
10 Games with a fantasy setting like Wizordum that you should try
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More about this game →We filtered the 40 games similar to Wizordum down to the 10 that fit the “Fantasy” category. Metal: Hellsinger, Shadow Warrior and Clive Barker's Jericho top the list, ranked by affinity and similarity score to Wizordum.
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Quick answer
Within the “Fantasy” category, the closest game to Wizordum is Metal: Hellsinger — scoring 86/100 on our similarity scale. Shadow Warrior and Clive Barker's Jericho follow close behind.
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The best games with a fantasy setting like Wizordum
Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Wizordum. Each one has been evaluated across 15 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

✓ Same family of first-person shooters: shooter, first-person shooting and puzzle design
≠ Where it differs: brings adventure storytelling, action RPG combat and deep RPG systems, while skipping strong narrative focus
Where it drifts furthest from Wizordum: progression and setting.
It predates Wizordum by 12 years, with what that implies technically.

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and dark, oppressive atmosphere
≠ Stands apart with survival mechanics, horror setting and setting scifi, while skipping puzzle design
Where it drifts furthest from Wizordum: setting and visuals.
It predates Wizordum by 18 years, with what that implies technically.

✓ Both are first-person shooters — sharing shooter, first-person shooting and strong narrative focus
≠ Stands apart with adventure storytelling, ranged combat and setting scifi, while skipping puzzle design
Columbia is the achievement — one of the most striking settings of its generation, with skyline traversal that gives fights genuine verticality. Elizabeth is well handled as a companion. Combat is narrower than the first BioShock: two weapons at a time, fewer environmental options, and the plasmid experimentation is largely gone.
Where it drifts furthest from Wizordum: setting and visuals.
It predates Wizordum by 12 years, with what that implies technically.

✓ Same family of first-person shooters: shooter, first-person shooting and dark, oppressive atmosphere
≠ Where it differs: brings adventure storytelling, ranged combat and setting scifi, while skipping puzzle design
Where it drifts furthest from Wizordum: visuals and combat.

✓ Both are first-person shooters — sharing shooter, first-person shooting and dark, oppressive atmosphere
≠ Where it differs: brings adventure storytelling, deep RPG systems and horror setting, while skipping puzzle design
Where it drifts furthest from Wizordum: setting and visuals.
On reception: its Steam reviews are mixed, against very positive for Wizordum.

✓ Both are first-person shooters — sharing shooter, first-person shooting and dark, oppressive atmosphere
≠ Stands apart with survival mechanics, horror setting and post-apocalyptic world, while skipping puzzle design
Where it drifts furthest from Wizordum: setting and visuals.
It predates Wizordum by 12 years, with what that implies technically.

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and fantasy world
≠ Its own twist: precision platforming, adventure storytelling and open world exploration, while skipping puzzle design
Where it drifts furthest from Wizordum: visuals and setting.
It predates Wizordum by 16 years, with what that implies technically.

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and combat magic
≠ Where it differs: brings stealth mechanics and visual third person, while skipping puzzle design
Where it drifts furthest from Wizordum: visuals.
It predates Wizordum by 15 years, with what that implies technically.

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and melee combat
≠ Stands apart with adventure storytelling, ranged combat and historical setting, while skipping puzzle design
Where it drifts furthest from Wizordum: setting and combat.
It predates Wizordum by 28 years, with what that implies technically.
