✓ Fits the stealth-action games cluster, with adventure storytelling, stealth mechanics and single-player focus
≠ Its own twist: shooter, third-person shooting and first-person shooting, while skipping fantasy world
The 2016 reboot that rebuilt the series around a handful of enormous sandbox levels — Paris, Sapienza, Marrakesh — designed to be replayed until you know every route, disguise and accident in them. Depth beats quantity here. The frustration is structural: much of the scoring and unlock system requires an online connection in a single-player game, and the trilogy's ownership and content-transfer rules remain a mess.
It predates Styx: Blades of Greed by 10 years, with what that implies technically.