
11 Games like The Gardens Between on Mobile that you should try
Games like The Gardens Between · Find similar →
More about this game →We filtered the 43 games similar to The Gardens Between down to the 11 that fit the “Mobile” category. Thimbleweed Park, Batman: The Enemy Within and Batman: The Enemy Within - The Telltale Series top the list, ranked by affinity and similarity score to The Gardens Between.
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Within the “Mobile” category, the closest game to The Gardens Between is Thimbleweed Park — scoring 67/100 on our similarity scale. Batman: The Enemy Within and Batman: The Enemy Within - The Telltale Series follow close behind.
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The best games like The Gardens Between on Mobile
Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to The Gardens Between. Each one has been evaluated across 10 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

✓ Same family of narrative adventures: adventure storytelling, puzzle design and strong narrative focus
≠ Where it differs: brings visual novel storytelling, dark, oppressive atmosphere and melee combat, while skipping vibe relaxing
Where it drifts furthest from The Gardens Between: visuals and tone.

✓ Fits the narrative adventures cluster, with adventure storytelling, puzzle design and strong narrative focus
≠ Where it differs: brings visual novel storytelling, dark, oppressive atmosphere and melee combat, while skipping vibe relaxing
Batman: The Enemy Within, 2017, is an episodic point-and-click graphic adventure video game, a sequel to 2016's Batman: The Telltale Series.
Where it drifts furthest from The Gardens Between: visuals and tone.

✓ Fits the narrative adventures cluster, with adventure storytelling, puzzle design and strong narrative focus
≠ Its own twist: dark, oppressive atmosphere, exploration and discovery and visual isometric, while skipping vibe relaxing
Where it drifts furthest from The Gardens Between: visuals and tone.
On reception: its Steam reviews are mostly positive, against very positive for The Gardens Between.
Released 3 years after The Gardens Between.

✓ Fits the narrative adventures cluster, with adventure storytelling, puzzle design and strong narrative focus
≠ Where it differs: brings vibe casual, while skipping vibe relaxing
Humongous Tees Now Available!Official Humongous Entertainment T-shirts featuring Pajama Sam, Spy Fox, Freddi Fish, and Putt-Putt are now available on Amazon. About the GameJoin Pajama Sam, the world's youngest superhero! ...
Where it drifts furthest from The Gardens Between: tone and visuals.
It predates The Gardens Between by 20 years, with what that implies technically.

✓ Both are narrative adventures — sharing adventure storytelling, puzzle design and strong narrative focus
≠ Its own twist: vibe casual and visual isometric, while skipping vibe relaxing
Humongous Tees Now Available!Official Humongous Entertainment T-shirts featuring Pajama Sam, Spy Fox, Freddi Fish, and Putt-Putt are now available on Amazon. About the GameWhat does it take to be in a parade? Hard work, a bright shiny chassis and a little help from your friends.
Where it drifts furthest from The Gardens Between: tone and visuals.
It predates The Gardens Between by 26 years, with what that implies technically.

✓ Both are narrative adventures — sharing adventure storytelling, puzzle design and strong narrative focus
≠ Its own twist: vibe casual, while skipping vibe relaxing
A loving family discovers that their daughter has fallen ill. While her parents set out to get her the treatment she needs, her determined older brother turns to the power of imagination to help them cope.
Where it drifts furthest from The Gardens Between: tone and visuals.

✓ Fits the narrative adventures cluster, with adventure storytelling, puzzle design and strong narrative focus
≠ Stands apart with exploration and discovery and visual first person, while skipping vibe relaxing
Portland. It's June 7, 1995. After a year of living abroad, the game's main character, 21-year-old girl Katie Greenbriar, finally returns home, waiting for a warm welcome from her family. But somehow, she finds that there is no one in the house! Where is everyone? What happened here?
Where it drifts furthest from The Gardens Between: visuals.
On reception: its Steam reviews are mostly positive, against very positive for The Gardens Between.

✓ Fits the narrative adventures cluster, with adventure storytelling, puzzle design and strong narrative focus
≠ Its own twist: cozy, relaxing feel and exploration and discovery, while skipping vibe relaxing
Can you guide Milo home? Milo, a curious and resourceful cat, needs to find his way back home through various gardens while trying to outsmart the pestering magpies that keep getting in his way.
Where it drifts furthest from The Gardens Between: tone.
Released 3 years after The Gardens Between.

✓ Same family of narrative adventures: adventure storytelling, strong narrative focus and fantasy world
≠ Where it differs: brings vibe casual, exploration and discovery and visual first person, while skipping puzzle design
Dear Esther is a game that questions the very concept of a "game" as an entertainment. It is more of an art project that was originally started as a mod on the Source engine (the one Half-Life 2 is based on).
Where it drifts furthest from The Gardens Between: visuals and tone.
On reception: its Steam reviews are mostly positive, against very positive for The Gardens Between.

✓ Fits the narrative adventures cluster, with adventure storytelling, strong narrative focus and single-player focus
≠ Stands apart with dark, oppressive atmosphere, while skipping puzzle design
Where it drifts furthest from The Gardens Between: tone and visuals.
