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Sixty Four

13 Games like Sixty Four on PlayStation that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 35 games similar to Sixty Four down to the 13 that fit the “PlayStation” category. Potion Craft, Cooking Simulator and Stardew Valley top the list, ranked by affinity and similarity score to Sixty Four.

iRank68/ 100

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GenreSandboxSubgenreCrafting Sandbox
Tags
CasualSolo
Year 2024Dev Oleg Danilov
Stores

Quick answer

Within the “PlayStation” category, the closest game to Sixty Four is Potion Craft — scoring 76/100 on our similarity scale. Cooking Simulator and Stardew Valley follow close behind.

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The best games like Sixty Four on PlayStation

13 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Sixty Four. Each one has been evaluated across 8 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Potion Craft
Potion Craft
SandboxCrafting Sandbox
SoloCasualSandbox WorldCraftingManagement
Steam👍 93%· 43KIGDB70· 1OC83· 11
Year 2022Dev niceplay games · tinyBuildOn Xbox · PS4 · PC

✓ Fits the crafting sandboxes cluster, with sandbox freedom, deep simulation and vibe casual

≠ Its own twist: puzzle design, deep RPG systems and adventure storytelling, while skipping visual isometric

Where it drifts furthest from Sixty Four: visuals and tone.

Genre100Game mode100World100Progression100Tone41Visuals0
#2Cooking Simulator
Cooking Simulator
SandboxCrafting Sandbox
SoloCasualSandbox WorldManagementCrafting
Steam👍 85%· 19KOC70· 7
Year 2019Dev Big Cheese Studio · Forever Entertainment S.A.On PS4 · PC · Xbox

✓ Fits the crafting sandboxes cluster, with sandbox freedom, deep simulation and vibe casual

≠ Stands apart with vibe relaxing, co op and visual first person, while skipping visual isometric

A physics kitchen where every ingredient is an object you grab, cut and throw, which makes cooking chaotic in a way that is either the joke or the frustration depending on the day. Career mode adds pressure. Controls are deliberately unwieldy, and the difficulty comes from fighting the interface rather than from the cooking itself.

Where it drifts furthest from Sixty Four: visuals.

Genre100World100Progression100Tone86Game mode77Visuals0
Stardew Valley
SandboxCrafting Sandbox
SoloCasualSandbox WorldCraftingIsometric
Steam👍 98%· 1.0MRAWG👍 88%· 2.5KMC89IGDB91· 13OC90· 76
Year 2016Dev ChucklefishPlaytime ~13hOn PC · PS · Xbox

✓ Fits the crafting sandboxes cluster, with sandbox freedom, deep simulation and vibe casual

≠ Where it differs: brings deep RPG systems, adventure storytelling and visual novel storytelling, while skipping resource management

A farming sim that is really a schedule-management game: every in-game day forces a choice between crops, mining, fishing and the villagers, and the calendar never gives you enough hours. The first year is the hook. Fishing is the wall most players hit — the minigame is fiddly and unforgiving early, and several quests gate behind it.

Where it drifts furthest from Sixty Four: tone and game mode.

It predates Sixty Four by 8 years, with what that implies technically.

Genre100World79Visuals47Progression45Game mode34Tone32
No Man's Sky
SandboxCrafting Sandbox
SoloSandbox WorldCraftingMultiplayerCo-op
Steam👍 85%· 407KRAWG👍 67%· 1.6KMC75IGDB74· 38OC71· 149
Year 2016Dev Hello GamesPlaytime ~15hOn PC · PS · Xbox

✓ Same family of crafting sandboxes: sandbox freedom, deep simulation and sandbox world

≠ Its own twist: adventure storytelling, survival mechanics and shooter, while skipping vibe casual

Years of free updates turned it into a genuinely broad survival-exploration game: base building, freighters, settlements, multiplayer. The scale is unmatched. The core loop is still the criticism — planets are procedurally varied rather than designed, so after twenty of them the discoveries start to rhyme, and the inventory management never stops being fiddly.

Where it drifts furthest from Sixty Four: tone and visuals.

It predates Sixty Four by 8 years, with what that implies technically.

Genre100World45Progression41Game mode35Tone0Visuals0
Terraria
SandboxCrafting Sandbox
SoloSandbox WorldCraftingMultiplayerCo-op
Steam👍 97%· 1.5MRAWG👍 80%· 2.5KMC81IGDB81· 13OC79· 33
Year 2011Dev Engine Software · 505 GamesPlaytime ~15hOn PC · PS · Xbox

✓ Both are crafting sandboxes — sharing sandbox freedom, deep simulation and sandbox world

≠ Its own twist: deep RPG systems, adventure storytelling and survival mechanics, while skipping vibe casual

A 2D sandbox that is far more combat-driven than its look suggests: progression runs through boss fights, and each one unlocks a tier of materials. Building is deep but optional. It explains almost nothing — crafting chains, boss summons and biome requirements are opaque enough that most players keep a wiki open throughout.

Where it drifts furthest from Sixty Four: tone and visuals.

It predates Sixty Four by 13 years, with what that implies technically.

Genre100World59Progression51Game mode27Tone0Visuals0
Minecraft
SandboxCrafting Sandbox
SoloSandbox WorldCraftingOfflineMultiplayer
OC90· 44
Year 2016Dev Mojang StudiosOn Xbox · PS4 · Linux

✓ Fits the crafting sandboxes cluster, with sandbox freedom, deep simulation and sandbox world

≠ Where it differs: brings adventure storytelling, survival mechanics and turn-based strategy, while skipping vibe casual

Where it drifts furthest from Sixty Four: tone and visuals.

It predates Sixty Four by 8 years, with what that implies technically.

Genre100World71Progression43Game mode17Tone0Visuals0
Mini Metro
SandboxLife Sandbox
SoloCasualSandbox WorldManagementIsometric
Steam👍 96%· 16KIGDB100· 1OC80· 13
Year 2015Dev Dinosaur Polo Club · PlaydigiousOn PS4 · Linux · Android

✓ Shared with Sixty Four: sandbox freedom, deep simulation and vibe casual

≠ Where it differs: brings puzzle design, vibe relaxing and punishing difficulty, while skipping crafting mechanics

It predates Sixty Four by 9 years, with what that implies technically.

Game mode100World100Visuals81Progression74Tone65Genre50
Megaquarium
SandboxLife Sandbox
SoloCasualSandbox WorldManagementIsometric
Steam👍 95%· 3.7KRAWG👍 72%· 28IGDB82· 6OC76· 38
Year 2018Dev Auroch DigitalPlaytime ~3hOn PC · PS · Xbox

✓ Shared with Sixty Four: sandbox freedom, deep simulation and vibe casual

≠ Stands apart with cozy, relaxing feel, vibe relaxing and visual 3d, while skipping crafting mechanics

From the creator of Big Pharma comes a brand new economic simulation game. Megaquarium follows in the footsteps of classic theme park management tycoon games and adds an aquatic spin!Meet your new tenantsFrom the cutest of clown fish to the deadliest of sharks.

Where it drifts furthest from Sixty Four: tone.

Game mode100World100Visuals88Progression79Genre50Tone49
#9The Sims 3
The Sims 3
SandboxLife Sandbox
SoloCasualSandbox WorldIsometricCozy
Steam👍 86%· 34KRAWG👍 83%· 784MC86
Year 2009Dev Electronic ArtsPlaytime ~11hOn PC · PS · Xbox

✓ Like Sixty Four, it's known for sandbox freedom, deep simulation and vibe casual

≠ Its own twist: deep RPG systems, cozy, relaxing feel and strong narrative focus, while skipping resource management

The Sims 3 is the third part of its series. Like all Sims game, it allows the player to control the life of a person or even a whole family. ###Character creation Before the main game starts, the player has to create his or her character, called sim.

Where it drifts furthest from Sixty Four: progression and tone.

It predates Sixty Four by 15 years, with what that implies technically.

Game mode100World100Visuals100Genre50Tone44Progression0
SimCity 2000
SandboxCreative Sandbox
SoloSandbox WorldIsometric
IGDB71· 2
Year 1993Dev Maxis · Zoo DigitalOn PC · PlayStation 3 · Mac

✓ Nearly identical: sandbox freedom, deep simulation and sandbox world.

≠ Missing: vibe casual.

It predates Sixty Four by 31 years, with what that implies technically.

Game mode100World100Visuals100Genre50
Plantera
SandboxLife Sandbox
SoloCasualSandbox WorldCozyNarrative
Steam👍 89%· 5.9KRAWG👍 30%· 53IGDB39· 3
Year 2016Dev Ratalaika GamesPlaytime ~5hOn PC · PS · iOS

✓ Like Sixty Four, it's known for sandbox freedom, deep simulation and vibe casual

≠ Where it differs: brings puzzle design, adventure storytelling and deep RPG systems, while skipping resource management

In Plantera you build your own garden and watch it grow with new plants, bushes, trees and animals. As you play and expand your garden you will attract helpers, round blue creatures that will help you pick up things and harvest your plants.

Where it drifts furthest from Sixty Four: visuals and tone.

It predates Sixty Four by 8 years, with what that implies technically.

Game mode100World100Genre50Tone42Visuals0
Unturned
SandboxCrafting Sandbox
SoloCasualSandbox WorldCraftingMultiplayer
Steam👍 91%· 563KRAWG👍 29%· 1.1K
Year 2014Dev 505 GamesPlaytime ~3hOn PC · PS · Xbox

✓ Same family of crafting sandboxes: sandbox freedom, vibe casual and sandbox world

≠ Its own twist: adventure storytelling, shooter and survival mechanics, while skipping deep simulation

Unturned is a low-poly survival game providing single or multiplayer experience. The main action takes place on 6 different maps (Prince Edward Island, Yukon, Washington, Germany and Russia) flooded with zombies. The story begins in the random location of the chosen map and lasts till the death.

Where it drifts furthest from Sixty Four: visuals and game mode.

It predates Sixty Four by 10 years, with what that implies technically.

Genre100Tone68World65Progression33Game mode23Visuals0
Bugsnax
SandboxLife Sandbox
SoloCasualSandbox WorldMeleeNarrative
Steam👍 97%· 9.0KRAWG👍 61%· 176MC76IGDB76· 7OC75· 94
Year 2020Dev Young HorsesPlaytime ~4hOn PC · PS · Xbox

✓ Like Sixty Four, it's known for sandbox freedom, vibe casual and sandbox world

≠ Its own twist: adventure storytelling, puzzle design and strong narrative focus, while skipping deep simulation

We are what we eat. Bugsnax takes you on a whimsical adventure to Snaktooth Island, home of the legendary half-bug half-snack creatures, Bugsnax. Bugsnax takes you on a whimsical adventure to Snaktooth Island, home of the legendary half-bug half-snack creatures, Bugsnax.

Where it drifts furthest from Sixty Four: progression and visuals.

Game mode100World100Tone55Genre50Progression0Visuals0

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