100Game mode100Combat80Visuals69
Black Squad
ShooterFPSTactical FPS
MultiplayerOnlineSoloCo-opMeleeTacticalDarkHistoricalFirst Person
Steam👍 76%· 81KRAWG👍 23%· 240
Year 2017Dev NS STUDIO · NEOWIZPlaytime ~1hOn PC

✓ Same family of tactical first-person shooters: shooter, first-person shooting and dark, oppressive atmosphere

≠ Its own twist: ranged combat, PvP competition and free to play, while skipping adventure storytelling

A free-to-play tactical shooter with a large weapon roster and the standard competitive mode list, deliberately close to classic Counter-Strike pacing and free to try with no catch at the door. Its problem is not the design but the state it is in: long-term players describe a shrinking population and cheating that goes unaddressed, which is fatal for a game that is only multiplayer.

Where it drifts furthest from Zombie Army Trilogy: setting.

On reception: its Steam reviews are mostly positive, against very positive for Zombie Army Trilogy.

Genre100Tone100Game mode92Visuals70Combat68Setting38
Takedown: Red Sabre
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineMeleeTacticalFirst Person
Steam👍 42%· 5.7KRAWG👍 10%· 30MC34IGDB36· 3
Year 2013Dev Serellan · 505 GamesPlaytime ~2hOn PC · Xbox

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and melee combat

≠ Where it differs: brings deep simulation, ranged combat and early access, while skipping adventure storytelling

A tactical shooter aiming for pre-Vegas Rainbow Six: lethal, slow, no regenerating health. That intent is clear and the appeal is real for the audience it targets. The execution is not — it released visibly unfinished, with broken AI, minimal mission variety and no save system, and it was widely criticised on those grounds.

On reception: its Steam reviews are mixed, against very positive for Zombie Army Trilogy.

Genre100Game mode100Combat70Visuals70
Tom Clancy's Rainbow Six Vegas 2
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineTacticalMeleeFirst PersonThird Person
Steam👍 85%· 6.0KRAWG👍 73%· 317MC78IGDB82· 5
Year 2008Dev Ubisoft · Ubisoft EntertainmentPlaytime ~3hOn PC · PS · Xbox

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and combat tactical

≠ Stands apart with ranged combat, stealth mechanics and offline, while skipping adventure storytelling

The peak of the cover-based Rainbow Six era: squad orders are quick to issue, the rappel-through-window breach is still satisfying, and Terrorist Hunt is the mode that kept it alive for years. The story is throwaway and reuses locations from the first game, and the tactical depth is far shallower than the pre-Vegas entries.

Where it drifts furthest from Zombie Army Trilogy: progression.

Genre100Visuals100Game mode83Combat69Progression0
PAYDAY 2
ShooterFPSTactical FPS
Co-opSoloMultiplayerOnlineTacticalMeleeFirst Person
Steam👍 89%· 672KRAWG👍 62%· 2.2KMC79IGDB75· 17
Year 2013Dev 505 GamesPlaytime ~9hOn PC · Xbox · Linux

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and combat tactical

≠ Stands apart with deep RPG systems, deep simulation and ranged combat, while skipping adventure storytelling

The gang is back, and they have bigger and better plans. Objective based cooperative FPS became more complicated. The classic group of Hoxton, Dallas, Chains and Wolf got reinforcement, and now Payday Gang consists of 21 heisters, some of which are based on movie characters or even Youtubers.

Where it drifts furthest from Zombie Army Trilogy: progression.

Genre100Game mode100Visuals70Combat58Progression0

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