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The Plan

12 Narrative games like The Plan that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 23 games similar to The Plan down to the 12 that fit the “Narrative” category. There Is No Game: Wrong Dimension, Gnomes Garden and Papers, Please top the list, ranked by affinity and similarity score to The Plan.

iRank71/ 100

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GenreSimulationSubgenreJob Sim
Tags
CasualNarrativeSolo
Year 2013Dev Krillbite Studio

Quick answer

Within the “Narrative” category, the closest game to The Plan is There Is No Game: Wrong Dimension — scoring 77/100 on our similarity scale. Gnomes Garden and Papers, Please follow close behind.

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The best narrative games like The Plan

12 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to The Plan. Each one has been evaluated across 8 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

There Is No Game: Wrong Dimension
SimulationJob Sim
SoloCasualNarrative2DMelee
Steam👍 98%· 25KRAWG👍 90%· 143MC88OC88· 18
Year 2020Dev Draw Me A PixelPlaytime ~5hOn PC · iOS · Android

✓ If you enjoyed The Plan, expect deep simulation, adventure storytelling and vibe casual

≠ Its own twist: puzzle design, deep RPG systems and melee combat, while skipping exploration and discovery

"There is no game: Wrong dimension" is a Point&Click comedy adventure (and Point&Click only!) that will take you on a journey you never asked to go on, through silly and unexpected video game universes. Will you be able to play along with the "Game" to find your way home? We sincerely think NOT.

Released 7 years after The Plan.

Genre100Game mode100Tone100Visuals50
#2Gnomes Garden
Gnomes Garden
SimulationJob Sim
SoloCasualNarrative2DFantasy
Steam👍 88%· 326
Year 2015Dev 8Floor · 8Floor GamesPlaytime ~4hOn PC · PS · Xbox

✓ Like The Plan, it's known for deep simulation, adventure storytelling and vibe casual

≠ Its own twist: puzzle design, horror tension and fantasy world, while skipping exploration and discovery

A wonderful garden had always brought joy to all the people of the kingdom and all the residents of the castle. But a dry summer withered the king’s beloved garden and the surrounding gardens of the kingdom alike. The ruler has fallen ill and the kingdom is in danger.

Where it drifts furthest from The Plan: progression.

Genre100Game mode100Tone100Visuals100Progression0
Papers, Please
SimulationJob Sim
SoloNarrativeCasual2DDark
Steam👍 97%· 79KRAWG👍 91%· 1.8KMC85IGDB82· 5
Year 2013Dev Lucas Pope · 3909Playtime ~4hOn PC · PS · iOS

✓ If you enjoyed The Plan, expect deep simulation, adventure storytelling and strong narrative focus

≠ Where it differs: brings puzzle design, dark, oppressive atmosphere and punishing difficulty, while skipping exploration and discovery

The creator of the game often travelled through Asia and made the observation that the work of an immigration officer checking documents for entry is simultaneously very monotonous and very responsible.

Where it drifts furthest from The Plan: visuals.

Genre100Game mode100Tone74Visuals36
Papers, Please - The Short Film
SimulationJob Sim
SoloNarrativeCasual2DDark
Steam👍 97%· 79KRAWG👍 91%· 1.8KMC85IGDB82· 5
Year 2013Dev Lucas Pope · 3909Playtime ~4hOn PC · PS · iOS

✓ Like The Plan, it's known for deep simulation, adventure storytelling and strong narrative focus

≠ Stands apart with puzzle design, dark, oppressive atmosphere and punishing difficulty, while skipping exploration and discovery

The creator of the game often travelled through Asia and made the observation that the work of an immigration officer checking documents for entry is simultaneously very monotonous and very responsible.

Where it drifts furthest from The Plan: visuals.

Genre100Game mode100Tone74Visuals36
Always Sometimes Monsters
SimulationJob Sim
SoloNarrativeCasualIsometricThird Person
Steam👍 75%· 2.4KRAWG👍 26%· 76MC73IGDB81· 5OC73· 30
Year 2014Dev Devolver DigitalPlaytime ~3hOn PC · PS · iOS

✓ Like The Plan, it's known for deep simulation, adventure storytelling and strong narrative focus

≠ Stands apart with deep RPG systems, visual isometric and visual third person, while skipping exploration and discovery

###Sad story Made by two developers from Canada in the RPG Maker, the game tells the story of the author who receives a note that the love of his life marries another on the other side of the country.

Where it drifts furthest from The Plan: visuals.

On reception: its Steam reviews are mostly positive, against very positive for The Plan.

Genre100Game mode100Tone100Visuals0
911 Operator
SimulationJob Sim
SoloCasualNarrative2DTactical
Steam👍 89%· 19KIGDB76· 1OC57· 14
Year 2017Dev Jutsu Games · SONKAOn PS4 · Linux · Android

✓ If you enjoyed The Plan, expect deep simulation, vibe casual and strong narrative focus

≠ Its own twist: dark, oppressive atmosphere, combat tactical and setting modern, while skipping adventure storytelling

Where it drifts furthest from The Plan: progression.

Released 4 years after The Plan.

Genre100Game mode100Tone95Visuals54Progression0
13 Sentinels: Aegis Rim
SimulationJob Sim
SoloNarrative2DTacticalSci-Fi
IGDB84· 9OC86· 121
Year 2019Dev Vanillaware · AtlusOn PS4 · Switch

✓ Like The Plan, it's known for deep simulation, adventure storytelling and strong narrative focus

≠ Where it differs: brings combat tactical, setting scifi and post-apocalyptic world, while skipping vibe casual

Where it drifts furthest from The Plan: tone.

Released 6 years after The Plan.

Genre100Game mode100Visuals64Tone48
Beholder
SimulationJob Sim
SoloNarrative2DStealthDark
Steam👍 92%· 30KIGDB80· 3OC76· 27
Year 2016Dev Warm Lamp Games · Alawar EntertainmentOn Linux · Android · PC

✓ If you enjoyed The Plan, expect deep simulation, adventure storytelling and strong narrative focus

≠ Where it differs: brings puzzle design, deep RPG systems and dark, oppressive atmosphere, while skipping vibe casual

Where it drifts furthest from The Plan: tone.

Released 3 years after The Plan.

Genre100Game mode100Visuals57Tone41
The Graveyard
SimulationJob Sim
SoloNarrativeThird Person
Steam👍 61%· 621RAWG👍 63%· 24
Year 2009Dev Tale of TalesPlaytime ~1hOn PC · Android · Apple Macintosh

✓ If you enjoyed The Plan, expect deep simulation, adventure storytelling and strong narrative focus

≠ Where it differs: brings roguelike runs and visual third person, while skipping vibe casual

The Graveyard is a very short computer game. You play an old lady who visits a graveyard. You walk around, sit on a bench and listen to a song. It's more like an explorable painting than an actual game. An experiment with poetry and storytelling but without words.

Where it drifts furthest from The Plan: visuals.

On reception: its Steam reviews are mixed, against very positive for The Plan.

Genre100Game mode100Tone55Visuals0
Loom
SimulationJob Sim
SoloNarrativeMagicFantasyHistorical
Steam👍 89%· 699
Year 1990Dev Lucasfilm GamesOn Linux · PC · Mac

✓ Like The Plan, it's known for deep simulation, adventure storytelling and strong narrative focus

≠ Its own twist: puzzle design, combat magic and fantasy world, while skipping vibe casual

Where it drifts furthest from The Plan: visuals.

It predates The Plan by 23 years, with what that implies technically.

Genre100Game mode100Tone53Visuals0
Observation
SimulationJob Sim
SoloNarrativeDarkHorrorSci-Fi
Steam👍 78%· 5.1KIGDB82· 11OC76· 81
Year 2019Dev No Code · Devolver DigitalOn PS4 · PC · Xbox

✓ If you enjoyed The Plan, expect deep simulation, adventure storytelling and strong narrative focus

≠ Stands apart with puzzle design, horror tension and dark, oppressive atmosphere, while skipping vibe casual

Where it drifts furthest from The Plan: visuals and tone.

On reception: its Steam reviews are mostly positive, against very positive for The Plan.

Released 6 years after The Plan.

Genre100Game mode100Tone38Visuals0
Uplink
SimulationJob Sim
SoloNarrative2DProceduralOpen World
Steam👍 91%· 2.4KRAWG👍 56%· 145MC75IGDB70· 1
Year 2001Dev Introversion SoftwarePlaytime ~1hOn PC · iOS · Apple Macintosh

✓ If you enjoyed The Plan, expect deep simulation, strong narrative focus and single-player focus

≠ Stands apart with puzzle design, roguelike runs and procedural generation, while skipping adventure storytelling

You play an Uplink Agent who makes a living by performing jobs for major corporations. Your tasks involve hacking into rival computer systems, stealing research data, sabotaging other companies, laundering money, erasing evidence, or framing innocent people. You use the money you earn to upgrade your computer systems, and to buy new software and tools.

Where it drifts furthest from The Plan: tone.

It predates The Plan by 12 years, with what that implies technically.

Genre100Game mode100Visuals100Tone46

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