✓ Fits the isometric Action RPGs cluster, with deep RPG systems, fantasy world and single-player focus
≠ Stands apart with action RPG combat, adventure storytelling and dark, oppressive atmosphere, while skipping turn-based strategy
The most immediately readable action RPG of its generation: abilities are swappable at will, combat is fast and legible, and the seasonal loop is well tuned. That flexibility is also the criticism — builds are largely decided by set bonuses, so character identity comes from gear drops rather than from choices you make.
Released 8 years after The Lord of the Rings: The Third Age.