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Resident Evil Outbreak

15 Narrative games like Resident Evil Outbreak that you should try

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We filtered the 50 games similar to Resident Evil Outbreak down to the 15 that fit the “Narrative” category. Twisted Metal, Days Gone and Tomb Raider: The Angel of Darkness top the list, ranked by affinity and similarity score to Resident Evil Outbreak.

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GenreShooterSubgenreTPS
Tags
DarkNarrativeSoloMultiplayer
Year 2003Dev Capcom Production Studio 1

Quick answer

Within the “Narrative” category, the closest game to Resident Evil Outbreak is Twisted Metal — scoring 97/100 on our similarity scale. Days Gone and Tomb Raider: The Angel of Darkness follow close behind.

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The best narrative games like Resident Evil Outbreak

15 similar games foundUpdated July 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Resident Evil Outbreak. Each one has been evaluated across 12 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

Twisted Metal
ShooterTPS
SoloMultiplayerNarrativeDarkThird Person
IGDB75· 4
Year 1995Dev Eat Sleep Play Inc. · Sony Computer EntertainmentOn PlayStation 3 · PC

✓ Both are third-person shooters — sharing shooter, third-person shooting and survival mechanics

≠ Where it differs: brings racing gameplay and fighting mechanics, while skipping puzzle design

Days Gone
ShooterTPS
SoloMultiplayerMeleeDarkNarrativeHorrorThird Person
Steam👍 93%· 114KIGDB75· 16OC72· 183
Year 2019Dev Bend Studio · Sony Interactive EntertainmentOn PS4 · PC · PS5

✓ Both are third-person shooters — sharing shooter, third-person shooting and adventure storytelling

≠ Stands apart with sandbox freedom, horror tension and open world exploration, while skipping puzzle design

Tomb Raider: The Angel of Darkness
ShooterTPS
SoloMeleeDarkNarrativeHorrorThird Person
Steam👍 61%· 1.6KIGDB62· 4
Year 2003Dev Core Design · Eidos InteractiveOn PC · Mac

✓ Both are third-person shooters — sharing shooter, third-person shooting and adventure storytelling

≠ Stands apart with precision platforming, while skipping puzzle design

Resident Evil
ShooterTPS
SoloMeleeDarkNarrativeHorrorThird Person
IGDB80· 1
Year 2002Dev Capcom Production Studio 4 · Capcom

✓ Fits the third-person shooters cluster, with shooter, third-person shooting and puzzle design

≠ Stands apart with Metroidvania exploration and exploration and discovery, while skipping multiplayer gameplay

Resident Evil 3: Nemesis
ShooterTPS
SoloMeleeDarkNarrativeHorrorThird Person
Year 1999Dev Capcom Planning Room 2 · Eidos InteractiveOn PlayStation 3 · PC

✓ Nearly identical: shooter, third-person shooting and adventure storytelling.

≠ Missing: puzzle design.

Twisted Metal 2
ShooterTPS
SoloMultiplayerNarrativeDarkHorrorThird Person
IGDB73· 1
Year 1996Dev SingleTrac · Sony Online EntertainmentOn PlayStation 3 · PC

✓ Both are third-person shooters — sharing shooter, third-person shooting and survival mechanics

≠ Stands apart with racing gameplay, fighting mechanics and post-apocalyptic world, while skipping puzzle design

Alan Wake II
ShooterTPS
SoloDarkNarrativeHorrorThird Person
IGDB93· 5
Year 2023Dev Remedy Entertainment · Epic Games PublishingOn Xbox · PC · PS5

✓ Both are third-person shooters — sharing shooter, third-person shooting and adventure storytelling

≠ Where it differs: brings exploration and discovery, while skipping puzzle design

Deadly Premonition
ShooterTPS
SoloNarrativeDarkHorrorThird Person
IGDB89· 1
Year 2010Dev Access Games · UTV Ignition EntertainmentOn PlayStation 3

✓ Same family of third-person shooters: shooter, third-person shooting and adventure storytelling

≠ Its own twist: open world exploration and exploration and discovery, while skipping puzzle design

Dino Crisis 2
ShooterTPS
SoloNarrativeDarkHorrorThird Person
IGDB90· 1
Year 2000Dev Capcom Production Studio 4 · Virgin Interactive EntertainmentOn PlayStation 3 · PC

✓ Fits the third-person shooters cluster, with shooter, third-person shooting and adventure storytelling

≠ Where it differs: brings setting scifi, while skipping puzzle design

Conker's Bad Fur Day
ShooterTPS
SoloMultiplayerNarrativeDarkThird Person
Year 2001Dev Rare · THQ

✓ Both are third-person shooters — sharing shooter, third-person shooting and puzzle design

≠ Stands apart with precision platforming, fantasy world and offline, while skipping survival mechanics

The Godfather II
ShooterTPS
SoloMultiplayerNarrativeThird Person
IGDB65· 7
Year 2009Dev EA Redwood Shores · Electronic ArtsOn PlayStation 3 · PC

✓ Both are third-person shooters — sharing shooter, third-person shooting and adventure storytelling

≠ Stands apart with racing gameplay, while skipping puzzle design

Tomb Raider
ShooterTPS
SoloMultiplayerMeleeNarrativeThird Person
Steam👍 96%· 265KRAWG👍 86%· 4.1KMC86IGDB85· 14OC84· 50
Year 2013Dev Crystal Dynamics · Square EnixPlaytime ~10hOn PC · PS · Xbox

✓ Both are third-person shooters — sharing shooter, third-person shooting and adventure storytelling

≠ Its own twist: precision platforming, sandbox freedom and sandbox world, while skipping dark, oppressive atmosphere

Sleeping Dogs
ShooterTPS
SoloMeleeNarrativeThird PersonOpen World
Steam👍 94%· 17KRAWG👍 88%· 1.3KMC81IGDB82· 13
Year 2012Dev United Front Games · Square EnixPlaytime ~14hOn PC · PS · Xbox

✓ Fits the third-person shooters cluster, with shooter, third-person shooting and adventure storytelling

≠ Stands apart with deep RPG systems, action RPG combat and sandbox freedom, while skipping puzzle design

The Punisher
ShooterTPS
SoloNarrativeThird Person
IGDB79· 3
Year 2004Dev Volition · THQOn PC

✓ Nearly identical: shooter, third-person shooting and adventure storytelling.

≠ Missing: puzzle design.

True Crime: New York City
ShooterTPS
SoloNarrativeThird PersonSandbox WorldOpen World
IGDB64· 3
Year 2005Dev Exakt Entertainment · Hands-On MobileOn PC

✓ Same family of third-person shooters: shooter, third-person shooting and adventure storytelling

≠ Stands apart with sandbox freedom, sandbox world and open world exploration, while skipping puzzle design

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