
11 Games like Psalm 5:9-13 on Mobile that you should try
Games like Psalm 5:9-13 · Find similar →
More about this game →We filtered the 46 games similar to Psalm 5:9-13 down to the 11 that fit the “Mobile” category. Layers of Fear, Poppy Playtime and Detention top the list, ranked by affinity and similarity score to Psalm 5:9-13.
Did you find what you were looking for?
Quick answer
Within the “Mobile” category, the closest game to Psalm 5:9-13 is Layers of Fear — scoring 86/100 on our similarity scale. Poppy Playtime and Detention follow close behind.
Help us build the best rankings
Community poweredVote on each result below — good match or not. Every vote directly shapes how we rank similar games for everyone.
The best games like Psalm 5:9-13 on Mobile
Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Psalm 5:9-13. Each one has been evaluated across 11 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

✓ Both are psychological horror — sharing horror tension, adventure storytelling and puzzle design
≠ Stands apart with deep RPG systems, survival mechanics and visual novel storytelling, while skipping linear, story-driven structure
Where it drifts furthest from Psalm 5:9-13: visuals.

✓ Same family of psychological horror: horror tension, puzzle design and adventure storytelling
≠ Stands apart with vibe casual and visual 2d, while skipping linear, story-driven structure
It predates Psalm 5:9-13 by 9 years, with what that implies technically.

✓ Same family of psychological horror: horror tension, puzzle design and adventure storytelling
≠ Stands apart with visual 2d, while skipping linear, story-driven structure
Where it drifts furthest from Psalm 5:9-13: visuals.
It predates Psalm 5:9-13 by 8 years, with what that implies technically.

✓ Same family of psychological horror: horror tension, puzzle design and adventure storytelling
≠ Where it differs: brings survival mechanics and visual isometric, while skipping linear, story-driven structure
Where it drifts furthest from Psalm 5:9-13: visuals.
It predates Psalm 5:9-13 by 26 years, with what that implies technically.

✓ Both are psychological horror — sharing horror tension, puzzle design and adventure storytelling
≠ Its own twist: visual pixel and visual 2d, while skipping linear, story-driven structure
Feel what it's truly like to be alone in the dark with this low-res, high-suspense point-and-click horror adventure, winner of multiple Best Games of the Year awards.
Where it drifts furthest from Psalm 5:9-13: visuals.
It predates Psalm 5:9-13 by 10 years, with what that implies technically.

✓ Fits the psychological horror cluster, with horror tension, adventure storytelling and puzzle design
≠ Its own twist: fantasy world and visual 2d, while skipping linear, story-driven structure
Where it drifts furthest from Psalm 5:9-13: visuals.
It predates Psalm 5:9-13 by 9 years, with what that implies technically.

✓ Same family of psychological horror: horror tension, adventure storytelling and puzzle design
≠ Where it differs: brings survival mechanics, ranged combat and melee combat, while skipping linear, story-driven structure
Where it drifts furthest from Psalm 5:9-13: visuals.
It predates Psalm 5:9-13 by 11 years, with what that implies technically.

✓ Fits the psychological horror cluster, with horror tension, puzzle design and adventure storytelling
≠ Its own twist: setting scifi, post-apocalyptic world and visual third person, while skipping linear, story-driven structure
Where it drifts furthest from Psalm 5:9-13: visuals.
It predates Psalm 5:9-13 by 29 years, with what that implies technically.

✓ Both are psychological horror — sharing horror tension, adventure storytelling and strong narrative focus
≠ Its own twist: deep RPG systems, fantasy world and setting scifi, while skipping puzzle design
Where it drifts furthest from Psalm 5:9-13: visuals.
It predates Psalm 5:9-13 by 8 years, with what that implies technically.

