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Planet Centauri

11 Co-op games like Planet Centauri that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 18 games similar to Planet Centauri down to the 11 that fit the “Co-op” category. Terraria, Stardew Valley and Starbound top the list, ranked by affinity and similarity score to Planet Centauri.

iRank77/ 100

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GenreSandboxSubgenreCrafting Sandbox
Tags
MultiplayerSolo
Year 2024Dev Permadeath
Stores

Quick answer

Within the “Co-op” category, the closest game to Planet Centauri is Terraria — scoring 87/100 on our similarity scale. Stardew Valley and Starbound follow close behind.

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The best co-op games like Planet Centauri

11 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Planet Centauri. Each one has been evaluated across 18 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Terraria
Terraria
SandboxCrafting Sandbox
SoloMultiplayerCo-opMagicSandbox WorldOpen WorldFantasyCraftingExploration2DPixel Art
Steam👍 97%· 1.5MRAWG👍 80%· 2.5KMC81IGDB81· 13OC79· 33
Year 2011Dev Engine Software · 505 GamesPlaytime ~15hOn PC · PS · Xbox

✓ Both are crafting sandboxes — sharing sandbox freedom, deep RPG systems and adventure storytelling

≠ Its own twist: deep simulation, dark, oppressive atmosphere and strong narrative focus, while skipping loot and gear systems

A 2D sandbox that is far more combat-driven than its look suggests: progression runs through boss fights, and each one unlocks a tier of materials. Building is deep but optional. It explains almost nothing — crafting chains, boss summons and biome requirements are opaque enough that most players keep a wiki open throughout.

Where it drifts furthest from Planet Centauri: setting.

It predates Planet Centauri by 13 years, with what that implies technically.

Genre100Visuals100Game mode88World85Progression77Combat65
#2Stardew Valley
Stardew Valley
SandboxCrafting Sandbox
MultiplayerSoloCo-opSandbox WorldOpen WorldFantasyCraftingExplorationPixel Art2D
Steam👍 98%· 1.0MRAWG👍 88%· 2.5KMC89IGDB91· 13OC90· 76
Year 2016Dev ChucklefishPlaytime ~13hOn PC · PS · Xbox

✓ Fits the crafting sandboxes cluster, with sandbox freedom, deep RPG systems and adventure storytelling

≠ Where it differs: brings deep simulation, visual novel storytelling and cozy, relaxing feel, while skipping precision platforming

A farming sim that is really a schedule-management game: every in-game day forces a choice between crops, mining, fishing and the villagers, and the calendar never gives you enough hours. The first year is the hook. Fishing is the wall most players hit — the minigame is fiddly and unforgiving early, and several quests gate behind it.

It predates Planet Centauri by 8 years, with what that implies technically.

Genre100Game mode100Setting100World100Visuals84Progression69
Starbound
SandboxCrafting Sandbox
MultiplayerCo-opSoloSandbox WorldOpen WorldCraftingExploration2DPixel Art
Steam👍 90%· 123KRAWG👍 73%· 852MC81IGDB87· 5OC85· 19
Year 2016Dev ChucklefishPlaytime ~17hOn PC · Apple Macintosh · Linux

✓ Both are crafting sandboxes — sharing sandbox freedom, deep RPG systems and adventure storytelling

≠ Where it differs: brings vibe casual, vibe relaxing and strong narrative focus, while skipping combat magic

A 2D space sandbox with a stronger sense of place than most: hand-written quests, distinct alien races and villages that feel authored rather than generated. Building is flexible. The combat is thin — most encounters resolve by mashing one weapon — and the mid-game settles into repeating the same planet-scan-and-loot loop.

Where it drifts furthest from Planet Centauri: combat and setting.

It predates Planet Centauri by 8 years, with what that implies technically.

Genre100Visuals100World84Game mode83Progression76Combat0
Minecraft
SandboxCrafting Sandbox
SoloMultiplayerCo-opSandbox WorldOpen WorldFantasyExplorationCraftingPixel Art
OC90· 44
Year 2016Dev Mojang StudiosOn Xbox · PS4 · Linux

✓ Fits the crafting sandboxes cluster, with sandbox freedom, adventure storytelling and survival mechanics

≠ Where it differs: brings deep simulation, turn-based strategy and dark, oppressive atmosphere, while skipping deep RPG systems

Where it drifts furthest from Planet Centauri: visuals.

It predates Planet Centauri by 8 years, with what that implies technically.

Genre100World100Progression74Setting72Game mode62Visuals44
Scrap Mechanic
SandboxCrafting Sandbox
MultiplayerCo-opSoloSandbox WorldOpen WorldExplorationCraftingEarly Access
Steam👍 92%· 117KRAWG👍 70%· 124
Year 2016Dev Axolot GamesPlaytime ~6hOn PC

✓ Same family of crafting sandboxes: sandbox freedom, adventure storytelling and survival mechanics

≠ Stands apart with deep simulation, melee combat and online features, while skipping deep RPG systems

A building sandbox where the physics are the point: vehicles you assemble actually flex, tip and fall apart under load, and getting a working machine is a genuine engineering problem. Creative mode is the strong half. The survival campaign has been in early access for years and remains unfinished, with long gaps between updates.

Where it drifts furthest from Planet Centauri: combat and visuals.

It predates Planet Centauri by 8 years, with what that implies technically.

Genre100World100Game mode89Progression67Combat0Visuals0
Space Engineers
SandboxCrafting Sandbox
SoloMultiplayerCo-opSandbox WorldOpen WorldExplorationCraftingEarly Access
Steam👍 89%· 134KRAWG👍 58%· 269MC68IGDB80· 1OC80· 5
Year 2013Dev Keen Software HousePlaytime ~5hOn PC · Xbox

✓ Same family of crafting sandboxes: sandbox freedom, adventure storytelling and survival mechanics

≠ Stands apart with deep simulation, combat tactical and melee combat, while skipping deep RPG systems

A voxel engineering sandbox with real physics: ships flex, break apart along stress lines and drift, and building something that survives its own thrust is the actual game. Deeply satisfying when it clicks. It is heavy on performance and light on direction — large builds tank the framerate, and there is essentially no guidance on what to do.

Where it drifts furthest from Planet Centauri: combat and setting.

It predates Planet Centauri by 11 years, with what that implies technically.

Genre100Game mode100World100Progression75Combat0Setting0
#7Unturned
Unturned
SandboxCrafting Sandbox
SoloMultiplayerCo-opOpen WorldSandbox WorldExplorationCraftingLoot
Steam👍 91%· 563KRAWG👍 29%· 1.1K
Year 2014Dev 505 GamesPlaytime ~3hOn PC · PS · Xbox

✓ Same family of crafting sandboxes: sandbox freedom, adventure storytelling and survival mechanics

≠ Its own twist: shooter, roguelike runs and first-person shooting, while skipping deep RPG systems

Unturned is a low-poly survival game providing single or multiplayer experience. The main action takes place on 6 different maps (Prince Edward Island, Yukon, Washington, Germany and Russia) flooded with zombies. The story begins in the random location of the chosen map and lasts till the death.

Where it drifts furthest from Planet Centauri: combat and setting.

It predates Planet Centauri by 10 years, with what that implies technically.

Genre100World100Progression90Game mode77Combat0Setting0
No Man's Sky
SandboxCrafting Sandbox
SoloMultiplayerCo-opOpen WorldSandbox WorldExplorationCrafting
Steam👍 85%· 407KRAWG👍 67%· 1.6KMC75IGDB74· 38OC71· 149
Year 2016Dev Hello GamesPlaytime ~15hOn PC · PS · Xbox

✓ Same family of crafting sandboxes: sandbox freedom, adventure storytelling and survival mechanics

≠ Its own twist: deep simulation, shooter and first-person shooting, while skipping deep RPG systems

Years of free updates turned it into a genuinely broad survival-exploration game: base building, freighters, settlements, multiplayer. The scale is unmatched. The core loop is still the criticism — planets are procedurally varied rather than designed, so after twenty of them the discoveries start to rhyme, and the inventory management never stops being fiddly.

Where it drifts furthest from Planet Centauri: combat and setting.

It predates Planet Centauri by 8 years, with what that implies technically.

Genre100Game mode100World81Progression77Combat0Setting0
Chicory: A Colorful Tale
SandboxLife Sandbox
SoloCo-opMultiplayerSandbox WorldFantasy
Steam👍 97%· 3.9KRAWG👍 77%· 64MC89IGDB92· 3OC88· 57
Year 2021Dev Finji · Greg LobanovPlaytime ~3hOn PC · PS · Apple Macintosh

✓ Like Planet Centauri, it's known for sandbox freedom, adventure storytelling and deep RPG systems

≠ Where it differs: brings puzzle design, cozy, relaxing feel and strong narrative focus, while skipping precision platforming

Chicory: A Colorful Tale is an adventure game about a dog wielding a magic paintbrush! Use the power of art to explore, solve puzzles, help your animal friends and restore color to the world.

Where it drifts furthest from Planet Centauri: visuals.

Setting100Game mode94World68Genre50Visuals0
Animal Crossing: New Leaf
SandboxCreative Sandbox
SoloMultiplayerCo-opSandbox WorldFantasy
IGDB88· 10
Year 2012Dev Nintendo EAD Software Development Group No.2 · Nintendo

✓ Shared with Planet Centauri: sandbox freedom, sandbox world and fantasy world

≠ Where it differs: brings deep simulation, visual isometric and visual third person, while skipping deep RPG systems

Where it drifts furthest from Planet Centauri: visuals.

It predates Planet Centauri by 12 years, with what that implies technically.

Game mode100Setting100World68Genre50Visuals0
Cooking Simulator
SandboxCrafting Sandbox
SoloCo-opSandbox WorldCraftingCasual
Steam👍 85%· 19KOC70· 7
Year 2019Dev Big Cheese Studio · Forever Entertainment S.A.On PS4 · PC · Xbox

✓ Fits the crafting sandboxes cluster, with sandbox freedom, sandbox world and single-player focus

≠ Stands apart with deep simulation, vibe casual and vibe relaxing, while skipping deep RPG systems

A physics kitchen where every ingredient is an object you grab, cut and throw, which makes cooking chaotic in a way that is either the joke or the frustration depending on the day. Career mode adds pressure. Controls are deliberately unwieldy, and the difficulty comes from fighting the interface rather than from the cooking itself.

Where it drifts furthest from Planet Centauri: visuals and progression.

Genre100Game mode72World66Progression41Visuals0

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