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Shadowrun: Dragonfall - Director's Cut

38 Melee games like Shadowrun: Dragonfall - Director's Cut that you should try

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We filtered the 50 games similar to Shadowrun: Dragonfall - Director's Cut down to the 38 that fit the “Melee” category. Shadowrun: Hong Kong, Persona 2: Innocent Sin and Fire Emblem: Path of Radiance top the list, ranked by affinity and similarity score to Shadowrun: Dragonfall - Director's Cut.

iRank86/ 100

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GenreRPGSubgenreAction RPGSub-subgenreIsometric ARPG
Tags
NarrativeSolo
Year 2014Dev Harebrained Schemes

Quick answer

Within the “Melee” category, the closest game to Shadowrun: Dragonfall - Director's Cut is Shadowrun: Hong Kong — scoring 100/100 on our similarity scale. Persona 2: Innocent Sin and Fire Emblem: Path of Radiance follow close behind.

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The best melee games like Shadowrun: Dragonfall - Director's Cut

38 similar games foundUpdated July 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Shadowrun: Dragonfall - Director's Cut. Each one has been evaluated across 15 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

Shadowrun: Hong Kong
RPGAction RPGIsometric ARPG
SoloTacticalMagicMeleeNarrativeCyberpunkFantasySci-FiSkill TreeIsometric
Steam👍 87%· 4.8KIGDB78· 3OC82· 25
Year 2015Dev Harebrained SchemesOn Linux · PC · Mac

✓ Nearly identical: deep RPG systems, adventure storytelling and turn-based strategy.

≠ Missing: sandbox freedom.

Persona 2: Innocent Sin
RPGAction RPGIsometric ARPG
SoloMagicMeleeTacticalNarrativeFantasyCyberpunkIsometric
IGDB70· 4
Year 1999Dev Atlus

✓ Same family of isometric Action RPGs: deep RPG systems, turn-based strategy and strong narrative focus

≠ Its own twist: dark, oppressive atmosphere, horror setting and visual first person, while skipping adventure storytelling

Fire Emblem: Path of Radiance
RPGAction RPGIsometric ARPG
SoloTacticalMagicMeleeFantasyIsometric
IGDB80· 1
Year 2005Dev Nintendo

✓ Same family of isometric Action RPGs: deep RPG systems, turn-based strategy and combat tactical

≠ Where it differs: brings roguelike runs, ranged combat and visual 2d, while skipping adventure storytelling

Fire Emblem
RPGAction RPGIsometric ARPG
SoloTacticalMagicMeleeFantasyIsometric
IGDB90· 1
Year 2003Dev Intelligent Systems · Nintendo

✓ Both are isometric Action RPGs — sharing deep RPG systems, turn-based strategy and combat tactical

≠ Where it differs: brings roguelike runs, ranged combat and historical setting, while skipping adventure storytelling

Fire Emblem: Radiant Dawn
RPGAction RPGIsometric ARPG
SoloTacticalMagicMeleeFantasyIsometric
IGDB75· 3
Year 2007Dev Nintendo SPD Production Group No. 2 · Nintendo

✓ Same family of isometric Action RPGs: deep RPG systems, turn-based strategy and combat tactical

≠ Stands apart with roguelike runs, punishing difficulty and ranged combat, while skipping adventure storytelling

Final Fantasy Tactics
RPGAction RPGIsometric ARPG
SoloTacticalMagicMeleeFantasyIsometric
Year 1997Dev Square Product Development Division 4 · Square EnixOn PlayStation 3

✓ Same family of isometric Action RPGs: deep RPG systems, turn-based strategy and combat tactical

≠ Its own twist: roguelike runs, dark, oppressive atmosphere and ranged combat, while skipping adventure storytelling

Final Fantasy Tactics Advance
RPGAction RPGIsometric ARPG
SoloTacticalMagicMeleeFantasyIsometric
IGDB90· 1
Year 2003Dev Square Product Development Division 4 · Nintendo

✓ Both are isometric Action RPGs — sharing deep RPG systems, turn-based strategy and combat tactical

≠ Where it differs: brings roguelike runs, ranged combat and multiplayer gameplay, while skipping adventure storytelling

The Lord of the Rings: The Third Age
RPGAction RPGIsometric ARPG
SoloTacticalMagicMeleeFantasySkill TreeIsometric
IGDB76· 4
Year 2004Dev EA Redwood Shores · Electronic Arts

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, turn-based strategy and combat tactical

≠ Where it differs: brings ranged combat, multiplayer gameplay and visual third person, while skipping adventure storytelling

Fire Emblem: The Sacred Stones
RPGAction RPGIsometric ARPG
SoloTacticalMagicMeleeFantasyIsometric
IGDB76· 3
Year 2004Dev Intelligent Systems · Nintendo

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, turn-based strategy and combat tactical

≠ Stands apart with roguelike runs, ranged combat and multiplayer gameplay, while skipping adventure storytelling

Dungeon Siege II
RPGAction RPGIsometric ARPG
SoloMeleeMagicTacticalFantasySkill TreeIsometric
Steam👍 77%· 2.8KRAWG👍 76%· 191MC80IGDB83· 4
Year 2005Dev Gas Powered Games · Square EnixPlaytime ~1hOn PC

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, adventure storytelling and melee combat

≠ Stands apart with action RPG combat, ranged combat and multiplayer gameplay, while skipping turn-based strategy

Transistor
RPGAction RPGIsometric ARPG
SoloTacticalMeleeNarrativeCyberpunkSci-FiSkill TreeIsometric
Steam👍 94%· 31KIGDB85· 12OC86· 90
Year 2014Dev Supergiant GamesOn PS4 · Linux · PC

✓ Same family of isometric Action RPGs: deep RPG systems, turn-based strategy and adventure storytelling

≠ Its own twist: action RPG combat, loot and gear systems and visual 2d, while skipping sandbox freedom

WARTILE
RPGAction RPGIsometric ARPG
SoloTacticalMeleeNarrativeFantasyIsometric
Steam👍 75%· 711IGDB60· 1OC72· 22
Year 2017Dev Deck13 Interactive · Deck13Playtime ~1hOn PC · PS · Xbox

✓ Both are isometric Action RPGs — sharing deep RPG systems, turn-based strategy and adventure storytelling

≠ Its own twist: action RPG combat, card game strategy and setting medieval, while skipping sandbox freedom

Silent Storm Gold Edition
RPGAction RPGIsometric ARPG
SoloTacticalMeleeSci-FiIsometric
Steam👍 88%· 1.1KRAWG👍 86%· 86MC83IGDB80· 1
Year 2004Dev Nival Interactive · THQ NordicPlaytime ~2hOn PC

✓ Both are isometric Action RPGs — sharing deep RPG systems, turn-based strategy and combat tactical

≠ Stands apart with stealth mechanics and historical setting, while skipping adventure storytelling

Breath of Fire III
RPGAction RPGIsometric ARPG
SoloMagicMeleeFantasySci-FiIsometric
IGDB60· 1
Year 1997Dev Capcom

✓ Both are isometric Action RPGs — sharing deep RPG systems, turn-based strategy and combat magic

≠ Where it differs: brings ranged combat and post-apocalyptic world, while skipping adventure storytelling

Tactics Ogre: Let Us Cling Together
RPGAction RPGIsometric ARPG
SoloTacticalMeleeNarrativeSandbox WorldFantasyIsometric
IGDB92· 2
Year 1995Dev Quest · Artdink

✓ Both are isometric Action RPGs — sharing deep RPG systems, turn-based strategy and adventure storytelling

≠ Stands apart with historical setting, setting medieval and crafting mechanics, while skipping combat magic

Complete list of melee games like Shadowrun: Dragonfall - Director's Cut

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