
✓ Same family of isometric Action RPGs: deep RPG systems, survival mechanics and turn-based strategy
≠ Where it differs: brings punishing difficulty, stealth mechanics and melee combat, while skipping deep simulation
Fallout franchise started in a very different way than we all know it by this day. As Bethesda started to develop Fallout franchise only from the third game, original Fallout was completely different.
Where it drifts furthest from Toby's Island: setting and tone.

































