
12 Games like Threshold on Mobile that you should try
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More about this game →We filtered the 46 games similar to Threshold down to the 12 that fit the “Mobile” category. Poppy Playtime, Dredge and Detention top the list, ranked by affinity and similarity score to Threshold.
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Quick answer
Within the “Mobile” category, the closest game to Threshold is Poppy Playtime — scoring 84/100 on our similarity scale. Dredge and Detention follow close behind.
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The best games like Threshold on Mobile
Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Threshold. Each one has been evaluated across 9 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

✓ Both are psychological horror — sharing horror tension, adventure storytelling and survival mechanics
≠ Its own twist: deep RPG systems, deep simulation and open world exploration, while skipping visual first person
Where it drifts furthest from Threshold: visuals.

✓ Both are psychological horror — sharing horror tension, adventure storytelling and survival mechanics
≠ Stands apart with puzzle design, deep RPG systems and visual novel storytelling, while skipping visual first person
Where it drifts furthest from Threshold: visuals.

✓ Same family of psychological horror: horror tension, adventure storytelling and survival mechanics
≠ Where it differs: brings puzzle design and visual isometric, while skipping exploration and discovery
Where it drifts furthest from Threshold: visuals.
It predates Threshold by 26 years, with what that implies technically.

✓ Same family of psychological horror: horror tension, adventure storytelling and survival mechanics
≠ Where it differs: brings puzzle design, ranged combat and melee combat, while skipping exploration and discovery
Where it drifts furthest from Threshold: visuals.
It predates Threshold by 11 years, with what that implies technically.

✓ Same family of psychological horror: horror tension, adventure storytelling and strong narrative focus
≠ Where it differs: brings puzzle design, while skipping survival mechanics
It predates Threshold by 8 years, with what that implies technically.

✓ Same family of psychological horror: horror tension, adventure storytelling and strong narrative focus
≠ Stands apart with puzzle design, vibe casual and visual 2d, while skipping survival mechanics
It predates Threshold by 9 years, with what that implies technically.

✓ Same family of psychological horror: horror tension, adventure storytelling and strong narrative focus
≠ Stands apart with puzzle design and visual 2d, while skipping survival mechanics
Where it drifts furthest from Threshold: visuals.
It predates Threshold by 8 years, with what that implies technically.

✓ Both are psychological horror — sharing horror tension, adventure storytelling and strong narrative focus
≠ Its own twist: puzzle design, visual pixel and visual 2d, while skipping survival mechanics
Feel what it's truly like to be alone in the dark with this low-res, high-suspense point-and-click horror adventure, winner of multiple Best Games of the Year awards.
Where it drifts furthest from Threshold: visuals.
It predates Threshold by 10 years, with what that implies technically.

✓ Fits the psychological horror cluster, with horror tension, adventure storytelling and strong narrative focus
≠ Its own twist: puzzle design, fantasy world and visual 2d, while skipping survival mechanics
Where it drifts furthest from Threshold: visuals.
It predates Threshold by 9 years, with what that implies technically.

✓ Both are psychological horror — sharing horror tension, adventure storytelling and strong narrative focus
≠ Its own twist: deep RPG systems, fantasy world and setting scifi, while skipping survival mechanics
Where it drifts furthest from Threshold: visuals.
It predates Threshold by 8 years, with what that implies technically.

✓ Fits the psychological horror cluster, with horror tension, adventure storytelling and strong narrative focus
≠ Its own twist: puzzle design, setting scifi and post-apocalyptic world, while skipping survival mechanics
Where it drifts furthest from Threshold: visuals.
It predates Threshold by 29 years, with what that implies technically.
