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Rise to Ruins

12 Games like Rise to Ruins on Xbox that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Rise to Ruins down to the 12 that fit the “Xbox” category. Kingdom: New Lands, Bad North and 7 Days to Die top the list, ranked by affinity and similarity score to Rise to Ruins.

iRank80/ 100

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GenreStrategySubgenreTower Defense
Tags
Solo
Year 2019Dev Raymond Doerr

Quick answer

Within the “Xbox” category, the closest game to Rise to Ruins is Kingdom: New Lands — scoring 77/100 on our similarity scale. Bad North and 7 Days to Die follow close behind.

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The best games like Rise to Ruins on Xbox

12 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Rise to Ruins. Each one has been evaluated across 14 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Kingdom: New Lands
Kingdom: New Lands
StrategyTower Defense
SoloProceduralFantasyBase BuildingPixel Art2D
Steam👍 86%· 12KIGDB75· 2OC73· 12
Year 2016Dev Licorice · Raw FuryOn PS4 · Linux · PC

✓ Same family of tower defense games: tower defense planning, deep simulation and survival mechanics

≠ Stands apart with adventure storytelling, strong narrative focus and punishing difficulty, while skipping sandbox freedom

Genre100Game mode100Visuals100Progression71World54Setting52
Bad North
StrategyTower Defense
SoloProceduralTacticalMeleeCozy
Steam👍 93%· 14KIGDB67· 2OC71· 29
Year 2018Dev Plausible Concept · Raw FuryOn PS4 · PC · Mac

✓ Same family of tower defense games: deep simulation, tower defense planning and survival mechanics

≠ Its own twist: turn-based strategy, real-time strategy and puzzle design, while skipping sandbox freedom

Where it drifts furthest from Rise to Ruins: setting and visuals.

Genre100Game mode100World60Setting0Visuals0
#37 Days to Die
7 Days to Die
StrategyTower Defense
SoloSandbox WorldProceduralBase BuildingMultiplayer
Steam👍 87%· 399KRAWG👍 53%· 497IGDB36· 8OC39· 34
Year 2013Dev Telltale GamesPlaytime ~9hOn PC · PS · Xbox

✓ Both are tower defense games — sharing survival mechanics, deep simulation and sandbox freedom

≠ Stands apart with adventure storytelling, deep RPG systems and shooter, while skipping roguelike runs

After the nuclear war, people have to survive, and 7 Days to Die gives players the opportunity to experience it. The large parts of the planet are ravaged by destruction, and lone survivors are under the constant threat, even within relatively safe counties, like Navezgane, Nevada.

Where it drifts furthest from Rise to Ruins: setting and visuals.

Genre100World78Progression52Game mode18Setting0Visuals0
Plants vs. Zombies
StrategyTower Defense
Solo2DTacticalDarkCasual
Steam👍 98%· 152KRAWG👍 93%· 733MC87IGDB80· 1
Year 2010Dev PopCap Games · Electronic ArtsPlaytime ~5hOn PC · PS · Xbox

✓ Fits the tower defense games cluster, with tower defense planning, deep simulation and survival mechanics

≠ Stands apart with puzzle design, real-time strategy and dark, oppressive atmosphere, while skipping sandbox freedom

This is a casual tower defense game from the PopCap Games studio. The main characters are homeowners who, with the help of plants, protect their garden from the invasion of zombies. The game was ported to all kinds of consoles, including mobile platforms. In Plants vs.

Where it drifts furthest from Rise to Ruins: setting.

It predates Rise to Ruins by 9 years, with what that implies technically.

Genre100Game mode100Visuals54Setting0
#5Kingdom Two Crowns
Kingdom Two Crowns
StrategyTower Defense
SoloFantasyBase Building2DPixel Art
Steam👍 90%· 38KOC78· 25
Year 2018Dev Noio · Raw FuryOn PS4 · Linux · Android

✓ Fits the tower defense games cluster, with tower defense planning, deep simulation and survival mechanics

≠ Where it differs: brings adventure storytelling, deep RPG systems and strong narrative focus, while skipping sandbox freedom

Where it drifts furthest from Rise to Ruins: game mode.

Genre100Visuals100Progression86Setting52Game mode20
Farm for your Life
StrategyTower Defense
SoloManagementCasualCozyDark
Steam👍 82%· 638
Year 2014Dev Hammer LabsPlaytime ~2hOn PC · Xbox · Apple Macintosh

✓ Fits the tower defense games cluster, with deep simulation, survival mechanics and tower defense planning

≠ Stands apart with puzzle design, adventure storytelling and vibe casual, while skipping sandbox freedom

Your community was taken down by a heavy storm which caused an apocalypse and unleashed the living dead. Together with the other survivors, it is your task to rebuild and to allow that sustainable life can still be assured.

Where it drifts furthest from Rise to Ruins: setting and visuals.

Genre100Game mode100Progression31Setting0Visuals0
Bloons TD 5
StrategyTower Defense
SoloSandbox World2DMultiplayerCo-op
Steam👍 95%· 12K
Year 2011Dev Ninja KiwiOn PS4 · Android · PC

✓ Both are tower defense games — sharing tower defense planning, deep simulation and sandbox freedom

≠ Where it differs: brings vibe casual, combat tactical and melee combat, while skipping survival mechanics

Where it drifts furthest from Rise to Ruins: visuals and game mode.

It predates Rise to Ruins by 8 years, with what that implies technically.

Genre100World76Game mode29Visuals23
Defense Grid: The Awakening
StrategyTower Defense
SoloTacticalSci-FiIsometric
Steam👍 96%· 5.3KRAWG👍 59%· 106MC81IGDB86· 2
Year 2008Dev Hidden Path EntertainmentPlaytime ~4hOn PC · Xbox · Apple Macintosh

✓ Fits the tower defense games cluster, with tower defense planning, deep simulation and single-player focus

≠ Stands apart with real-time strategy, combat tactical and setting scifi, while skipping survival mechanics

###Microsoft’s tower defence The game is one in the genre of tower defense, developed by Hidden Path Entertainment for PC and Xbox 360. Later it was ported to the Mac, and for other consoles in 2013.

Where it drifts furthest from Rise to Ruins: setting and visuals.

It predates Rise to Ruins by 11 years, with what that implies technically.

Genre100Game mode100Setting0Visuals0
Command & Conquer 3: Tiberium Wars
StrategyTower Defense
SoloBase BuildingMultiplayerMeleeTactical
Steam👍 90%· 9.2KRAWG👍 83%· 225MC85IGDB85· 4
Year 2007Dev Electronic Arts Los Angeles · Electronic ArtsPlaytime ~3hOn PC · Xbox

✓ Same family of tower defense games: deep simulation, tower defense planning and single-player focus

≠ Its own twist: real-time strategy, strong narrative focus and melee combat, while skipping survival mechanics

Command & Conquer 3: Tiberium Wars is a real-time strategy game developed by EA Los Angeles. It is the third game in the Tiberium sub-series and continues the plot of Tiberian Sun. ###Plot The year is 2047, 17 years after the events of the Firestorm Expansion pack.

Where it drifts furthest from Rise to Ruins: setting and visuals.

It predates Rise to Ruins by 12 years, with what that implies technically.

Genre100Progression85Game mode54Setting0Visuals0
Anomaly: Warzone Earth
StrategyTower Defense
SoloFantasyMeleeSci-FiHistorical
Steam👍 87%· 4.7KRAWG👍 45%· 226MC80IGDB85· 5
Year 2011Dev 11 Bit Studios · Microsoft StudiosPlaytime ~2hOn PC · PS · Xbox

✓ Both are tower defense games — sharing tower defense planning, fantasy world and single-player focus

≠ Where it differs: brings real-time strategy, melee combat and setting scifi, while skipping deep simulation

Anomaly: Warzone Earth is a real-time strategy based on tower defense genre principles. However, instead of protecting your base from waves of enemies, in this game, you try to break into aliens' facilities.  The story is set in the near future when an alien spacecraft falls on Earth.

Where it drifts furthest from Rise to Ruins: visuals and setting.

It predates Rise to Ruins by 8 years, with what that implies technically.

Genre100Game mode100Setting42Visuals0
Defenders of Ardania
StrategyTower Defense
SoloFantasyMultiplayerMagicHistorical
Steam👍 35%· 122MC58IGDB56· 4
Year 2012Dev Most Wanted Entertainment · Deep SilverPlaytime ~1hOn PC · Xbox

✓ Fits the tower defense games cluster, with tower defense planning, fantasy world and single-player focus

≠ Where it differs: brings real-time strategy, combat magic and historical setting, while skipping deep simulation

Defenders of Ardania (DoA) is a next-generation tower defense game set in the rich fantasy world of Majesty, but with a twist.

Where it drifts furthest from Rise to Ruins: visuals and setting.

On reception: its Steam reviews are mostly negative, against very positive for Rise to Ruins.

Genre100Game mode55Setting45Visuals0
Rock of Ages
StrategyTower Defense
SoloBase BuildingOfflineMultiplayerCo-op
Steam👍 92%· 4.0KRAWG👍 66%· 209MC74IGDB75· 5
Year 2011Dev ACE Team · Atlus USAPlaytime ~2hOn PC · PS · Xbox

✓ Fits the tower defense games cluster, with tower defense planning, single-player focus and base building

≠ Stands apart with racing gameplay, vibe casual and melee combat, while skipping deep simulation

Rock of Ages is a game which resembles a racing game, a Tower Defence and a platformer at the same time. It was developed by ACE Team. The game is loosely based on the myth of Sisyphus.

Where it drifts furthest from Rise to Ruins: setting and visuals.

It predates Rise to Ruins by 8 years, with what that implies technically.

Genre100Progression82Game mode20Setting0Visuals0

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