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Please, Don't Touch Anything

8 Games like Please, Don't Touch Anything on PlayStation that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 22 games similar to Please, Don't Touch Anything down to the 8 that fit the “PlayStation” category. Gnomes Garden, Papers, Please and Papers, Please - The Short Film top the list, ranked by affinity and similarity score to Please, Don't Touch Anything.

iRank82/ 100

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GenreSimulationSubgenreJob Sim
Tags
CasualNarrativeSolo
Year 2015Dev Four Quarters

Quick answer

Within the “PlayStation” category, the closest game to Please, Don't Touch Anything is Gnomes Garden — scoring 83/100 on our similarity scale. Papers, Please and Papers, Please - The Short Film follow close behind.

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The best games like Please, Don't Touch Anything on PlayStation

8 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Please, Don't Touch Anything. Each one has been evaluated across 12 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Gnomes Garden
Gnomes Garden
SimulationJob Sim
SoloCasualNarrativeHorror2D
Steam👍 88%· 326
Year 2015Dev 8Floor · 8Floor GamesPlaytime ~4hOn PC · PS · Xbox

✓ Like Please, Don't Touch Anything, it's known for deep simulation, puzzle design and adventure storytelling

≠ Its own twist: fantasy world and resource management, while skipping punishing difficulty

A wonderful garden had always brought joy to all the people of the kingdom and all the residents of the castle. But a dry summer withered the king’s beloved garden and the surrounding gardens of the kingdom alike. The ruler has fallen ill and the kingdom is in danger.

Where it drifts furthest from Please, Don't Touch Anything: visuals.

Genre100Game mode100Tone89Setting65Visuals18
#2Papers, Please
Papers, Please
SimulationJob Sim
SoloNarrativeCasualHardcoreFirst PersonPixel Art2D
Steam👍 97%· 79KRAWG👍 91%· 1.8KMC85IGDB82· 5
Year 2013Dev Lucas Pope · 3909Playtime ~4hOn PC · PS · iOS

✓ If you enjoyed Please, Don't Touch Anything, expect deep simulation, adventure storytelling and puzzle design

≠ Where it differs: brings dark, oppressive atmosphere, while skipping horror tension

The creator of the game often travelled through Asia and made the observation that the work of an immigration officer checking documents for entry is simultaneously very monotonous and very responsible.

Genre100Game mode100Visuals100Tone84
Papers, Please - The Short Film
SimulationJob Sim
SoloNarrativeCasualHardcoreFirst PersonPixel Art2D
Steam👍 97%· 79KRAWG👍 91%· 1.8KMC85IGDB82· 5
Year 2013Dev Lucas Pope · 3909Playtime ~4hOn PC · PS · iOS

✓ Like Please, Don't Touch Anything, it's known for deep simulation, adventure storytelling and puzzle design

≠ Stands apart with dark, oppressive atmosphere, while skipping horror tension

The creator of the game often travelled through Asia and made the observation that the work of an immigration officer checking documents for entry is simultaneously very monotonous and very responsible.

Genre100Game mode100Visuals100Tone84
Do Not Feed the Monkeys
SimulationJob Sim
SoloNarrative2DPixel ArtFirst Person
Steam👍 93%· 12KIGDB75· 1OC77· 21
Year 2018Dev Fictiorama Studios · BadLand PublishingOn PS4 · Linux · Android

✓ Like Please, Don't Touch Anything, it's known for deep simulation, puzzle design and adventure storytelling

≠ Stands apart with dark, oppressive atmosphere and resource management, while skipping horror tension

Where it drifts furthest from Please, Don't Touch Anything: tone.

Released 3 years after Please, Don't Touch Anything.

Genre100Game mode100Visuals100Tone40
Always Sometimes Monsters
SimulationJob Sim
SoloNarrativeCasualPixel ArtIsometric
Steam👍 75%· 2.4KRAWG👍 26%· 76MC73IGDB81· 5OC73· 30
Year 2014Dev Devolver DigitalPlaytime ~3hOn PC · PS · iOS

✓ Like Please, Don't Touch Anything, it's known for deep simulation, adventure storytelling and strong narrative focus

≠ Stands apart with deep RPG systems, visual isometric and visual third person, while skipping puzzle design

###Sad story Made by two developers from Canada in the RPG Maker, the game tells the story of the author who receives a note that the love of his life marries another on the other side of the country.

Where it drifts furthest from Please, Don't Touch Anything: visuals.

On reception: its Steam reviews are mostly positive, against very positive for Please, Don't Touch Anything.

Genre100Game mode100Tone88Visuals43
This Is the Police
SimulationJob Sim
SoloNarrativeDarkManagementIsometric
Steam👍 82%· 11KIGDB61· 14OC64· 58
Year 2016Dev Weappy Studio · EuroVideo MedienOn PS4 · Linux · Android

✓ Shared with Please, Don't Touch Anything: deep simulation, adventure storytelling and strong narrative focus

≠ Stands apart with visual novel storytelling, dark, oppressive atmosphere and resource management, while skipping puzzle design

Where it drifts furthest from Please, Don't Touch Anything: visuals and tone.

Genre100Game mode100Tone39Visuals0
SEGA Bass Fishing
SimulationJob Sim
SoloFirst PersonThird Person
Steam👍 89%· 1.1KRAWG👍 40%· 36IGDB67· 2
Year 2008Dev SEGAPlaytime ~1hOn PC · PS · Xbox

✓ Shared with Please, Don't Touch Anything: deep simulation, single-player focus and visual first person

≠ Stands apart with sports simulation and visual third person, while skipping puzzle design

Explore the exciting sport of Bass fishing! Based on the Dreamcast hit, motor out to eight different fishing locations to catch the biggest and baddest Bass possible! Choose between fourteen different lures, and compete in four tournaments.

Where it drifts furthest from Please, Don't Touch Anything: visuals.

Genre100Game mode100Visuals43
Sim Theme Park
SimulationJob Sim
SoloFirst PersonIsometric
Year 1999Dev Bullfrog Productions · Electronic ArtsOn PlayStation 3 · PC · Mac

✓ Shared with Please, Don't Touch Anything: deep simulation, single-player focus and visual first person

≠ Stands apart with visual isometric, while skipping puzzle design

Where it drifts furthest from Please, Don't Touch Anything: visuals.

It predates Please, Don't Touch Anything by 16 years, with what that implies technically.

Genre100Game mode100Visuals41

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