
✓ Fits the isometric Action RPGs cluster, with deep RPG systems, survival mechanics and melee combat
≠ Its own twist: action RPG combat, adventure storytelling and sandbox freedom
Released 30 years after Vampire Survivors: Ode to Castlevania.

Games like Vampire Survivors: Ode to Castlevania · Find similar →
More about this game →We filtered the 50 games similar to Vampire Survivors: Ode to Castlevania down to the 24 that fit the “PlayStation” category. V Rising, Titan Souls and Torchlight II top the list, ranked by affinity and similarity score to Vampire Survivors: Ode to Castlevania.
Did you find what you were looking for?
Quick answer
Within the “PlayStation” category, the closest game to Vampire Survivors: Ode to Castlevania is V Rising — scoring 81/100 on our similarity scale. Titan Souls and Torchlight II follow close behind.
Help us build the best rankings
Community poweredVote on each result below — good match or not. Every vote directly shapes how we rank similar games for everyone.
Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Vampire Survivors: Ode to Castlevania. Each one has been evaluated across 8 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, survival mechanics and melee combat
≠ Its own twist: action RPG combat, adventure storytelling and sandbox freedom
Released 30 years after Vampire Survivors: Ode to Castlevania.

✓ Same family of isometric Action RPGs: deep RPG systems, survival mechanics and melee combat
≠ Stands apart with action RPG combat, adventure storytelling and punishing difficulty, while skipping multiplayer gameplay
Where it drifts furthest from Vampire Survivors: Ode to Castlevania: game mode and visuals.
Released 21 years after Vampire Survivors: Ode to Castlevania.

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, melee combat and fantasy world
≠ Where it differs: brings action RPG combat, adventure storytelling and online features, while skipping survival mechanics
Torchlight II is the second installment in the series, and while it continues the story of its predecessor, it also allows new players to jump right into the action-packed roguelike RPG world.
Released 18 years after Vampire Survivors: Ode to Castlevania.

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, melee combat and fantasy world
≠ Its own twist: action RPG combat, adventure storytelling and MMO world and community, while skipping survival mechanics
Path of Exile is inspired by Diablo II and follows it basically in most of the aspects. Randomly filled pre-set of locations, heavy grind and a possibility of replaying most of the areas leaves us with only one possible outcome. Players wake up on grim shores of Wraeclast.
Released 19 years after Vampire Survivors: Ode to Castlevania.

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, melee combat and fantasy world
≠ Stands apart with action RPG combat, adventure storytelling and procedural generation, while skipping survival mechanics
Released 28 years after Vampire Survivors: Ode to Castlevania.

✓ Same family of isometric Action RPGs: deep RPG systems, melee combat and fantasy world
≠ Where it differs: brings action RPG combat, adventure storytelling and shooter, while skipping survival mechanics
Released 25 years after Vampire Survivors: Ode to Castlevania.

✓ Same family of isometric Action RPGs: deep RPG systems, melee combat and fantasy world
≠ Stands apart with action RPG combat, adventure storytelling and shooter, while skipping survival mechanics
Where it drifts furthest from Vampire Survivors: Ode to Castlevania: setting and visuals.
Released 22 years after Vampire Survivors: Ode to Castlevania.

✓ Both are isometric Action RPGs — sharing deep RPG systems, melee combat and fantasy world
≠ Its own twist: action RPG combat, adventure storytelling and cozy, relaxing feel, while skipping survival mechanics
Released 26 years after Vampire Survivors: Ode to Castlevania.

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, melee combat and fantasy world
≠ Its own twist: action RPG combat, adventure storytelling and tower defense planning, while skipping survival mechanics
The Incredible Adventures of Van Helsing II is an action-RPG game, a second installment in the series set in a fictional universe.
Released 20 years after Vampire Survivors: Ode to Castlevania.

✓ Both are isometric Action RPGs — sharing deep RPG systems, melee combat and fantasy world
≠ Stands apart with action RPG combat, adventure storytelling and historical setting, while skipping survival mechanics
Released 21 years after Vampire Survivors: Ode to Castlevania.

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, melee combat and fantasy world
≠ Its own twist: action RPG combat, adventure storytelling and offline, while skipping survival mechanics
###The story The continent inhabited by people, elves and gnomes lived in peace. Four kingdoms located on four sides of the world could always find a common language. Now in these lands chaos reigns.
Released 18 years after Vampire Survivors: Ode to Castlevania.

✓ Same family of isometric Action RPGs: deep RPG systems, melee combat and fantasy world
≠ Stands apart with action RPG combat, adventure storytelling and roguelike runs, while skipping survival mechanics
Hammerwatch is a fast-paced hack and slash adventure game. It can be played alone or with friends, up to three people. Ancient and mysterious Castle Hammerwatch, where a group of characters fight their way from floor to floor, to the very top of the castle.
Where it drifts furthest from Vampire Survivors: Ode to Castlevania: visuals.
Released 19 years after Vampire Survivors: Ode to Castlevania.

✓ Same family of isometric Action RPGs: deep RPG systems, melee combat and fantasy world
≠ Stands apart with action RPG combat, MOBA team gameplay and real-time strategy, while skipping survival mechanics
If DotA was set in John R. R. Tolkien's fantasy universe, it would have been Guardians of Middle-Earth. This multiplayer-oriented game unites players in teams of up to five to battle against each other on an arena, or to fight an AI-controlled team of the same size.
Released 18 years after Vampire Survivors: Ode to Castlevania.

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, melee combat and fantasy world
≠ Its own twist: action RPG combat, adventure storytelling and strong narrative focus, while skipping survival mechanics
Where it drifts furthest from Vampire Survivors: Ode to Castlevania: setting.
Released 20 years after Vampire Survivors: Ode to Castlevania.

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, melee combat and fantasy world
≠ Stands apart with adventure storytelling, dark, oppressive atmosphere and open world exploration, while skipping survival mechanics
Where it drifts furthest from Vampire Survivors: Ode to Castlevania: combat.
Released 14 years after Vampire Survivors: Ode to Castlevania.
The full catalog of games sharing gameplay DNA with Vampire Survivors: Ode to Castlevania, ordered from highest to lowest similarity score. Use the filters above to narrow down by genre, setting or game mode and find the alternative that best fits your playstyle.