
14 Games with a fantasy setting like Seasons after Fall that you should try
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More about this game →We filtered the 40 games similar to Seasons after Fall down to the 14 that fit the “Fantasy” category. Rogue Legacy, Owlboy and Ori and the Blind Forest top the list, ranked by affinity and similarity score to Seasons after Fall.
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Quick answer
Within the “Fantasy” category, the closest game to Seasons after Fall is Rogue Legacy — scoring 83/100 on our similarity scale. Owlboy and Ori and the Blind Forest follow close behind.
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The best games with a fantasy setting like Seasons after Fall
Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Seasons after Fall. Each one has been evaluated across 12 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

✓ Fits the Metroidvanias cluster, with adventure storytelling, Metroidvania exploration and precision platforming
≠ Its own twist: melee combat, setting scifi and visual pixel, while skipping deep RPG systems
Owlboy is a pixel-art platformer game about an owl-humanoid boy called Otus. When his homeland was attacked by pirates, Otus starts an adventure to protect his home and reveal the secrets of his race. He makes new friends on the way. Each of them has special powers, useful during fights.

✓ Fits the Metroidvanias cluster, with adventure storytelling, Metroidvania exploration and puzzle design
≠ Stands apart with dark, oppressive atmosphere, punishing difficulty and open world exploration, while skipping deep RPG systems
Where it drifts furthest from Seasons after Fall: progression.

✓ Same family of Metroidvanias: adventure storytelling, Metroidvania exploration and puzzle design
≠ Its own twist: vibe casual, open world exploration and visual pixel, while skipping deep RPG systems
FEZ is a 2D and 3D game at the same time. Even though it is a platformer game in which you solve puzzles in the dimension your looking at, you can manipulate with the world itself by rotating it all around.

✓ Both are Metroidvanias — sharing adventure storytelling, Metroidvania exploration and precision platforming
≠ Its own twist: open world exploration, while skipping deep RPG systems
Yoku has arrived on Mokumana and he’s ready for the easy life, soaking up the sun and delivering parcels on a tropical paradise! However, an ancient Island deity is trapped in a restless sleep - and it’s all down to Yoku to traverse the island using a unique blend of pinball mechanics, platforming and open world exploration, in an amazing adventure to help those in need!

✓ Both are Metroidvanias — sharing adventure storytelling, Metroidvania exploration and precision platforming
≠ Where it differs: brings fighting mechanics, punishing difficulty and open world exploration, while skipping deep RPG systems
Ato is an Atmospheric Sword Dueling Game set in the Era of Feudal Japan. It tells a visually driven story about a father who has given up his past ways in order to live a life of peace with his wife and child. However this peace is soon disturbed as his child is taken from him...
Where it drifts furthest from Seasons after Fall: tone.
Released 3 years after Seasons after Fall.

✓ Fits the Metroidvanias cluster, with adventure storytelling, Metroidvania exploration and precision platforming
≠ Where it differs: brings roguelike runs, action RPG combat and punishing difficulty, while skipping puzzle design
Dead Cells is a roguelike adventure title developed by Motion Twin. ###Story Not much story is present in the game, as only bits of any information are given out to the players. The game takes place at a remote island, where the players take place of the Prisoner.
Where it drifts furthest from Seasons after Fall: tone.

✓ Same family of Metroidvanias: adventure storytelling, Metroidvania exploration and precision platforming
≠ Where it differs: brings punishing difficulty, open world exploration and melee combat, while skipping deep RPG systems
In La-Mulana, the player assumes the role of an adventurer archeologist and explores the ruins of a forgotten ancient civilization. ###Plot The game follows an archeologist named Lemeza Kosugi. He continues the research of the lost city of La-Mulana that was started by his father Shorn.
Where it drifts furthest from Seasons after Fall: tone.
On reception: its Steam reviews are mostly positive, against very positive for Seasons after Fall.

✓ Same family of Metroidvanias: adventure storytelling, Metroidvania exploration and precision platforming
≠ Stands apart with combat magic and melee combat, while skipping puzzle design
Aquaria is an underwater 2d sidescrolling action-adventure game with a great emphasis on exploration and solving various puzzles. Players are invited to take the place of Naija, ocean dweller, resembling a human woman with fish-like features, which allow her to swim and breathe underwater.
Where it drifts furthest from Seasons after Fall: tone.
It predates Seasons after Fall by 9 years, with what that implies technically.

✓ Both are Metroidvanias — sharing adventure storytelling, Metroidvania exploration and precision platforming
≠ Stands apart with melee combat, while skipping puzzle design
Where it drifts furthest from Seasons after Fall: tone.
Released 9 years after Seasons after Fall.

✓ Both are Metroidvanias — sharing adventure storytelling, Metroidvania exploration and precision platforming
≠ Its own twist: melee combat, while skipping puzzle design
Pokémon Pinball: Ruby & Sapphire is a pinball game developed by Jupiter, published by The Pokémon Company and distributed by Nintendo for the Game Boy Advance handheld game console.
It predates Seasons after Fall by 13 years, with what that implies technically.

✓ Both are Metroidvanias — sharing adventure storytelling, Metroidvania exploration and precision platforming
≠ Its own twist: action RPG combat, punishing difficulty and open world exploration, while skipping puzzle design
When reality feels like it's falling apart, one might retreat to a world in their dreams to escape it. Unfotunately, dreams aren't made to last. Explore a perverse image of noble living. Grow strong, and escape this rotten dream.
Where it drifts furthest from Seasons after Fall: tone and visuals.
Released 7 years after Seasons after Fall.

✓ Same family of Metroidvanias: adventure storytelling, Metroidvania exploration and precision platforming
≠ Stands apart with melee combat and setting anime, while skipping puzzle design
Where it drifts furthest from Seasons after Fall: setting.
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