
✓ Same family of turn-based JRPGs: deep RPG systems, JRPG narrative and systems and adventure storytelling
≠ Where it differs: brings combat tactical, combat magic and fantasy world, while skipping deep simulation
At the dawn of time, a terrible war raged between the forces of good and evil, ending in the destruction of the world of Agarest. After their victory, the Gods of Light unified the decaying bodies of the Gods of Darkness and created a new world.
Where it drifts furthest from The Testing Chamber: progression and setting.
On reception: its Steam reviews are mostly positive, against overwhelmingly positive for The Testing Chamber.
It predates The Testing Chamber by 13 years, with what that implies technically.
















