✓ Like Thief Simulator, it's known for adventure storytelling, shooter and first-person shooting
≠ Stands apart with racing gameplay, third-person shooting and dark, oppressive atmosphere, while skipping deep simulation
The largest of the PS2-era entries by a distance: three cities, countryside between them, and systems the series never repeated — stat training, gang territory, vehicle variety from bikes to planes. It is also the most uneven. Mission difficulty spikes without warning, and the RPG-ish stat grind sits oddly against the pace of everything else.
It predates Thief Simulator by 14 years, with what that implies technically.