
✓ Both are looter shooters — sharing deep RPG systems, shooter and adventure storytelling
≠ Stands apart with combat magic, multiplayer gameplay and co op, while skipping roguelike runs
Borderlands looting with a tabletop-fantasy skin: spells replace grenades, melee matters, and the class system lets you mix two trees. The overworld map is a genuinely different way to move between areas. It is short by series standards, and the endgame collapses into one repeatable dungeon that gets old well before the loot chase does.
Where it drifts furthest from Soulslinger: Envoy of Death: game mode.





