
✓ Same family of 2D fighting games: fighting mechanics, precision platforming and melee combat
≠ Its own twist: competitive edge, multiplayer gameplay and offline, while skipping adventure storytelling
Rivals of Aether is a platform fighting game developed and published by Dan Fornace in 2014. The game takes heavy inspiration from the founder series of its genre, Super Smash Bros., and specifically its second entry, Super Smash Bros. Melee.
Where it drifts furthest from Shadow of the Orient: game mode.

















